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Amethyst

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Everything posted by Amethyst

  1. Julia boomed her computer and was replaced. She's back, but moved on since. Cain got grounded for like ever after being caught with a boy (IRL Cain never ran away; instead he and Aya were apart because they each went with one of their parents after their divorce) and recommended his sister in his stead. After Corey left, Heather gave significantly fewer and fewer fucks about being here. Blake and I tried to keep her around because we though it would be good for her, especially when she stopped talking, but she would not be persuaded and quit. Blake quit when Heather did. Cal quit when Blake did, and was rather #done with the whole affair with Kiki Victoria was only a temporary stand-in for Kiki in the first place Shelly moved away around the same time and so she dipped out as well. She later came back to take Bennett's spot, temporarily, when he went on a similar vacation. She's still interested in participating if he leaves again. Radomus was in legal 'check' so to speak, and confident that he would be punished, Elias quit. He continued to come around looking for Luna when she went with Serra. Radomus reappeared as well, apparently having his name cleared. Lin literally just disappeared idek. We had a stand-in acting as her due to the sudden issues created but it didn't work out A lot of this all happened around the same time, so league shut down for a bit. That is, iirc, one thing lead to league closing for a week and then in that time whoever else quit so it was down for a little longer, rinse, repeat, boom. Only six leaders stayed after season 1: Amaria, Titania, Luna (although she was also gone at the time), Hardy, Terra and Shade.
  2. Hellllll no. I'm pretty happy with how Tangrowth plays, but as has been alluded to, it's ZEL that's too strong.
  3. I want something to be unique to each Pokemon- that is, unchangeably unique. IVs make the most sense since there's the most variance in those, and even better that they're the least impactful. In short, I don't want a way to perfect IVs of existing Pokemon But 6g breeding someday.
  4. im vegetarian, i aint fuckin with dat miltank steak shit But let's grind up some Electrode and trim down some Oddish, why don't we...
  5. I'll answer the 606 thing. That's the PULSE hold item for triggering PULSE forms. The player will never obtain it, so there's no need for a graphic.
  6. To be fair this battle is probably substantially more difficult with the PULSE form in E12 and I will likely have to change it.
  7. I also think we can't really fault someone for thinking like this. He's right. In the media that's commonly shown, these people are portrayed as video game characters. I made that choice knowing how they'll be looked upon. So if someone should be blamed for it, it's me.
  8. I removed King's Rock, not Flame Orb though. I didn't even know about that. So it was probably never in the data file I had in the first place.
  9. Noel received Grassy Field by accident, but I think for now I'm content to let him keep it (especially since he's the only gym leader who won't be faced at his own official arena, which is technically the orphanage, despite sigmund's denying battles there) Besides, I like the idea of the player being able to be really, really rude to Charlotte's family by defeating Noel via setting the area on fire.
  10. *ahem* The Change Display Name itemthingybit has been increased in price and stock. Those who can afford it should hopefully now be able to reliably get it. Excuse my previous mistype

    1. Show previous comments  2 more
    2. Felicity

      Felicity

      Yes, change the name to elves... *maniacal laughter*

    3. Deleted User
    4. Tacos

      Tacos

      You can't even buy it right now anyway cause the shop be derping ;-;

  11. I can create any kind of TM I want. I probably will have to make one for Rock Climb, but that's the only one I intend to do. Also sorry to say, the E4/Champion will be the end of Reborn's story. There will be post-game stuff, but a climax needs to be a climax. ^^
  12. Y'all need to calm down Gulpin only appears on weekends
  13. The Change Item Display name thingybit has been increased in price and stock. Those who can afford it should hopefully now be able to reliably get it.

    1. Arkhi

      Arkhi

      Wait... Change ITEM Display Name? That's awesome, I'll rename Ace Membership as "Ame's Elves"

  14. There'll be a total of 6 new fields with E13. I'm redoing two leaders with fields per episode, and Shelly and Shade are indeed next. I've already determined what their fields will be.
  15. Sunflora is looking good, but I agree with the saturation issue that was mentioned before. I would actually take the saturation out of the lighter shade here, rather than add it to the dark, however. Phanpy- Let's switch the dark and light greys here? Donphan- It was an experiment and it failed. New concept. We could do a strongly expressed black/white instead of just two shades of grey, or does anyone else have ideas? Wobbuffet- The inside of its mouth doesn't need to be blue, grey is fine Dunsparce- This is kind of a stuffy concept. I'd like to see how it does with multicolor thing mentioned in the first place instead of the brown Snubbull- let's make those pink spots white Sudowoodo- sure is nice to phtosynthesize isnt it? but the dark shad eof the body is way too dark. bring that up a bit. Also, we can make each of its three leaf-finger things a slightly different colour, moving towards the golden shades on its body Skarmory- ok idk what i wanted but we should find something else because this is way too similar to normal Can we increase the lightness of the bright shade of this and bring the second shade up to match, just a bit? The goal is to help the faces stand out a bit better. Hoppip is good except the eyes, They need to be dark enough to stand out Skiploom-- well, I was going to say green with yellow top instead but as it turns out, that's the original Jumpluff- I don't think we need the red. Let's have the body green and keep the fluffbums white. That's the technical term, by the way: fluffbum. But the logic here is that's what dandelions do. Misdreavus- The execution here isn't perfect, but let's try a different thing instead- black body white tips. Don't be afraid to use a grey to blend them. There's actually a Mismagius themed coat in our sprite shop that does this, so reference that if necessary. Or, pull from one of colour variants of that coat if you want to try those out and see how they look Corsola- Green/brown is too earthy for Corsola I think. I'd still like to see like a darkblue top/light teal bottom or visa versa Pichu- Let's keep Pichu to being grey, the red is way too intense for a little baby Stantler- The saturation is really weird between the shades here so they look a little off. Can these be evened out? Houndline- Idk. I don't like it, which I think is the concept more than anything. Anyone have a different idea? Aipom- Let's try moving the lighter bits of it (like the belly) and such to be the same yellowish colour that nonshiny Aipom has. I think that'll contrast against the brown better I think we can safely increase the contrast here- lights lighter, darks darker, on the grey parts. High contrast helps with giving it a chrome appearance. As for the other bits, I hadn't imagined there would be actual colours in it, and while I don't mind, I'm not sure these are the best we can do. I think I would want to bring back the dark red- maybe magenta toned for females and closer to orange for males? I would say lighten these just a bit, particularly the red, and then increase the contrast of the red sections. Right now they're kind of flat. Murkrow- I should have been more specific- I don't think Murkrow will work being majorly anything other than black, so keep the body black, but make the claws and such red. For Honchkrow, let's try this. The beak stays red from its prevolution, and the white part becomes some related shade like a pink or grey. Then the bits that are currently blue, go white. It's basically already black and red so we're shuffling colours around. No idea how that's actually going to look, but let's give it a go because yolo. Murkrow itself should be pretty straightforward though. Sentret/Furret- Maybe lighten up on the blacks a bit; right now they contrast too strongly
  16. Girafarig- I like where this is going. Let's clean up the outline around the tail and hind legs though- it's a bit disjointed between the dark black and the relatively light dark shade of yellow, which could be darker.Just smooth out the outline and it should be good. Azumarill line- this is much much better than the other, but let's make the pink just a little darker and more vivid and call it a day To match the tones that it can possibly evolve into, I would say take down the saturation of the pants a lot, and lighten the body If anything, I would prefer the clothes to be darker and the body to be lighter. We could keep these colours, but try that? The reason is that the player eye is going to be drawn to what pops, so that should be the Pokemon's face and such rather than its feet and uh... crotchbody
  17. Going to do this page by page in separate posts so I might have some overlap but I don't want to risk hitting image limits and all that Chikori line- The best part about this concept is on Meganium, how brightly it flowers outwards. We could try to emphasize that in the intended poinsetta theme with a green-red gradient, or we could maybe try some kind of Cherry Blossom-like appearance to focus on that vivid pink. Octillery and Remoraid were inteded to be a full colour reversal; currently they have awkward lingering other colours Delibird is pretty good but the darker shade of green is inconsistent between the two. It's much darker on the front than the back, and too much so either way. So let's meet in the middle for both of those In Raikou's white markings on the sides of its legs, it has some pixel spots that serve to transition the marking to the normal fur. For whatever reason, currently these are black wheras they should e a shade in between the marking and the fur. Miltank- I think there are some instances in this Miltank version where the outline is lost in the surrounding colors because of the shade difference, but otherwise good If we're going to go to go with something like this, these black shade should be lighter so as to express a clear conntrash between the outline still. No Godzilla? But I really like that grey feraligatr... Then again, we certainly have enough monochromatic pokemon already. Do others have a preference? With Ledyba's back, there are blending pixels around the edge of each spot which should gade it into the black using a colour inbetween the red and the black. However, right now those blending pixels are actually an even brighter red. I also think we would make the brightness of these things spots a little higher too. to be continued
  18. Yeah, I took the link google gave me to share, not the URL This worked just fine with the early projects I gave people, why does google not let anyone help anymore :c
  19. Mining. The problem was there was no point to get them through mining if every other Luvdisc had them
  20. Changed permissions so anyone can edit, rather than just anyone with the link Which shouldn't matter because you very clearly have the link... Oh well, there you go. Anyway, there isn't a way to tell at a glance what's too long in the files-- that's why this topic is necessary. But if something has three words being cut off then try and remove text equal to or greater than that length, for instance. There's a lot of needless wordiness. For instance it'll say "to inflict damage" when that's obvious or like "may affect the foe with paralysis" instead of "paralyze the foe". Look for those.
  21. First post is updated with links to google docs. Let me know if there are editing permission issues again, of course.
  22. Lin is a former leader that's been switched to Meteor's side for #plotplotplot
  23. I believe it's the latter, 50/5/1 set-up. I may make them more common in rocks to compensate, not sure.
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