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Shanco

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Everything posted by Shanco

  1. [Reborn]Amaria: Thanks. ^~^ And congratulations on being the first X-League challenger to beat me! [Reborn]Amaria: Now. Titania's yelling at me, soo... bai. Ryner: Amaria? White Orchid: I don't need your weak club White Orchid: I'm tougher than that +Ikaru: Hi Titania bye Amaria bye Titania ~~~ [Reborn]Amaria tore through the dragons, only to be slain by Princess Titania herself. ~~~ +Ikaru: . White Orchid: well Ryner: Lmao Tsukihi: ..lol Ryner: that death
  2. Congrats to Washman!

  3. +Kirito: Jinksy. Shade's here for you. Are you ready? [sapphire♥]Silver: ... [sapphire♥]Silver: Damn [sapphire♥]Silver: I need my glasses [ironfist]Power: how are you all? [sapphire♥]Silver: I read [ironfist]Power: ^^ [ironfist] Ryan C: Hey, Noel. [sapphire♥]Silver: "Kinky, Shade's here for you" [Reborn]Shade: ... [ironfist] Ryan C: ... [ironfist] Trevo: ...
  4. I'm sure one, maybe two people will vote on Simisear, if we're lucky Well, now that I said it
  5. Will gets all the bitches, according to Edge. Anyway, the +Infinitas stuff is downright genius, and I would contribute if I had some artistic skill. I know little about Phoenix except for the fact that he likes to grab people by the leg, throw them around the room like a ragdoll, and walk away muttering to himself. For those of you who don't know, Trevo is the leader of Ironfist (which I am a part of), which has suddenly blown up into the biggest clan on PO (like you care). He's a cool guy who knows what he's doing.
  6. Washman is a badass. Not only is he good at this Pokemon Online stuff, I'm a big fan of those League videos he puts up...and the music in those videos. Very soothing. EeveeLover he's in Ironfist so I have to write something good about him A wee bit annoying, can't lie, but overall a nice dude. I don't remember seeing you battle though. I haven't seen Roo the Baka around enough to have an actual opinion on him, to be honest. Though some say his puns want to make you stab yourself in the face. Enigma is a jerk for stealing Amethyst's soul and putting it in a locket is overly nice as well, not to mention probably the most...uh...interesting character on the server. It's always good to have those people around.
  7. Alright, I'll hop on this bandwagon. Summer did it, so I might as well too. If you want to know, go ahead.
  8. Do I really want to know? Might be brutal honesty, might be a total lie I -- Ah, It can't be that bad, can it? Maybe. Open fire.
  9. Considerating another League overhaul, I will be debuting a new OU team that will appear in the RMT section but you may see it before then. Stay tuned...

  10. I got more because the other ones I had sucked. /die was trapped in Enigma's soul locket. /die was eaten alive by Laura's unassuming flower garden. /die was tossed into a Garen bush. /die got shot from across the river by Ashe. /die got sent a blue shell in 1st place. /die has met with a terrible fate, haven't they? /die was trapped in a closet with Terra. /die missed the jump and fell into the lava. /die was given Bane's permission to die. /die was mind-bent by Jace. /die killed their own dumb self. /die was looking good till he killed himself! /die was w-- what the fu-BOOOOOOOOMM! Hahahaha! Ahahahaha! /die couldn't get the Ocarina of Time from the Skull Kid. /died a slow and painful death from Chandelure's Curse.
  11. I am too. It's weird...but not as weird as this: Blind Messiah: wood hammer Blind Messiah: most inappropriate pokemon move going Purugly: no [ironfist] Ryan C: LOL Blind Messiah: perhaps maybe Harden Purugly: sudowoodo has a good use of wood hammer [ironfist] Ryan C: or Discharge Blind Messiah: Discharge Blind Messiah: well played Blind Messiah: didn't think of that
  12. I give this team a 7/10. This is a cool team, but here's what I have to say. - Washman is correct about giving Zoroark a Grass move, but don't underestimate Hidden Power Grass. It holds its own. You're going to hate Gastrodon / Swampert / Carracosta unless you pack that move. - Plus on Klinklang (I'm not asking why) is not doing you any good if there's no Pokemon with Plus or Minus to power it up with. With all of Klinklang's abilities being bad, you might as well go with the only one that actually has a use. Clear Body is not going to do you much good in the League, but it's better than nothing at all. That odd stat down could screw you over in the end. - I love Zoroark. He's so much fun to have on your team. Clever choice of Pokemon to make Zoroark a fake of, too, since both of Zoroark's weaknesses are double-resisted by Crobat. Additional advice: - This is a great team for League, good for tackling monotypes, but if you choose to take it outside of League, prepare to get mauled. Dragonite raises the team into the OverUsed tier, where all the common moves in the tier pick apart your Pokemon, as Earthquake / Stone Edge combo can destroy your entire team either due to weaknesses or poor defenses (Gallade, Zoroark). This will be a far better team in BorderLine, though. To modify this team to make a killer BorderLine pokemon, insert this dude: Flygon (M) @ Life Orb Trait: Levitate EVs: 252 Atk / 252 Spd / 4 SDef Adamant Nature (+Atk, -SAtk) - Outrage - Earthquake - Fire Punch - Roost This set is taken straight from Smogon and it works. Flygon's Dragon-Ground typing is sick in BorderLine; only one real Pokemon gives that typing trouble, and that's Bronzong. Anyway, Outrage and Earthquake gives the powerful STABs, and Fire Punch handles Bronzong, who would otherwise be a pain in the ass laughing at failed Earthquakes and shrugging off Outrage like it's a hard poke. The Life Orb gives extra power to 2HKO a lot of things, but comes at the cost of HP, but that's what Roost is for. There's a ton of potential in this set. It's great for BorderLine and, outside of Reborn, Wifi UU (Bronzong may be OU, but I can't be bothered looking it up.) Try it out with Flygon. I think you'll like it.
  13. Yeah, Sigmund is not an easy guy to battle. Take it from me, lost to him like 6 times straight.
  14. vs. Shade 5 The replayer isn't working for some odd reason. I switched the items, but forgot the whole idea of the Lum Berries. I'll try to remind myself next time. As for the battle itself, I think I'm starting to make some REAL progress for the first time in a while. That feel of Golurk going down...gave me incredible satisfaction. Of course, I got stalled big time at the end, and I promptly lost. Battle between [Reborn]Shade and [ironfist] Ryan C started! Tier: OverUsed Mode: Singles Rule: Unrated [Reborn]Shade sent out Chandelure! StarLight is watching the battle. [ironfist] Ryan C sent out Salamence! Jinksy is watching the battle. [Reborn]Shade: ... Start of turn 1 The foe's Chandelure used Hidden Power! It's super effective! Salamence hung on using its Focus Sash! Salamence lost 330 HP! (99% of its health) StarLight: go shade. Salamence used Dragon Dance! Salamence's Attack rose! Salamence's Speed rose! [ironfist] Ryan C: one more time. I've been experimenting with different things here and there...do I have the winning combination? Start of turn 2 Salamence used Earthquake! It's super effective! The foe's Chandelure lost 100% of its health! The foe's Chandelure fainted! Salamence's Attack rose! [Reborn]Shade sent out Dusknoir! The foe's Dusknoir is exerting its Pressure! Start of turn 3 The foe's Dusknoir used Shadow Sneak! Salamence lost 1 HP! (0% of its health) Salamence fainted! [ironfist] Ryan C sent out Jolteon! Start of turn 4 Jolteon used Shadow Ball! It's super effective! The foe's Dusknoir lost 43% of its health! The foe's Dusknoir used Earthquake! It's super effective! Jolteon lost 238 HP! (87% of its health) [silver]Dark Desire is watching the battle. The foe's Dusknoir restored a little HP using its Leftovers! Start of turn 5 The foe's Dusknoir used Shadow Sneak! Jolteon lost 33 HP! (12% of its health) Jolteon fainted! The foe's Dusknoir restored a little HP using its Leftovers! [ironfist] Ryan C sent out JSC! (Heracross) Start of turn 6 JSC used Night Slash! It's super effective! The foe's Dusknoir lost 34% of its health! The foe's Dusknoir used Will-O-Wisp! The attack of the foe's Dusknoir missed! The foe's Dusknoir restored a little HP using its Leftovers! Start of turn 7 JSC used Night Slash! It's super effective! The foe's Dusknoir lost 35% of its health! The foe's Dusknoir used Pain Split! The battlers shared their pain! The foe's Dusknoir restored a little HP using its Leftovers! Start of turn 8 JSC used Night Slash! It's super effective! The foe's Dusknoir lost 31% of its health! The foe's Dusknoir used Will-O-Wisp! JSC was burned! The foe's Dusknoir restored a little HP using its Leftovers! JSC is hurt by its burn! Start of turn 9 The foe's Dusknoir used Shadow Sneak! JSC lost 57 HP! (18% of its health) JSC used Night Slash! It's super effective! The foe's Dusknoir lost 17% of its health! The foe's Dusknoir restored a little HP using its Leftovers! JSC is hurt by its burn! Start of turn 10 The foe's Dusknoir used Shadow Sneak! JSC lost 27 HP! (8% of its health) JSC fainted! The foe's Dusknoir restored a little HP using its Leftovers! [ironfist] Ryan C sent out Mamoswine! Start of turn 11 Mamoswine used Stone Edge! The foe's Dusknoir lost 24% of its health! The foe's Dusknoir used Will-O-Wisp! Mamoswine was burned! The foe's Dusknoir restored a little HP using its Leftovers! Mamoswine is hurt by its burn! Start of turn 12 Mamoswine used Stone Edge! The foe's Dusknoir lost 10% of its health! The foe's Dusknoir fainted! [silver]Dark Desire: dang ._. Mamoswine is hurt by its burn! [Reborn]Shade sent out Jellicent! Start of turn 13 Mamoswine used Endeavor! It had no effect! The foe's Jellicent used Scald! It's super effective! A critical hit! [silver]Dark Desire: shade be wrecking this battle xD Mamoswine lost 271 HP! (75% of its health) Mamoswine fainted! Jinksy: Doesn't usually happen [ironfist] Ryan C sent out Espeon! Jinksy: I mean what [silver]Dark Desire: ._. [shadow]FG is watching the battle. StarLight: Shade own all of you. Start of turn 14 [Reborn]Shade called Jellicent back! [Reborn]Shade sent out Gengar! Espeon used Hidden Power! It's not very effective... The foe's Gengar lost 21% of its health! StarLight: owns* Start of turn 15 Espeon used Psychic! It's super effective! The foe's Gengar lost 78% of its health! The foe's Gengar fainted! [Reborn]Shade sent out Golurk! Start of turn 16 Espeon used Hidden Power! It's super effective! The foe's Golurk lost 64% of its health! Jinksy: You know what he doesn't own? The foe's Golurk used Rock Polish! The foe's Golurk's Speed sharply rose! Jinksy: Sub sucker punch [ironfist] Ryan C: ...now I'm worried. Start of turn 17 The foe's Golurk used Earthquake! StarLight: he doesn't need it. Espeon lost 271 HP! (100% of its health) Espeon fainted! [ironfist] Ryan C sent out Tentacruel! Tentacruel is floating on a balloon! Start of turn 18 The foe's Golurk used Earthquake! It had no effect! Tentacruel used Scald! It's super effective! A critical hit! The foe's Golurk lost 35% of its health! The foe's Golurk fainted! [Reborn]Shade sent out Jellicent! Start of turn 19 Tentacruel used Ice Beam! It's not very effective... The foe's Jellicent lost 7% of its health! The foe's Jellicent used Will-O-Wisp! Tentacruel was burned! The foe's Jellicent restored a little HP using its Leftovers! Tentacruel is hurt by its burn! Start of turn 20 Tentacruel used Ice Beam! It's not very effective... A critical hit! The foe's Jellicent lost 15% of its health! The foe's Jellicent was frozen solid! The foe's Jellicent thawed out! The foe's Jellicent used Scald! It's not very effective... Tentacruel lost 31 HP! (8% of its health) Tentacruel's Air Balloon popped! The foe's Jellicent restored a little HP using its Leftovers! Tentacruel is hurt by its burn! Start of turn 21 Tentacruel used Ice Beam! It's not very effective... The foe's Jellicent lost 7% of its health! The foe's Jellicent used Scald! It's not very effective... Tentacruel lost 33 HP! (9% of its health) The foe's Jellicent restored a little HP using its Leftovers! Tentacruel is hurt by its burn! Start of turn 22 Tentacruel used Ice Beam! It's not very effective... The foe's Jellicent lost 7% of its health! The foe's Jellicent used Scald! It's not very effective... Tentacruel lost 34 HP! (9% of its health) The foe's Jellicent restored a little HP using its Leftovers! Tentacruel is hurt by its burn! Start of turn 23 Tentacruel used Ice Beam! It's not very effective... The foe's Jellicent lost 6% of its health! The foe's Jellicent used Scald! It's not very effective... Tentacruel lost 33 HP! (9% of its health) The foe's Jellicent restored a little HP using its Leftovers! Tentacruel is hurt by its burn! StarLight stopped watching the battle. Start of turn 24 Tentacruel used Ice Beam! It's not very effective... The foe's Jellicent lost 7% of its health! The foe's Jellicent used Scald! It's not very effective... A critical hit! Tentacruel lost 8 HP! (2% of its health) Tentacruel fainted! [Reborn]Shade won the battle! [Reborn]Shade: ...Suffer [ironfist] Ryan C: Well... [ironfist] Ryan C: I feel as if I'm getting closer. I'll be back. Post-mortem: Tentacruel has got to come out sooner, as it is for support and won't hold its own in a 1v1. I gotta remember that.
  15. No one says Rotom-H in normal conversa--*shot* Anyway, this is cool. Keep it up
  16. to skwayz: - I can survive in BW2 OU without SR. Almost always have except on the sand team that I have. The way I view entry hazards is that if there's room to use them, party on. But it's not a total necessity. The necessity is to Rapid Spin them out. Starmie can do that, and if TS gets Starmie, well...boom. Natural Cure. Entry hazards are nowhere near a must. They're good for disposing of certain Pokemon, but most of the dirty work is done through the offense. - Any team is going to get destroyed by Dragonite under the right conditions. There's no avoiding it. Making a Genesect back into a Scarf special attacker is doing no one any good. - Venusaur can 6-0 me...while I have Thundurus and Landorus? Those guys can put dents in and kill Venusaur, taking hits from everything along the way. If it comes to HP fire, I'm not too threatened. Lando will laugh off Sludge Bomb, too. - Stoutland 6-0's me? What planet are you from? Tornadus is not 6-0'ing me as long as I have Thundurus. - I'm not looking for synergy. This team runs on sheer power and switches a lot, making it flexibly adaptable to the situation. - Genesect doesn't have to hit anything super-effectively with Iron Head. I'm looking for Iron Head to 2HKO everything on the map, which it does handily with an Attack boost from Download...I've even crushed a Jirachi in two hits. But I'd just use Lando instead if I wanted to kill it. - Genesect has a Choice Band because...fuck it, I've justified this too many times. Next. - Specs Keldeo brings to the table raw, uncut, and obviously commercial-free POWER. Hydro Pump and Secret Sword...Every unboosted Pokemon in the meta will be killed in 2 hits or less from one of those attacks or the other, even Venusaur and Tentacruel. The other two moves are for if I need them. I try to preserve Keldeo for the 4th/5th pokemon because Swift Swim Kingdra has become the new biggest threat in any OU game, as other servers are slowly seeing more Damp Rock use. It may prompt a transition to a bulky Water, such as Jellicent, W.A. Politoed, or Gastrodon. - The weakest link isn't Zam when he has 370-range Speed and Special Attack. - I'm not looking for a counter to a specific weather. Heatran absorbs Fire attacks and walls Chlorophyll pokemon, can Lava Plume the grasses, but that's it. Sun teams are now being built to work around the metalhead, such as Volcarona's Hidden Power [Ground], or Drain Punch on a select number of others. It will only decently counter the seldom-seen Hail teams to an extent before Lapras washes it away. - Playing BW2 OU without SR is not dumb at all. It means there's a focus on other things that render it unnecessary. A vast majority of teams use it, yes, but you're in business as long as you have a spinner. - Did you notice the first line? 1850 on Smogon. I think it's fine to ladder with.
  17. Shanco

    Banned

    Banned for using a c in your sad face. It's not possible to frown that much.
  18. Ace Member status would be awesome, but it can't come fast enough. I'll get there eventually.

    1. FraRPetO

      FraRPetO

      It's not that special lol all you get is earlier releases of Reborn game and a random sub-forum with 1 thread active

    2. Ikaru

      Ikaru

      To be fair the other threads WOULD be active if anyone ever really posted anything else... I've been considering it but meeeeh

  19. Ace Member status would be awesome, but it can't come fast enough. Perhaps I need to make a campaign.

  20. [ironfist]Moony sent out Tyranitar! [ironfist]Moony: OK HAX [ironfist]Moony: WE GOT THIS Start of turn 17 The foe's Tyranitar used Stone Edge! The attack of the foe's Tyranitar missed! Chandelure used Energy Ball! It's super effective! A critical hit! The foe's Tyranitar lost 5% of its health! The foe's Tyranitar fainted! [ironfist] Ryan C won the battle!
  21. To rupe: - I test every suggestion. Some I like, some work like mud. The focus is to dominate in every server's OU meta, not just Reborn's. - Enough of this "Physical Genesect is worse than Special Genesect!" shit. Most people EV their Pokemon in ways that manipulate Download pokemon, who USUALLY have all special focus, will get their Attack raised instead. Then their entire team gets Iron Head-ed to death. I made a mistake, however, as Genesect actually does have Flamethrower to obtain a variety of options. - Have you seen Mold Breaker Excadrill rape entire teams with just two attack moves? It's possible and easier than you think. To Skwayz: - If I included a Rocky Helmet with this set I would be helpless against Dark-types as Hidden Power would have almost no...power. - Any kind of ghost defeats the whole purpose of this team, which is total onslaught, and Chandelure doesn't do too much without a Choice item, which I have enough of, and with Shadow Tag it's banned in most other places...like I said before, I'm not just trying to win with this at Reborn. - I replaced Deoxys with Excadrill already - getting two birds stoned at once, to quote Trailer Park Boys, one of my favorite TV shows. - The Switching Thundurus and Turning Genesect are two staples of this team. They're meant to frustrate and confound. To Wild Monkey: - This isn't League, so whatever isn't banned goes. Even if I'm jamming four/five legendaries into one team. It had six before, and started as my designated all-legends team which is like marrying someone with a 10-year age gap: although it's frowned upon a little bit, it's perfectly legal in most cases. Note: I just remembered Excadrill is banned in OU in other places, so here's what I'm putting in instead: Starmie @ Leftovers Trait: Natural Cure EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Surf - Ice Beam - Rapid Spin - Recover A slightly edited ripoff of a friend's set, this is what will replace Excadrill and has kind of the same role as him, although it's kind of more supportive than its Ground-Steel counterpart. Surf is the STAB move that's reliable. Ice Beam is there because the only Ice-type move that's known by my team is Keldeo's Icy Wind, and you need at least two in today's meta that sees threats like Gliscor, Haxorus, and Garchomp in Reborn. Rapid Spin clears away the crap, and together with Natural Cure, Recover gives Starmie another purpose as a status absorber, which is needed on an offensive team, as when one of them falls ill, the whole team can fall out.
  22. [silver]Dark Pit: Done here fir the night. [silver]Dark Pit: Goodbye, all. +Eternal Edge: nainai [silver]Dark Pit: Until next time... ~~~ [silver]Dark Pit fell off the Eternal Edge. ~~~ +Eternal Edge: Teehee~
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