Name: Reborn Klinklang, The Chariot Pokemon
Type: Steel->Steel/Ghost->Steel/Ghost
Abilities: Slow Start->Inexhaustible (whenever any stat is lowered, raise speed by two stages)
Evolution: Klink-Level 35->Klang-Friendship->Klingklang
Stats:
HP: Low->Medium->Medium
Attack: Medium Low->Medium High->High
Defense: Medium->Medium->Medium
Special Attack: Low->Low->Medium Low
Special Defense->Low->Medium Low->Medium Low
Speed: Very Low->Medium High->High
Unique Move: Drift Strike: Steel-Type, Physical, damage based on how much faster user is than the opponent.
Trainers exploring any Reborn City’s many abandoned factories quickly learn to avoid “tired” Klink. These strange, ominous constructs have no contact between their gears, with one gear hanging in the air and clicking forward, tooth-by-tooth, in an erratic pattern, dragging the other along the ground behind it. While they seem slow, Reborn Klink never tire, and will chase prey all day and night until they corner their prey. Their primary form of attack is to fling the lagging gear at the opponent, as if on some invisible string, where it latches on by some strange magnetism and drains their stamina. In terms of temperament, Reborn Klink are observed to be stubborn, but exhausted:
A Reborn Klink that manages to drain enough stamina undergoes a horrific transformation. The lagging, “sleeping” gear awakens and grows much larger, becoming much more energetic as a result. In stark contrast to the lethargic Klink, Klang is incredibly quick, with even its two smaller gears being dragged behind as they try to keep the bigger gear balanced like training wheels on a bike, or perhaps a demented tricycle.
Wild Reborn Klang are incredibly dangerous. While Klink needs a cluttered environment like an old factory to corner foes, Klang is a master of pursuit, and races around its territory all night long constantly searching for the next target. Once it is upon its prey, it typically grabs them with its little gears and tries to drag them around while draining them. However, without the balance those wheels provide, they often fall over. Trained Klang can also learn a maneuver unique to the line called *Drift Strike*, a move that does more damage the faster Reborn Klang is than its opponent. In this move, Klang races forward ahead of its smaller gears, who move to the side and try to dig into the ground to turn the momentum of the larger gear into a sideways slam.
Throughout both of these stages, there is a fundamental imbalance in the Pokemon. With time and investment from a skilled trainer can encourage the smaller wheel and restrain the larger wheel’s impulsiveness and malice, allowing to finally reach a new equilibrium, and ascend to the line’s final evolution: Reborn Klingklang.
Trained Reborn Klingklang are a sight to behold in battle. Where an ordinary Klingklang would have a large vertical gear and a single perpendicular open wheel, Reborn Klingklang has its largest gear hovering between two open wheels in a “V” angle, allowing it to swivel in the air to look around. The smaller gears act as outriders, helping the larger construct steer through tight turns and racing ahead when the Pokemon is at full speed. It is this formation, with the smaller gears “pulling” the larger one, and the larger gear leaning forward where it is suspended, that gives rise to the line's alternate title, “the Chariot Pokemon”.
Reborn Klingklang are cunning, loyal, and determined beyond all belief. Because their trainer believed in them, they won't stop for anything until they have defeated the foe before them. The malicious intellect that began to manifest in Klang has now bloomed as a mind totally focused on victory, forming complex plans that let it race across rough terrain without slowing down, and totally outmaneuver slower opponents. The restored bond between the parts allows it to use Drift Strike much more effectively, as well.
Wild Reborn Klingklang are an urban legend, or, better put, an urban horror story. A totally still mass of gears springs into action when it senses movement, and it chases after its hapless prey as a formless swarm of gears, with the largest “leader” gear being dragged behind, bouncing along the ground. They are incredibly intelligent and malevolent, using the Pokemon’s superior speed to cut off all routes of escape….although, somehow, someone always escapes to tell the tale. The sole living example was thought to reside in the sewers beneath Reborn City, but nobody has seen it since Team Meteor came to town. People are worried that Meteor has either captured it or gained its loyalty in exchange for more chances to drain the stamina of living things. In reality, the protagonist faced it when they defended a lilipup from it and defeated it, and it nearly died from its wounds. Shade, through his enigmatic abilities, restored it, whereafter it became a staple of his gym team, and one more mystery for his challengers to guess at.
In terms of gameplay, Reborn Klinklang functions a bit like a physical Chandelure: A mediocre set of mons with a final form that acts as a powerful but frail sweeper. RKK sets tend to use Shift Gears, Drift Strike, and Shadow Claw or Shadow Sneak to set up and then proceed to tear down the opposition. Coverage is limited, but RKK learns a selection of Dark moves (much like Klingklang learns a few Electric ones) as it levels up/by TM, as well as Psycho Cut at a late level.
So there you have it! Reborn Klinklang, inspired by Shade's Gym and the Chariot arcana!