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Everything posted by Sceptilespy
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Here's all the completed sprites for Wishiwashi. I feel a bit bad, because looking back on it, you made 3 out 4 of them what they should've been in the first place. Well, I still feel good for helping out. It's time to leave the aquarium... I would also like to release my claim on Litten. But if it helps, here's what I was doing. Numerous errors I know. But it was rushed because life remembered it hates me again. In any case, this was fun! I hope there will be other chances to help out with development.
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Oh yeah, thanks for reminding me lol. Then I'll snag Litten
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Aww, blubbernuggets. Guess I'm done then.
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Wat. By who lol
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Crap, I would've scooped up Litten over Marshadow. But hopefully I'll still have a chance if my Marshadow or Wishiwashi gets approved. Btw, I made a Crystal Necrozma if anyone likes it. Thought I'd work with it, and it is a cool mon to work with.
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I don't think there's anywhere you shouldn't load up the newest version. Oh and also, all I can say about Emily is that it's a stupid battle. It's not hard. It's not a challenge. It's freaking stupid. Her Pokémon are to fast and hit to hard with the electric terrain up. There is literally no reason for her to have Jolteon AND Manectric on the same team, but the combined speed and power was to much to resist for a gym battle. Not to mention the Manectric is Mega! So if you didn't choose choice scarf when you beat all the ranger quests in Addenfall, then you're royally screwed. And It's not like her team is frail. She has Rotom and Elektross. Both of which just happen to have levitate. Fortunately, Rotom is easy to deal with via grass type. Right? Wrong. It'll simply volt switch out into something that can take it on, enter, AV Elektross. Who will take 0 from your hits and deal 8,000,000 in return. Emily is the most poorly designed battle in the game after Tristan. And the ONLY reason Tristan takes the cake is Mega freaking Lopunny. First spoiler is a mini Tristan rant, and the second spoiler is help with the Emily fight. The third one is a gym leader rant.
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LOL. Lucky me I guess. Especially luckier since I did some before hand. But Jan was right about dark colors turning white, I had a lil bit of trouble on this trying to make the shading just right. No particular inspiration unfortunately. Anyways, here's silver marshadow:
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Well Dang. Fish tank is almost deserted now. Nam Fish was sent back out to war. Emo Fish is living the sweet life right now. Angry Fish ate Polluted Fish and got sick and died. So that only leaves lonely Torpedo fish... In any case, if that's cool. Can I claim Marshadow?
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:[ you'll pay for bamboozling me
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I think that's pretty cool. Here's another field effect (iinspired off graveyard): "The souls of the dead return..." x1.5 boost to Ghost type moves "The spirits aid the attack!" x0.5% decrease to Dark type moves. "Ghosts don't fear the dark" Drought and Sunny Day fail. Pokémon with the ability Cursed Body get their defense and special defense boosted by 1 stage upon switchin. Curse's stat boosting effects are raised one stage with the addition of not lowering speed. Pokémon with the ability levitate get their speed raised upon switchin. Beat up hits 7 times at max. Will-o-wisp does 40 special damage and is ghost type with the addition of burning. Blast Burn turns the field into Hell. x2.0% boost to all Bone moves. "Skeletons rise up to power up the attack!" Wish only heals 25% of hp.
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Definitely
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I took Wishiwashi @DreamblitzX I prefer hot.
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Revised Emo Bruxish sprites with my other sprites (Thanks to @Atticus for pointing it out, as well as applauding my idea, AS WELL AS letting me see those amazing sprites.) Anyway, here's the fish tank:
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I wonder if she has a garden or something. IDK, the room seems so dry now and I wanted to start discussion.
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Oh ok, I get where you're coming from regarding ice and fire. But I think to say it's super effective is a stretch. I think a Neutral hit would be enough. Besides, It's basically Super effective plus stab and the field. Supersonic's damage would be increased to at least 70 and have a parental bond effect. And moves like Growl would deal additional damage OR have their stat changing effects upped a stage. Rock type moves would probably have ice type added on to them, as well as earthquake breaking the field. Sun could also slowly melt the ice and turn it into a normal cave field. Wheres Rain could turn into Hail, and Hail would give Ice types even more buffs. So, yeah, this field has potential.
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I like these a lot.
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Let's get the version 9 status thread to 40 pages friends. Maybe we can start our adventure with a discussion about Gym Leaders? I'd personally like to know more about Flora. Besides working at Bladestar, what does she do. Does she follow Florin around and pester him? Idk. What do you want to know about Gym Leaders, or characters in the game in general?
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All the Alolan Fish- (To save Jan and anybody critiquing work time) I'm going to stop posting work until response and (hopeful) approval from Jan. Hopefully this makes up for me not finishing Ferrothorn and Carbink.
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Oh that's cool. I have two shiny pidgeys.
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jokes on you jan, I caught a wingull beforehand
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We never know. I love Talonflame for some reason though. He would've been able to take advantage of the Flying gym leader's field so much.
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Thanks as well, when I get to typing up the story for Version 1, I might PM you for advice. While Ame has created an Icicle Cave field I believe, I could make one and add my own twist to it. It's a cool idea regarding multi-hit sound moves, but I think I'd just make two hits, like a parental bond thing. Although Ice would get a boost in the field, I see no reason as to it being super effective against fire. I like your decision regarding scald as well. Overall, I could do something with this, but with a lot more detail.
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Alright sweet, thanks a bunch. And for some reason I can't quote @Wolfox Glace But I have forgotten to acknowledge you. In any case, the physical special split part of that really got me. If I can find a way to include that with messing up the already underpowered psychic leader then that's probably going to be the field. Also, an inverse field would be cool, but I'd like to do something unique with it. But I'm not sure what that something is yet. Oh, and regarding @HongaarseBeer's Chrono Field. It seems VERY interesting. But I'm not sure where I'd put it, or how to develop all that. (I still have no idea how to imput tilesets lol.) But if I can find a way, I'll probably make this happen. Somehow.
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That's cool. I've been thinking about a Graveyard field myself but I didn't know how to go about it besides the basic Ghost and Dark type boost. But fear moves being boosted is REALLY cool. You could do a LOT with that field. If my game ever becomes a reality (when I finish the time-consuming work that is battle spriting) do you mind if I snatch that with proper credit due?