Really like this game, i feel that this is how all RPG (or at least the more "dark" ones) are supposed to feel, dead means dead (supposed) heroes go insane from horror and all plot armor is gone. My only problem with the game are the quirks, i feel like they are a little unbalanced, the negatives pile up faster and are usually "stronger" on top of that when you have too many positive ones they get randomly swapped if not locked in place (and that always costs too much for me) so i never bother and just kick out the heroes that are too much "compromised".
As for "best" moments i can name a few:
1) Meeting the Collector for the first time, in that moment i thought my party is dead but actually he's not that strong (but still cool).
2) Activating by error the Shambler altar and losing my best party, restarted (while raging and cursing) the game and never touched another one.
3) Going to beat the Hag without knowing you need range fighters (lost only my Vestal there).