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Fervis

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  1. I'll upload the game links later as they take quite a while. I added the sprites as they really were missing, but the petrify worked as intended for me. Which fight against fern did it not work? For a quick solution, just drag and drop the folder into the reborn folder, that should at least fix the sprite. https://drive.google.com/file/d/1_intDCdScbBE9FlqsWoy9wbZ_XZzGl5k/view?usp=sharing
  2. oh, I'll look into that thanks! maybe i forgot to add the sprites with the latest update :o
  3. All pokemon of the same Evolution line (except for some like magikarp) are able to learn the same nuclear moves via the tutor. So the palij should be good to go :)
  4. oh that's been a long time for me, i can't remember ._.' The totem Pokemon are part of Bluetowels mod Plates of Arceus, so best idea you ask there or maybe take a look into his website
  5. Updated some nuclear mons, maybe that might help you with team composition :> Good luck on your journey! I really enjoy reading it.
  6. Hello~ quick update: I had some time over the last month and made more nuclear altforms. Now I had time to add them all into the next update which is already uploaded! New Altforms added (mostly Gen 1): Also added some missing icons and Pre-Evolutions: I will see wether or not i will add the next bunch before Episode 19 ALSO, I did not add the new Legends Arceus Pokemon, cause I am using an old version of Bluetowls Mod, which I will also change with E19 release. As always, if there are any bug, please report them, thanks!
  7. We already decided in the reborn discord for our steel type eeveelution! Battaleon! Credits go to Badman in the discord! Stats and all other things are to be determined, but this is the one we will use! Steel, check.
  8. Sure! there are various imaginations for being a bug type, so that might be cool with the idea of having attack order, defend order etc as moves for it (like Vespiquen)! For now i held to the Sprite i found in a Eeveelution community on Amino, However i don't know the exact Owner, so i have to look it up some more (backsprite by me, not that experienced hehe)
  9. Here maybe some ideas of other Types: Hawkeon (Flying) - Credit of concept: eleanor brick Eeveon (Normal) - Credits of concept: Villiam Boom Another Eeveon? - unknown artist, if anyone knows, please tell me!
  10. Hello Everyone~ Lately I've been roaming around in the forums to get some ideas for my Uranium Fakemon Mod and my W.I.P Sound type Mod (coming E19). However! As i've been reading a LOT of threads around the Pokemon universe that Eeveelutions are quite popular discussions, I'm thinking about doing an Eeveelution Fakemon Mod (either implemented into my Mods or as separate one, depends). I came across an archived thread from Bazaro about Eeveelution ideas, and if everything goes according to plan (permissions and credits etc.), I'd like to add these (awesome) ideas into a Mod for Reborn! So my biggest shoutout: Ideas for all kinds of Eeveelutions and (if possible) Front-and Backsprites! I have been working on some sprites from other Pokemon fangames (which i will of course give credits to) regarding Gen5 backsprites and so forth, but maybe there are some ideas in our community which I would prefer before adding works of different fan games into Reborn. So, if anyone is having ideas and /or own works that one would like to share, please do! For starters, we have the ideas of a Dragon-Type according to The archived Eeveelution Thread and respective Sprites (Credits go to their appropriate creators, I do not own aall of these sprites) I will be updating furtheer ideas over time as I will find them and get permission!
  11. Thanks! I'm glad you like it :) Expect some good updates when E19 releases, like additional Nuclear types across all generations (planning of roughly 7 Evo-lines per gen) Also don't forget it is based on Bluetowels Plates of Arceus mod, so you have the benefit of all these features as well!
  12. Oh right, you can find it in "once upon a somewhere" so this fairy-tail area before Titania's castle, lying around in the bushes :)
  13. No worries :) 1) yep you use royal jelly on a female tricwe/smore/sponee to get seikamater Due to it being fairly strong i added the royal jelly to the vendor of all other evo-items (like electrizer etc), so department store floor 11 However, I added it to another location where you can find a single one earlier. I'll look that up later and tell you when i found it :)
  14. Really. Really. Awesome. I'm excited how it will continue! I'm happy that I decided to add the nuclear alts to the game before E19 releases! Wish you best of luck!
  15. the TM list is from the Plates of arceus mod so you have to look there for it. Don't know where the list is myself though^^'
  16. if you mean debug mod then it's already implemented, you just need to enable it in options.
  17. No worries about askin :) Baashaun is in the upper left house running like the mareep (have to talk to the panic man before to trigger event) Minyan is a random chance to get after you give the streetrat the 50 pokedollars 5 times or so (either minyan, minccino or espurr). but you can catch them all later so no worries of missing event mons (baashaun on route 1, minyan in byxbysion wasteland)
  18. sponee should be a normal encounter in one of the forest near jasper/beryl and in the peridot ward iirc
  19. you can get it by headbutting the trees, so it can either be day or night, doesn't matter :>
  20. the masking was the point, I have a gist now what the egg issue might be. :> I actually don't know if you can get a voltorb via the devon corp, at least not implemented via the mod.
  21. Hmm that is weird then, might be an issue with an egg tile Do you perhaps remember or still see the colour of the egg? this might help a lot.
  22. I quickly jumped to your mentioned issue and it worked just fine for me. 1) Did you use the patch or the whole download? 2) Maybe you fully activated walk-through-walls mod and accidentally walked into the egg with this?
  23. Oh i look into that, thanks! Owten can be found mostly in the headbuttable trees around opal ward and beryl ward, but also in Onyx ward on the rooftop (it's quite rare for Headbutt encounters) You can look at the excel file in the main folder for other locations :>
  24. Okay I lied. I just felt like it and added some more before E19 releases. First off, thanks for the report! I changed it so both have Nuclear types. Secondly, yes, I put the Core into Peridot Ward (just next to Blacksteam factory) and the Move Tutor is now in the Tanzan Mountain Wastes. Lastly, The Fallout move, I REALLY want to add that, but this will take me more time as I'm not that experienced with field effects (Just like the Sticky Terrain from Uranium, I try to add these both later on) Now Updates: First of all, All nuclear typed altforms from Uranium original are implemented. (At least mostly the ones with Battle Sprites) All are mentioned in the Excel File. Also changed Events/Eggs etc. (some do not have Pre-evolutions and some do not have Icon Sprites, I will add these some time later as it isn't that neccessary) As always, I appreciate all bug issues and recommendations to changes if there are some!
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