Fate/Empty Vessel
Story:
Growing, shrinking; rising, falling; living, dying. Civilizations, kings, people. All lands have hopes, all rulers have goals, all men have wishes. There is a vessel that can make these dreams come true, the magical chalice known as the Holy Grail. But the vessel of wishes is not free, to get what you want you must first fill it with blood.
The ritual for summoning the Grail is performed as a mock battle between seven masters, each controlling a unique servant. These servants are the spirits of great heroes from the past, summoned by the Grail in one of seven containers: Saber, Archer, Lancer, Rider, Assassin, Caster, and Berserker.
You are either a master commanding one of these servants or a servant summoned by a master. You have your own reasons for wanting the Grail, and your one and only goal is to defeat your foes to acquire it
Setting:
This RP is set in a parallel universe to Fate/Reborn. The Grail system remains largely the same, however it will be a bit closer to the Einzbern system of canon. Heroic Spirits once again refer to actual historical and mythological figures rather than characters from other Rebornian roleplays. In addition, instead of beginning at the first war, Empty Vessel begins with the third. This will change things significantly, as it allows masters greater planning time
The city where the War is held is called Seigishi, chances are that your Master didn’t grow up here, but is from a different country entirely. This is simply where the Grail appears
Combat:
As this is a PvP-based RP, combat will play a central role. Standard RP forum battle etiquette applies; give your opponent a chance to respond to every action unless it is completely and utterly beyond the realm of possibility that they could, and essentially “play to lose.” That means being reasonable with the effect an attack has on your character; a giant, city-destroying laser is going to do more than make your character sweat, for example.
The Fate series does use a ranking system to help determine combat outcomes: these range from E to A rank, and serve as rough estimations of the relative power of attacks. A + or - next to a parameter represents an increase or decrease in the parameter due to another factor; these are called Rank-Up and Rank-Down respectively. A full explanation can be found here, but the above should be enough for the purposes of this RP.
Rules:
Follow all Reborn Forum rules
No bunnying/powerplaying/godmodding/etc Respect the moderators’ decisions Respect your fellow RPers Understand that your character will most likely die If you do not post for two weeks straight without reasonable excuse beforehand (EX: vacation, no internet, etc) your characters will be killed off to prevent the RP from stalling And try to have fun, that’s the whole point of this after all ^^
Characters:
Upon joining this RP you have three options for how you will participate:
You may play a Master
You may offer to play a Servant You may play a Master and Servant, but not a Master/Servant pair
Masters:
If you wish to play as a Master, you may apply for one of the seven slots using the sheet provided in the third post. Character slots will fill based on the order they are accepted, not in the order they are posted (you may not reserve a spot). If you have participated in a previous Grail War where your character survived, you may reuse them with minor updates based on the previous war’s events
Servants:
If you wish to play as a servant, you may submit a stat sheet using the template provided in the second post. Submitting a stat sheet is agreeing that you are willing to play that character in the RP if they are summoned. Note that, depending on how many different RPers join and how many different classes you submit characters for, you may not always have one of your servants summoned. If at any point you no longer wish to participate as a servant (or a specific servant), simply notify one of the Fate/EV moderators and your characters will be tagged as inactive
Servants from canon will likely be allowed with some discussion, but I'd prefer all-new servants because that's more fun
Summoning and Controlling Servants:
When summoning a servant you may request a specific servant and class. However you will not be guaranteed to get the servant you request
Your Master may order about their servant in any way they please, however, servants do possess free will and may go against these orders. Your Master will also be given three Command Seals. When used, these Seals allow the master to compel their Servant to do anything the Master wishes, whether the servant would normally agree to it or not. The more specific the command is, the more powerful it will be; for example, a command to “come here” would result in instant teleportation, regardless of whether the Servant is normally capable of doing so themselves. A command to win the War, however, would do essentially nothing. A full explanation of Command Seals can be found here.
Servants will be summoned with basic knowledge of the world, as well as the basic knowledge of the War itself. (This includes the ability to speak the language of the area.) Servants summoned for multiple Grail Wars will not recall the events of previous wars or any information about the world they learned during them.
Moderators:
KosherKitten (Alexus)
Map of Seigishi