To be honest, it's the Rain Dance what's screwing the fight over now. Galvantula would actually make the fight easier given Armaldo would shred it to pieces. I probably would give Armaldo stronger moves to compensate for it's others failure (EQ, XScissor, Aqua Jet, Rockslide). All I really did was add a crap ton of bulk to her Pokemon and she's kicking my butt way harder than Corey...I barely won that battle...I mean barely won. I think she's going to keep her team as I actually got Vespiquen to set up as a bulky Pokemon. It has defenses higher than a Shuckles after one Defend Order which it often uses first now. I'm probably going to keep it like this as when a Rain Dance AI is implemented...(trust me, I tried hard to get it to work)...she'll probably be too difficult. Now for the battle:
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Episode 4: Shelly Got Game
God I forgot how painful the bookcase puzzle was, but I survived. Anyways, Shelly managed to kick my butt 10 times with her modifications. 10 times. I wasn't using a Fire type because I need to test for monotypes now since those are a thing. New Shelly is harder than Corey, that's saying something.
The battle started out with Manectric and Trifecta (Onix). Shelly's Illumise used Confuse Ray my Onix while Masquerain Scald burned it. Manectric used Discharge to nail both of his opponents while Onix managed to pull through with a Stealth Rock before dying to the burn. This was looking like another ugly episode so I sent Mickey in to use Protect while Manectric got confused, but pulled another Discharge off. I decided to take a gamble and had Pelipper protect on more time and Manectric pulled off a Discharge before getting double shotted by Struggle bug. Seeing both my opponents in red, I decided to have both use quick attack on Masquerain. Illumise decided to be a prick and launched a Confuse Ray on Mickey, but Mickey pulled through and KO'd Masquerain.
Armaldo came out next and while Pelipper KO'd Illumise, Armaldo KO'd Manectric with Rock Slide and put Pelipper into the red. Stoutland came out next against Yanmega. I decided to have Mickey use Protect in an attempt to KO that Yanmega with take down. Of course I missed making the turn pointless. I decided to go with Fire Fang this time which got it down to the red while I healed Mickey with a Super Potion. I then decided to Sacrifice Mickey by having him Quick Attack Yanmega to death. While Stoutland did a Chunk of Damage to Armaldo. Said foe used Rock Slide KOing Mickey and putting Stoutland in the yellow. This was now a 3v3 and...it was still a toss up who won.
So I decided to send Kawaii bear out next. Seeing as Armaldo was the lesser of two evils, I directed both their attacks to Vespiquen, but unfortunately, Stoutland decided to disobey me and Kawaii bear chipped Vespiquen down to the red...when the darn thing just had to use Defend Order. Screaming in rage, I watched Stoutland go down to a bug bite. I sent out Shaggy who poisoned Armaldo with Toxic while Kawaii bear managed to finish Vespiquen off with a Slash. I don't remember what Armaldo did but it hurt.
Now comes the end. I had Shaggy Toxic Bugsy who used a Tail glow while Kawaii bear used Baby-Doll Eyes on Armaldo. I had Shaggy use Amnesia the next round while I healed up Kawaii bear...and now I had only two super potions. Seeing as Shaggy would be slaughtered alone, I healed both Pokemon up at once and Kawaii bear just managed to leave another harsh blow. The next turn Bugsy killed Kawaii bear with Struggle bug, but thankfully Armaldo was down to the poison. Now I just had to outlive this demon. When it got down to the red it used moonlight, but Shaggy's sludge combined with the poison finished it off. (I'm not sure how exactly the battle went thinking I lost because that was too close...Shaggy was in the red with 10 HP close).
I have to say Bugsy really isn't that much of a threat even with a ton of EVs jammed into him, but when he tail glows...it's going to put a dent into both Pokemon. Not kill but barely not kill.