Jump to content

Lord Chespin

Veterans
  • Posts

    1196
  • Joined

  • Last visited

  • Days Won

    2

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Desolation Dev Blog

Everything posted by Lord Chespin

  1. You will be putting up a new link without that song, right? Because I still want to play the game for Youtube, but don't want copyright on my arse... Anyway... Update #33: A Taste of Your Own Medicine Well, the fight against Dr. Sigmund Connal was pretty close, but I think I actually managed to beat him on my first try! I led with Pile o' Crud, and he led with his Ampharos... which mega evolved. I actually yelled "CRUD" when that happened. Anyway, Pile o' Crud lived long enough to badly poison it with a toxic and set up one layer of toxic spikes before fainting to a dragon pulse and a thunderbolt. Undeterred, I sent out Cain, who did massive damage with two earth powers, leaving it to faint from toxic damage and making Sigmund use up his first ultra potion in the process. He then sent out his Electivire, and I switched out for Randomus. Poor Randomus fainted almost instantly from a wild charge, but Alieta (who came out afterwards) managed to do massive damage with a sucker punch, then survived an ice punch and healed back all the damage with two drain punches while the not-so-good doctor healed up his ace with his last two ultra potions. She then managed to just barely survive a fire punch with 19 hit points left and take the Electivire down with a drain punch and a sucker punch! Up next came the doctor's Luxray; sadly for Alieta, the toxic spikes actually allowed it to get off a boosted facade, taking her out almost instantly (although she did get off a drain punch before fainting). Luckily, Cain managed to outspeed it and take it down with an earth power! Up next came Sigmund's Lanturn, so I sent out Poison Oak, who tanked a scald in stride and wipe the florr with in through a petal dance and poison damage. Sigmund sent out his Eelektross next, and I kept Poison Oak on the field. Big mistake; the poor lug only got off a single petal dance before getting confused from the fatigue, and failed to get off another hit before getting wailed on by the Eelektross, which managed to heal back a sizable portion of its lost health with a giga drain and a drain punch before taking Poison Oak down with a discharge and a crunch. Out next came Orion, but he fainted from a drain punch and two discharges (although he did take off a huge chunk of Eelektross' health with two crunches). All I had left was Cain, but he managed to take down the Eelektross with a poison jab. All that was left was Sigmund's Rotom-Mow, but it still could deliver a world of hurt on me. Just when I had given up all hope and accepted my loss, however, a miracle happened: it missed a leaf storm. This allowed Cain to take the Rotom down with two poison jabs, tanking a leaf storm that actually hit with just four hit points! Now that's a clutch if I've ever seen one! Anyway, after the battle, stuff happens, Sigmund gets blown through a wall, and Saphira gets kidnapped. She can probably save herself, but let's go rescue her anyway! The team so far:
  2. So, uh, as the title implies, I'm having trouble patching Pokemon Discovery. I tried using NUPS, but every time I tried to patch a Pokemon Emerald ROM it just said that the files were incompatible and aborted the patching. Does anybody know what I'm doing wrong, and if not, then could somebody just give me an already patched version of Pokemon Discovery?
  3. Update #13: Mercy Kill Well, the Volcanion went pretty well, but i get the feeling it could have been pretty difficult. I led with Maxine the Numel, but she went down from a single water pulse before she could attack. I sent out Jack, and although he got confused from a water pulse, he was still able to get off a bulldoze before fainting. I sent out Giovanni, and he (despite also getting confused... seriously, does this thing have serene grace?) managed to take it down with two poison sweeps! With the Xen Lab going down in flames, it's time to get our second badge for real this time! The team so far:
  4. Update #12: Sha-D'OH Well, Shadow Mewtwo was actually kind of easy. I led with Shadowhunter the Geodude (who I caught exclusively for this battle) and after she tanked a shadow bolt and got off a magnitude (which hit a nine on the Richter Scale), I healed her up to full health 6 times with a Chinese food, two fresh waters, two super potions, and one soda pop. Eventually, I gave up trying to heal her and let Mewtwo take her down, but luckily that same turn Mewtwo entered hyper mode, injuring itself! I sent out Jack next, and he tanked a shadow fire and did massive damage with a bulldoze before fainting to a shadow chill. I sent out Terraria next, and he served as a sacrificial lamb, getting taken out instantly but weakening it further from hyper mode damage. By this point, Mewtwo was so weak that Savage was able to swing in and take down Mewtwo with a mighty quick attack! With Mewtwo weakened enough for Keta to hold it off, it's time to confront the generator! The team so far:
  5. Oh yeah... I wondered why that was on the soundtrack... it's an instrumental remix, so I'm not sure if it'll trigger copyright laws...
  6. Um, funny you should say that, because... (Epic music to listen to while I describe my struggle here) Update #11: Able-Bodied I'm going to be blunt: Keta was HELL. Seriously, it took me at least fifteen tries to defeat him! If I struggled against him this much, I quake in fear at Valerie... um, anyway, on TEH URN, I led with Giovanni, and Keta led with his Hawlucha. Giovanni tanked two brick breaks, set up a focus energy, and began spamming poison sweep, tanking aerial aces, brick breaks, and gale strikes left and right, with occasional healing from soda pops and fresh waters. Luckily, Hawlucha managed to get poisoned from poison point pretty fast, and after five poison sweeps and a horn attack (minus turns spent healing) Hawlucha fell, taking with it all of Keta's super potions. Up next came Keta's Hariyama. Since Giovanni managed to take Hawlucha out immediately after being healed and before the Hawlucha could attack, I kept him on the field and had him unleash two poison sweeps and a horn attack, all of which were critical hits. After missing a gale strike, Hariyama retaliated with a knock off that ended up poisoning itself, prompting it to unleash a facade that knocked Giovanni out; fortunately, it fainted from poison damage immediately afterwards (RIP Exp. ;_; ). I then sent out Jack, and Keta unleashed his ace: a shiny Lucario! Jack weakened it with a bulldoze before fainting to two aura spheres, and Kermit managed to weaken it further with a mud shot before fainting to a 4x effective gale strike. Luckily, at this point Lucario was so slow that Savage was able to swoop in and take him down with a double kick! Up next came Keta's Gurdurr. I sent out Terraria, and he tanked a drain punch and a gale strike to set up two curses, then was healed by a soda pop, tanked another drain punch and a low kick, and ended the Gurdurr with a single drain punch! Keta's Meinshao came out afterwards, but it quickly pivoted out with a u-turn while I healed Terraria. After Medicham pivoted in and got off a gale strike, Terraria managed to take it down with a razor leaf, leaving only the cowardly Meinshao. Even with nowhere to run, it tried to pivot out with two u-turns, but Terraria was able to survive and end it with one last razor leaf! And so, Cepras gets the Diamond Fist badge... or not, because Keta runs off after the battle. Time to follow him! The team so far:
  7. Update #32: Mirror, Mirror, on the Wall, What Would Happen if you Fall? Well, Serra was... actually really, really tough! Weird; I always thought ice was the weakest type, but she really gave me a run for my money. Anyway, I led with Pile o' Crud, and she led with her Mega Abomasnow. Pile o' Crud badly poisoned it with a toxic and set up two layers of toxic spikes; however, he ended up fainting from a focus blast and two outrages. Fortunately, Randomus swooped in and did massive damage with a signal beam, ending Mega Obamasnow's term in office. Serra sent out her Mamoswine, and I sent out Cruella. She took massive damage from an earth power and missed a brine, but instead of going for the kill Serra switched out Mamoswine and sent out Glaceon while I healed Cruella with a hyper potion. Cruella tanked a stored power and survived a reflected frost breath, then got off an acid spray and a reflected sludge wave, leaving the Glaceon to faint from poison damage! Mamoswine came back out, but Cruella got KO'd with two earth powers before she could do anything. I then sent out one of our newer team members (and one of Corey's old Pokemon), Alieta the Toxicroak... and she promptly punched a mirror and got taken out by a rock slide and an earth power. Bravo, Alieta. Luckily, by this point Mamoswine was taking so much damage from poison that Orion, by attacking it relentlessly with crunches, was able to eventually take it out from poison damage, making Serra use up her three ultra potions in the process! Up next came Serra's Cloyster, and I sent Randomus back out. He managed to endure a waterfall and did massive damage with a signal beam, forcing Serra to swap it out for her Vanilluxe. Unfortunately, Randomus did much, much less damage to Vanilluxe with a signal beam, and was taken down with a frost breath. Poison Oak came out, and just barely tanked a frost breath with 25 HP to take down the Vanilluxe with a nature power (which, of course, turned into mirror shot). Serra's Cloyster came back out, and I kept Poison Oak out; this turned out to be a big mistake, as Cloyster managed to take him out with a single icicle spear. Luckily, Orion was able to tank a waterfall and took down the Cloyster with a crunch! All that remained was Serra's ace, Froslass. Orion tanked a shadow ball and did massive damage with a crunch, then (with the help of some healing items) toxic stalled Froslass by tanking two frost breaths, causing it to faint from poison damage! And so, Hemlock earns the Rime Badge! Time to get that medicine for Anna! The team so far:
  8. Um... LIG? Life Is Good? I'm not sure what you mean... Anyway... Update #31: Bug-Eyed and Flustered Well, Bennett was... certainly harder than I expected. I led with Cruella, and he led with his Larvesta. Despite being unevolved, it did serious damage to Cruella with a bug bite and a zen headbutt. Fortunately, Cruella did more damage with two brines, and while Bennett healed Larvesta with two berry ice creams, Cruella managed to outspeed it and end it with three more brines! Up next came Bennett's Heracross, and I sent out Randomus. Randomus managed to put Heracross to sleep with a sleep powder, then did serious damage with two psybeams (one of which missed and was reflected back at it) before Bennett swapped it out for his Venomoth. Randomus smacked it with a psybeam on the switch, then tanked a bug buzz and put it to sleep with another sleep powder. He then took it down with two psybeams, and then outsped and finished off the weakened Heracross with a sixth psybeam. Up next came his Scyther. Pile o' Crud badly poisoned it with a toxic and weakened it with an acid spray, but ultimately he fainted from two knock offs and a wing attack. Undeterred, I sent out Orion, and he tanked a wing attack to severely weaken the Scyther with a night slash, leaving the Scyther to be KO'd by poison damage. Up next came Bennett's Vivillion, and I sent out Randomus again. He outsped and put the butterfly Satan to sleep, then took it out with three psybeams (one of which was reflected). Man, Randomus sure earned his keep this battle, huh? Anyway, all that was left was his Butterfree, and, underestimating it, I sent out Poison Oak, who was promptly smacked with a signal beam. Fortunately, he survived with about half health, put it to sleep, set up a leech seed and unleashed two mighty mirror shots (from nature power), weakening the Butterfree. The Butterfree eventually woke up and unleashed another signal beam, but Poison Oak survived thanks to leeched health and took it down with a combination of a third mirror shot and leech seed damage! With that down, it's time to take on Serra! The team so far:
  9. Next episode of my Pokemon Reborn Hardcore playthrough is up! Sorry in advance for my dog barking:

  10. Update #10: Arachnophobia Well, Zetta wasn't too bad. I led with Giovanni, Venam led with Whirlipede, and Zetta led with Sneasel and Croagunk. Sneasel got off a night slash on Whirlipede, but it went down fast to a Venam's kiss and a double kick from Giovanni. Croagunk, meanwhile, did massive damage to Giovanni with a mud bomb, but he survived and hit Zetta's newly-sent-out Absol with a posion sweep while Absol taunted it. Whiripede smacked Absol with a Venam's kiss, and Croagunk, even though it could have easily taken Giovanni out with another mud bomb, unleashed a revenge on Giovanni, which only did chip damage. The next turn, Giovanni ended the Absol with a second poison sweep, and Whirlipede unleashed a bug bite onto Croagunk while it smacked Giovanni with a revenge. Up next came Zetta's Quilladin, and it took massive damage from a poison sweep and a Venam's kiss, but held on and took Giovanni down with a mega drain while Croagunk hit Whirlipede with a mud bomb. Fortunately, Not Giovanni came out and did massive damage with a posion sweep, ending the Quilladin! All that remained was Zetta's Croagunk, and it actually put up a pretty good fight. It managed to take out Not Giovanni with two mud bombs, but not before she got off a poison sweep and a bite. Whirlipede, meanwhile, got off two Venam's kisses (although it did miss one), and I sent out Savage, who ended the fight with a quick attack! The Dimensional Rift, meanwhile, was actually a lot easier than I remember it being. I led with Giovanni, Venam led with Whirlipede, and the Dimensional Rift sicced two of its Joltik at us. The first Joltik suppressed Giovanni's ability with a gastro acid, and the second one did chip damage on Whirlipede with a fury cutter; our side, meanwhile, almost knocked out the stronger of the two Joltik with a Venam's kiss and a horn attack. The next turn, the Joltik took a dent out of Giovanni and Whirlipede's health with an electroweb and suppressed Whirlipede's ability, but Giovanni knocked out the stronger of the two with a horn attack and Venam seriously weakened the weaker one with a horn attack. The newly-sent-out, even stronger Joltik did serious damage to Giovanni with a slash, but Giovanni actually managed to dodge an electroweb (that unfortunately hit Whirlipede) and retaliated with a poison sweep while Whirlipede ended the Joltik with a Venam's Kiss. Giovanni finally fainted from a bug bite and an electroweb, but he was able to unleash a posion sweep before fainting, and Whirlipede avenged him with two Venam's kisses, ending the Joltik that slew Giovanni! Then out came the Dimensional Rift. I sent out Jack the Rift-slayer, and he set up a defense curl while the Galvantula set up an agility and Whirlipede tanked an electroweb to seriously injure Joltik. The Galvantula took poor Whirlipede down with a parental bond electroweb, but Jack avenged it by 2HKOing the Galvantula with a rollout, and Venam's Weezing managed to badly poison the remaining Joltik, taking it out! So, with the rift defeated and Melia seemingly dead (spoilers: she's not), let's go get our second badge! The team so far:
  11. Update #9: Psych(ic)ed Out Well, Nim was... kind of easy. I led with Terraria and the Shadow Tympole (whom I had purified and nicknamed Kermit), and Nim led with her Solrock and Lunatone. Solrock and Lunatone ganged up on Kermit with a fire spin and a confusion, but Kermit survived and unleashed a bubblebeam onto Solrock, leaving it to be KO'd by a razor leaf from Terraria! Nim sent out her Inkay next, but the next turn she swapped her weakened Lunatone out for her Espurr. The poor Espurr got pummeled by Kermit and Terraria with a razor leaf and a bubblebeam; the Inkay, meanwhile, got off a psywave that did considerable damage to Terraria. The next turn Espurr almost KO'd Terraria with a psybeam while Inkay smacked Kermit with a feint attack, but they held on and unleashed a razor leaf/bubblebeam combo that demolished both Inkay and Espurr. All that remained was Nim's Lunatone, but it went down fast to a bubblebeam from Kermit, ending the fight! Now time to take on Zetta! The team so far:
  12. Update #8: Gang Bangers Well, mistakes were made on the Karrina battle, but ultimately, I think it could have gone worse. I led with Not Giovanni, and she led with her Vullaby. Not Giovanni only got off two poison sweeps before the Vullaby's barrage of air slashes and gusts lowered her HP to only eight hit points, forcing me to switch out to Jack. Even Jack the Gyrados-slayer had a tough time with it, losing about half of his health before taking it down with a critical-hit boosted rollout. I kept him on the field when Karrina's Grovyle came out... and he promptly fainted from an energy ball. Smooth going, me. I sent out Giovanni next, but he was only able to get off a single poison sweep before fainting to two energy balls. Undeterred, I sent out Savage, and he actually managed to take it down with a mighty quick attack! Up next came Karrina's Venonat, and I sent out Terraria, of all Pokemon. As expected, he took massive damage from a bug bite, so I switched him out for Not Giovanni, who fainted before she could do anything. Savage came back out, and did massive damage with a take down, ending the Venonat. All that remained was Karrina's ace: Audino. I sent Terraria back out, and he tanked two doubleslaps and fired off three razor leaves. Unfortunately, by this point, Terraria was down to seven hit points, so I switched him out for Savage, and even though he missed a take down hit managed to survive three doubleslaps and ended the Audino with two quick attacks! And so, Cepras acquired the TM for rock smash! Time to continue onward to Route 2! The team so far:
  13. Update #7: Judy Was A Punk Rocker That was a weird song... Well, Venam was a close battle, but I think it could have gone a lot worse. I led with Jack, and she led with her newly-caught Trubbish. Jack unleashed a magnitude, which not only became a 9, but also got a critical hit, one-shotting the Trubbish! Next up came the potential run-ender: Tentacool. I switched to Terraria, but he fainted from a venoshock before he could do anything. Undeterred, I sent out Savage, and he OHKO'ed it with a take down! Up next came another potential run-ender, Ivysaur. Savage managed to tank a venoshock (why didn't it just use razor leaf or something like that?) and did massive damage with a take down, but Ivysaur managed to survive and got healed with a potion from Venam. Despite this, it still went down from two quick attacks, leading to Venam sending out her Stunky. Sadly, at this point Savage got overleveled, and he failed to land a single hit for about four turns before fainting to Stunky's unrelenting barrage of Venam's kisses. I sent out Jack again, and he tanked a shadow claw and fired off a magnitude... that turned into a level 4. (sigh) Jack the Gyrados-slayer, everyone. Anyway, the next turn Venam managed to set up a torment and fire off a flame burst, causing Jack to fail a magnitude; luckily, this gave him an opportunity to set up a rock polish, and fire off a magnitude, taking down the Stunky! Then came out Haunter. For about five seconds, I panicked... then it used a physical move. Twice. Despite mainly being a specially-attacking Pokemon. Um, Jan? Why? Anyway, it was actually able to do quite a bit of damage to Jack, and it whittled him down to 6 hit points before he was able to take it down with every-other-turn rollouts. Finally, it fell, and Venam sent out her ace: Seviper. Jack managed to survive a Venam's kiss with just one hit point left, and did massive damage with a magnitude, leaving (after the sitrus berry) Seviper with roughly half health. I then sent out Not Giovanni, and although she got paralyzed from a swagger and injured herself in confusion, she did manage to snap out immediately afterwards and do significant damage with three scratches before fainting to a venoshock. All that remained on my team was Giovanni, and he tanked a Venam's Kiss to end the Seviper with two mighty pecks, ending the fight! Now to save Melia! The team so far:
  14. Update #30: Sirius Business Hey! Sorry for the looooooong lack of updates; I've been doing a ground monotype run in Pokemon Rejuvenation, which you can find here! Anyway, Sirius was easier than I expected. I led with Pile o' Crud, Cain led with Nidoking, and Sirius led with Chandelure and Hitmontop. Nidoking got slammed by a shadow ball from Chandelure, and only took off about half of its health in return with a shadow ball of it own; Pile o' Crud, meanwhile, managed to tank a high jump kick and badly poisoned Chandelure. The next turn, Sirius got smart and used psychic on Pile o' Crud, tanking him out; fortunately, he only got semi-smart, as Hitmontop failed to take out Cain's Nidoking with a mach punch, allowing Nidoking to launch a shadow ball... on Hitmontop. (sigh) Great job, Cain. Anyway, next up came Randomus, and while he weakened Hitmontop and Chandelure with a struggle bug, Nidoking got off one last sludge wave before getting KO'd with a high jump kick. Chandelure, meanwhile, was healed by an ultra potion, and Cain sent out his Samurott. Sirius healed his Hitmontop with his other ultra potion, but Randomus took a chunk out of its health with a psybeam and a struggle bug. Unfortunately, Samurott missed a razor shell, and before he could get a second chance Chandelure and Hitmontop ganged up on him, taking him down with a high jump kick, an energy ball, and a shadow ball. Cain's Gengar came out, and although it got slammed by a sucker punch from Hitmontop, it was still able to take out the massively-weakened-by-poison Chandelure with a shadow ball while Randomus weakened Hitmontop with a psybeam. Sirius sent out his Manectric, and Cain switched out his Gengar for his Venomoth, but Manectric took it down with a single thunder fang, then took out his weakened Gengar when he sent it back out with a crunch. Luckily, Randomus was still able to take down Hitmontop with a psybeam and a struggle bug, leading to Sirius sending out his Honchkrow. Randomus got taken out by a brave bird from Honchkrow, but got off one last signal beam before fainting, leaving Honchkrow with only a tiny bit of health after recoil damage. Cain's newly-sent-out Muk, meanwhile, tanked a thunder fang and unleashed an ice punch that took a big chunk out of Manectric's health. I sent Orion out, but unfortunately, Sirius swapped his Honchkrow out for his Probopass, and Orion flinched from a thunder fang. This caused Muk to hit Probopass with an ice punch, which did little damage and was promptly healed up with leftovers. Orion fainted the next turn from a thunderbolt and a thunder fang, but he was able to take down Manectric with a night slash; Muk, meanwhile, pounded away mindlessly on Probopass with an ice punch. I sent out Cruella, and Sirius sent out his ace, Seviper. Seviper hit Muk with an aqua tail, but Cruella did massive damage to Probopass with a brine and Muk finally managed to freeze Probopass with an ice punch! Muk then managed to tank another aqua tail and do some damage with a shadow sneak, while Cruella wailed on the weakened Probopass with a brine. Probopass went down the next turn to a brine, while Seviper got off another aqua tail and Muk set up an acid armor. After tanking a night slash, Cruella got off a brine, and Muk froze Seviper with an ice punch, allowing Cruella to end Seviper with a brine! Time to get to Charlotte's house and heal Anna! The team so far:
  15. What about Onix? I mean, sure, he doesn't stay a rock type, but...
  16. Tell me about it! I'm looking forward to his contribution to the Shadow Mewtwo battle, though I might just catch a few more Geodude specifically for that battle.
  17. Update #6: Gyra-D'OH-s I DID IT! I NEVER THOUGHT I'D BE ABLE TO PULL IT OFF, BUT I BEAT THE DIMENSIONAL RIFT GYRADOS! (cough) Um, anyway, on TEH URN I led with the Shadow Tympole, and his quick claw managed to activate, allowing him to get off a shadow wave before fainting to an ice fang. Not Giovanni came out next, and her bulk allowed her to survive a fire fang and set up a tail whip before fainting. I then sent out Giovanni, but he fainted from a fire fang before getting to do anything. Savage went out afterwards, and he got off a quick attack before fainting. Then, the stars aligned and when Jack came out, the Gyrados missed an ice fang, allowing Jack to get off a rollout; then, Jack managed to tank an ice fang thanks to sturdy, and unleashed one last rollout, ending the Gyrados' scaly rump! With the forest debacle cleared and Melia on the run, it's time to get our first badge so we can follow after her! The team so far:
  18. Update #5: Rift Tracks Well, normally, Zetta would have been easy... however, considering I still have to fight the Dimensional Rift Gyrados without healing, he was surprisingly tricky. I led with Jack, and he led with Murkrow. Murkrow got off a peck and an astonish, but Jack shrugged it off, set up a defense curl, and unleashed a rollout, OHKOing the Murkrow! Unfortunately, when Zetta's Sneasel came out, Jack flinched from a bite, so I switched him out for Giovanni. Giovanni managed to tank two ice shards and took the Sneasel down with a double kick, leading to Zetta sending out his shadow Duskull. I sent out Savage, and although he missed a take down, he was able to both lower it to yellow health with a quick attack (plus hyper mode damage) and survive two shadow waves, allowing me to catch the Duskull (y'know, for completion's sake; it's not like I could use it)! All that remained was arguably Zetta's toughest Pokemon: Weezing. I sent out Terraria, and while he was able to do some damage with a tackle, Weezing took off half of his health with a smog, so I swapped him out for Not Giovanni. Not Giovanni set up two tail whips and got off two scratches while dodging two smogs and tanking two assurances and a smog; however, at this point, she only had 2 hit points left, so I swapped her out for my Shadow Tympole, which managed to do some serious damage with a shadow wave. Sadly, it was also almost out of health by this point thanks to two tackles, so I switched it out for Jack, who managed to finish the job with a rollout, ending the fight! And now, the true difficulty is about to reveal itself... wish me luck... The team so far:
  19. Update #4: Hey I'm Farst, I'm Not So Farst Well, Eli and Sharon were... kind of underwhelming. I led with Terraria, and Eli and Sharon led with Lunatone. Lunatone got off a confusion, but Terraria unleashed two mighty razor leaves, making Eli and Sharon waste their only potion and leaving Lunatone with only a sliver of health. Eli and Sharon decided to switch Lunatone out for Solrock, but Terraria managed to get of an absorb while they switched, then tanked a psywave and ended the sun-shaped chunk of rock with two more razor leaves. Sadly, he had been left rather weak by the psywave, so Lunatone was able to finish him off with a confusion; fortunately, Lunatone had only a sliver of health left, so Savage was able to finish it off with a quick attack! Time to confront Geara and the Dimensional Rift Gyrados... I'm so not looking forward to this... The team so far:
  20. Update #3: One-Course Melia Well, Melia was tricky, but I think I handled her pretty well. The funny thing is, I actually had to fight her twice, because the first time I beat her my team was too weak to defeat the Team Xen Grunt waiting for me outside. Anyway, on my second attempt, I led with our newest team member- Jack the Geodude- and Melia led with her Doduo. Jack tanked two rages, a peck, and a fury attack; he then set up three rock polishes, prepared a defense curl, and unleashed a rollout, one-shotting the Doduo. However, just as I was preparing for an easy sweep of Melia's team, her newly-sent out Minccino managed to dodge a rollout and land an aqua tail, almost knocking out Jack! Luckily, Jack was able to land one last magnitude-8 bulldoze before fainting, but not being able to sweep Melia's team made this considerably harder. Anyway, with Jack down, I sent out Giovanni, and while Melia healed Minccino, I had Giovanni set up a focus energy, then tank a flail and end the Minccino with a mighty critical-hit boosted double kick! Up next came Melia's Eevee, and Giovanni managed to tank a mud-slap and finish off Eevee with two double kicks and a peck, making Melia use up her second potion! Melia sent out her Teddiursa, and Giovanni managed to take it out with (again) two double kicks (three, actually; he missed one) and a peck, as well as making Melia use up her last Potion! However, Giovanni was pretty wounded by then (Teddiursa had gotten off a feint attack and two licks, so he was only on 5 hit points), so I switched him out for Not Giovanni while Melia sent out her ace- Happiness the Togepi. Not Giovanni managed to poison Happiness with a poison sting but got her attack lowered quite a bit by two charms, so I switched out to Terraria. Togepi used metronome, which turned into shadow force, of all things, so Terraria was kind of just standing there for a turn until Togepi came back out. Luckily, Terraria was able to end it the next turn with a razor leaf, ending the fight! And now, for a leisurely walk back to the train... or at least, that's what would have happened, but Team Xen has other plans... The team so far:
  21. Hey, thanks! I'm not too too worried about those battles; I mean, I'll have Camerupt and Seismitoad for Angie and Valerie (respectively), so I think I'll be fine. Anyway, sorry for the lack of updates; I had a little trouble finding a Nidoran Male and a Nidoran Female. Turns out I was looking in the wrong spot. Regardless, let's welcome Giovanni the Nidoran Male, Not Giovanni the Nidoran Female, and Savage the Bunnelby onto the team! Without further ado... Update #2: Night of the Living Trash Well, the Gabodor Gang wasn't too bad. I led with Savage, Ren led with Murkrow, and the gang led with two Trubbish. Savage got poisoned and Murkrow got poisoned and hit with a pound, but Savage and Murkrow managed to pull through and took down Trubbish with two astonishes and three quick attacks (one of which was a critical hit), and out came the Garbodor. Poor Savage fainted from two pounds from both the Garbodor and the Trubbish, but Murkrow was able to do some damage with an astonish and a pursuit. Unfortunately, it fainted from two pounds, but Terraria did some damage to Trubbish with a tackle. Ren's Froakie came out next, and while Garbodor set up toxic spikes and Trubbish posioned both of our Pokemon with a posion gas, Terraria and Froakie ended the Trubbish with a tackle and a bubble. All that remained was the Garbodor. Froakie paralyzed it with two licks, and got off a bubble; Terraria, meanwhile, began spamming tackle, taking advantage of the defense drop caused by Garbodor's weak armor. Froakie then stole the kill with a bubble and a lick, ending the fight! Time to head out to the Goldenwood Forest! The team so far:
  22. Anybody know if Nidoran Male and Nidoran Female are still found in Gearen City?
  23. Oh, don't worry, the Whipped Dream didn't kill the Fire/Fairy run; it was mainly lack of a solid counter to Valerie. Once she gets nerfed, I'll go after her again. Anyway... Update #1: Also Try Minecraft Well, the rival fights were actually kind of difficult. The first fight with Amaria ended with Terraria the Turtwig (my starter) barely hanging on with one hit point to finish off Amaria's Fennekin with a mighty tackle (even though the rest of the fight was an uneventful tacklefest). The Ren battle was significantly easier, though; Terraria was able to outspeed Ren's Froakie, and took it down with three tackles while tanking two pounds! Time to get more team members! The team so far:
  24. Hello, and welcome to my third mono-type run of Pokemon Rejuvenation, after my Water-type mono-type run and the aborted effort that was my Fire/Fairy duo-type run. This time around, we'll be playing as Cepras, a young, nerdy boy who's cousins with Terra, but fled the Reborn Region with his mother when Terra joined Team Meteor to avoid getting ensnared in Team Meteor's affairs. Anyway, here's the team so far: Here's the Pokemon I have on the PC: Here's this run's mascot courtesy of SLO-MO-TION on DeviantArt: Here's the major foes I have to beat so far: And finally, this run's theme song! Oh, and don't worry, this won't interfere with Hardcore Punk Rock. When one run gets too stressful, I'll switch to the other. Wish me luck! ('_')7
×
×
  • Create New...