Ryan C here. I admit the title was lame, but team #6 isn't!
One of my favorite songs from my childhood, Brown-Eyed Girl is the poster song for the brown-colored team.
(M) @ Custap Berry
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Impish Nature (+Def, -SAtk)
- Earthquake
- Slack Off
- Stealth Rock
- Roar
Weather lead. Hippowdon has high enough Attack to not need a lot of EVs invested in that category. The STAB attack is Earthquake. What, like what was I supposed to use, Mud-Slap? Anyway, Slack Off seems to be something of a trademark for the hippo and is essential to be a tank. Stealth Rock works well with Roar to rack up damage, a tactic I can't recall ever using before. The Custap Berry increases Hippowdon's longevity by allowing it to use either Slack Off or Stealth Rock before the opponent kills it.
@ Life Orb
Trait: Sturdy
EVs: 200 HP / 56 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Smack Down
- Earthquake
- Rest
- Curse
Surprise special wall and physical attacker. Regirock is thoroughly underestimated for its walling capabilities; its defenses in sand are at base 80 / 200 / 150. That is just sickening. It doesn't hurt to have base 100 Attack either. The attacking starts with Smack Down. Seems like a weak STAB at first, but alas, it's not that attack that people should be worried about. After that, Earthquake is inevitable, which means it's either getting phazed or it's getting destroyed, and if I predict the former, I will be able to Curse right in the opponent's face. And when stuff becomes problematic, it's time to Rest, and with those defenses Regirock can sleep well knowing that in all likelihood it's not getting taken out.
(M) @ Leftovers
Trait: Flame Body
EVs: 244 HP / 44 SDef / 220 Spd
Calm Nature (+SDef, -Atk)
- Lava Plume / Magma Storm / Fire Spin
- Torment
- Substitute
- Protect
Counter-choice weapon, right from Smogon. Hahahahahahahahahahahahahahahaha. This Heatran allows me to troll a lol and either phaze the opponent or stall them like crazy. Although Lava Plume is the recommended attack, I'm also looking at Magma Storm or Fire Spin which would trap the opponent. Torment makes shielding against attacks. Protect and Substitute help to stall out the opposition.
(F) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Hi Jump Kick
- Rapid Spin
- Foresight
- Rest
Spinner. Hitmontop is bulky enough to be a pretty good spinner with only two weaknesses. Hi Jump Kick is the STAB, although with some risk entailed, but I'd have to Rapid Spin before doing so as a miss kinda kills it. Foresight guarantees a use of Rapid Spin or Hi Jump Kick, although a switch to another Ghost-type would damage it good. Rest heals HP and status, and Hitmontop is bulky enough to use it effectively.
(M) @ Life Orb
Trait: Sand Force
EVs: 252 Atk / 4 SDef / 252 Spd
Hasty Nature (+Spd, -SAtk)
- Earthquake
- Stone Edge
- U-turn
- Gravity
Gravity sweeper. Trust me. I am the master with unconventional strategies, and this one is tried and true. And no, I did not reference Smogon for this one, even though it's up there. Gravity is what makes this set. It negates Ground-type immunities and slashes Evasion, making moves like Earthquake and Stone Edge better than ever. U-turn takes on what Earthquake and Stone Edge can't hurt. So yes, it is a crazy offensive team, although I do wish it had more Speed. The ability Sand Force is better than Sheer Force in sand as it gives the same boost to the attacks without the loss of added effects.
(M) @ Leftovers
Trait: Early Bird
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Seed Bomb
- Sucker Punch
- Nature Power [Earthquake]
Resister. Shiftry is only here because it resists Surf and Earthquake, which no other Pokemon on the team did. It is weak to Fighting, like a lot of the team, but Lando can resist and Hippowdon can wall. Anyway, this guy isn't too fast but if he gets a Swords Dance, he's going to slug away, especially with its STABs, Seed Bomb and Sucker Punch. Nature Power gets some coverage and gets steels which the other two moves wouldn't touch. Early Bird is more useful than Chlorophyll as I'll want to keep sand out as much as I can.
The exportable is here. Might as well give it a shot before you chime in, right?
First 5 battles:
1. 2-0 loss vs. Fabian..
2. 4-0 won vs. the corrupt mod.
3. 3-0 win vs. [ironfist]I'mTooLazy.
4. 6-0 loss vs. [Nirvash]Charizard.
5. 4-0 loss vs. crep.
Have at it! Next time on the monocolor series, I reveal my kinda dark side - I mean, team!