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you know what part of Metroidvania games I like best? Fighting a new boss learning all about the boss' patterns while trying to dodge what you don't expect. the satisfaction of being able to drop it's HP to 0... feels good man
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l enjoy the exploration of spaces more and the mastery of movement abilities to find sequence breaks etc... l find the mechanical exploration to be much more sastifactory and that a lot of mvania's aren't afraid to give you inteerestvng momvent tools and mthods of movement that other games aren't as willing. lt's refreshing.
Bosses cna play into that though l do suppose XD
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