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Microtransactions and EA fuckery aside, Battlefront 2 is not a bad game. In fact it's actually quite fun, but just for the simple fact that EA had it's dirty, greedy hands all over it is what upsets my stomach a little inside. It could've been awesome and I wanted it to be awesome, but EA didn't want any of that.
I don't base my enjoyment off of what critics score a game, but most of the review scores that you might see from the game are mostly laddened with the caveat that it is a solid game at its core, but flawed in aspects regarding the obvious EA involvement, loot box progression, and a few minor things.
But, in my opinion, disregarding microtransactions and loot box progression, the game is a solid 8/10 for me, and I think that's fair. A tad flawed, a tad rushed (okay, maybe a lot rushed), but fun at its core.
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EA published it, and with certain publishers the developers have to adhere to certain... criteria that must be met or the developers won't get the funding for their game. EA basically said "put microtransactions in the game, till it's fit to burst, and make it a pay to win system. Everything else is up to you." Activision is a million times worse and would definitely NOT result in anything better.
Activision made a system in the recent CoD where you get something for watching people open loot boxes. Like... WHAT?
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Yeah, Activision, or sorry: Activision Blizzard is known for their focus testing and trying to appeal to their one and only audience, and making everything as boring as possible, while shoving microtransactions down everybody's throats. They would've focus tested the shit out of Battlefront 2 and made it just another, glorified Call of Duty game, rather than what it is now, which has more substance than anything they could ever make - let's be real here.