Jellicent ranked B+
Movesets: Wring Out, Absorb, Night Shade, Water Spout, Bubblebeam, Water Pulse, Ominous Wind, Brine, Rain Dance, Hex, Hydro Pump, Acid Armor(breed), Confuse Ray(breed), Pain Split(breed), Mist(breed), Recover(breed), Shadow Ball TM, Surf HM
+personally i go for Cursed Body which is very useful in clutch moments when opponent SE move is sealed, Water Absorb can work too but less reliable in game since AI sometimes is able to pick up on Jellicent's water typing, Damp is not useful for in game
+available after Marianette, which is all water encounter including fishing at Wispy Path
+100/70/105 is impressive bulk in game, is able to wall many hard hitting mons in game
+Recover to complement its good bulk and Rain Dance to boost its water moves or for support of its team mates
+85 base special attack can deal a considerable amount of damage, plus Hex with status condition by its team mates and Surf
+Unusual typing water/ghost type guarantee an immunity to normal, plus resistances to ice, water, fire and bug which are very nifty for the four late current gym leaders
-move coverage still leaves much to desire for without good TMs, and Shadow Ball is a hassle to obtain and pretty late to acquire
-60 base speed is mediocre, makes it a sitting duck for attack before it moves
-prevalence of dark type mons and moves in game somehow holds Jellicent back from showcasing its full potential
-will take a long time before the evolution takes place