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Everything posted by Sceptilespy
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Hung out in the Version 9 rejuvenation thread for a bit. Came up with this.
Cloudy field:
"Terminal Velocity!"
1.5% boost to all flying moves.
"The attack used the open air!"
1.5% to the following moves: Heat Wave, Hurricane, Fly, Brave Bird, Flying Press, Aerial Ace
"The air focused the attack!"
Aerilate's boost becomes x2.0
Sandstorm lowers accuracy
Sand attack lowers accuracy by x2.0
"Sand covers the air!"
Tailwind lasts for 5 turns
Earthquake fails
"With what ground? L0Loser"
All Rock type moves accuracy becomes 50%
Blizzard turns the field into a Frozen Field (Angie's field for the rejuvenation players, but without, "the darkness is coming" bs)
Rain Dance lasts for 8 turns. Any extending item will turn it to 10 turns.
Thunder becomes 100%
Twister's base damage becomes 140 and hits one enemy.
Upon entry, Pokémon with the ability Gale Wing's have their evasion boosted by 1 stage.
Smack Down turns the field into a Mountain Field.
All bomb, blast, pulse, aura, and beam moves have their accuracy halved regardless of their effect if under Tailwind.
Dragon moves have Flying added on to them as a subtype.
Hazard moves (Toxic spikes, spikes, etc) fail.
"The wind blew the hazards away!"