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Fervis

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  1. Seems like i missed a lot. Thanks for the questions though! Lilligant is sun stone at apophyll, for basculegion you will need a white striped basculin that has learned wave crash the white striped form shares the same locations as the usual ones
  2. if you are on discord you can ask in #reborn-mods channel! for starters i can recommend the pokemon essentials website https://essentialsdocs.fandom.com/wiki/Defining_a_species here an example for pokemon stats, moves etc. if you want to change something there you actually just have to replace, for example, GRASS to GHOST, and bulbasaur would be ghost poison.
  3. whoops! Loooks like i didnt update the previous thread! It is supposed to be merciless! :> I'll change that later I don't have any back sprites for them yet! I will update it once i got them, most hisuians should be affected. PBS contains all the data for pokemon, moves, items etc. and you can for example change moves base power, or pokemon stats as you desire. so you could have a magikarp with 2000 attack o.o. but that's why its for personal use. youo just add it to the game folder, change waht yoou want in the text files and compile it in game (ideally with the debug mod)
  4. Immediate testing for bugs! perfect :D If there are any issues whatsoever I appreciate the report!
  5. i will add the eeveelutions later to the radiation mod! this here is mostly gen 8 with the addition of eevees
  6. Hey Everyone! I will be closing this thread as i've released another one with a released and downloadable Eeveelution mod! You can find it here!
  7. Pokémon AllGen Reborn! (19.5 ready) Hi Everyone!~ This is the Forum Thread from the previously named "Eeveelution mod"! This is a mod that implements (almost) all the Gen 8 / 9 / Hisui content, as well as a lot of optional custom features! The story is almost entirely unaltered, so you get the usual Reborn experience story-wise with the opportunity to encounter new Pokemon. Note for Self-Modders: Modding a mod became a bit more complex with 19.5. If anyone wants to mod the mod, ideally contact me (or our mod community in general) via Discord! If the demand is high, I might decide to make a short guide on this page later. Features: All Pokémon up to Generation 9 (including Hisui) Gigantamax forms introduced as Mega forms A separate save folder to easier distinguish between your saves New Abilitiy distributions to suitable Pokemon from older Generations! Custom Pokemon and Forms! Special Feature: Sunkern Switches! - Replaced by a toggle option in the menu! You will find Sunkern sitting around certain place all across Reborn City! - You can talk to a Sunkern and choose the mode you want to play with: You can now toggle the difficulty in the ingame options: Reborn: You will experience the typical Reborn experience without any changes to Trainers, events, etc. AllGen: Battles against Trainers are updated to include Gen 8 / 9 content. AnyGo: A different approach of "Casual Difficulty": Trainer teams will include Custom content, Legendaries, and Gym Leaders are not restricted to only one type! Also difficulty is ramped up a tad bit. Additionally, you cannot overlay field effects with Surge Abilities when a field already existed (e.g. on julia's gym battle grassy surge wouldn't work) Optional Custom features: Custom Megas: Currently over 60 new Custom Megas are added (ever-increasing!) Custom Mega Stones are added which can be accessed in "Marble Maniacs" in Calcenon City after beating Adrienn. It's the house left to the Poké Center. Many of them also get signature Moves or Abilities (can be checked with the Guide) 2. Ability Changes: A handful of Abilities got buffed or changed, mainly he ones that are heavily underused/underperforming Changes can be activated by talking to an NPC in Grand Hall OR in Agate Circus (Green-clothed NPC) A book is added for all recorded changes (also in the docs) 3. Eeveelutions: Eevee has now custom Eeveelutions for all types (see at the end of this post) They are not considered necessary for Pokedex completion or similar achievements You may encounter these when evolving eevee under very specific circumstances (evolution methods are listed below and in the docs 4. Custom Forms: Several Custom forms have been added Custom Fusions have been added These may be encountered independent of the game mode chosen, they are completely optional though (except for AnyGo mode) All custom forms are documented in the Guide that comes withinh the patch folder download Some examples: Special Notes: Terastalization will not be added - mainly due to balancing issues The Protean change (that it only activates once per battle) is not included Movesets may still be missing some move compatibilities (reports are welcome!) Check out the Important Notes below for a specific issue NOT compatible with these mods: Pokemon Nightmare Mod Pokemon Memeborn Reborn Sandbox mode Pokemon Reborn Yang / Reatomized / other full-overhaul mods Other mods that change ingame scripts Randomizer is not working and is a WIP Compatible mods (ONLY IF they are updated to 19.5): Aironfaar's Mod Box SWM Modular Modpack Pyrolusitium's UI Overhaul Ash-Greninja Mod -> This mod has been incorporated and fused with the Battle Bond Password! Pristine Accuracy mod Battle Music Pack -> This mod as been integrated as well (see a bit below) Important Note: Save file location For anyone wondering why the game cannot find you save file, AllGen uses its own save file directory! The New directory is usually in savedgames/AllGen Reborn, just copy contents of the original directory over there! Side Note: People from earlier versions than 0.8.0 need to transfer their save files from the previous /savedgames/Pokemon AllGen to the new savedgames/AllGen Reborn directory! The renaming happened due to conflicts between legacy AllGen version causing corruptions and errors. (The new name is also just better) How to Download / Installation Even though 19.5 AllGen is technically in a beta, it is already more stable than the legacy version! This still means, if any inconsistencies were found, please do report it here or on our Reborn Discord! In contrast to the legacy version, 19.5 mods only work via patches. Download a clean 19.5 Reborn game, OR download the specific Joiplay version for your Phone Update the main game vie the ingame updater (on the save file choosing screen) Download the patch.zip from the Link below Unzip the folder For Joiplay - empty the game's patch folder before adding the mod drop the whole folder into the main directory of your 19.5 Reborn game If you update between patches, remove the previous folder and put the new one in the folder! Profit Do NOT apply the patches' content to the folder, you do not overwrite any files. If you get asked to overwrite any, you did something wrong! Here is a small Gif for demonstration: AllGen Reborn patch 0.8.6 (Last updated 03/10/26) Important note: Some Items were removed/swapped around (mainly Mega Stones), if you have any of the following items in your bag, remove them before updating from pre 0.8.0 versions! Belliboltite, Granbullite, Linoonite, Sevipite, Azumarite, Magmortite, Crobatite, Primordial Orb https://mega.nz/file/nsxQmBJb#z_OnFfszauEvM-w2CLKUKq5Noyty2byiLhKnOndUggo Google spreadsheet https://docs.google.com/spreadsheets/d/1JFgeB3OJEadA2E0nC4t0ISUQeNYmRIpq/edit?usp=sharing&ouid=117014621059890777493&rtpof=true&sd=true Battle Music Pack Compatibility patch The compatiblity patch has been removed due to the integration of a custom music pack! Thanks to all contributors, especially @Ashzure, @Karvanha and @Dreamy for their inspiration and parts of their Music Packs! https://mega.nz/file/zw4jBDrJ#y-oCW1ISSsMxJ1mKfpWg1fGsHHJY15abeeCMqoRU-a4 You can toggle the Music Pack ingame in the options menu. Note: The AllGen Reborn 19.5 Guide (Excel) comes directly with the patch download as well! Changelog: Bug Report: Please report all bugs you can find related to abilities, incompatibilities, crashes etc. in the comment section or by contacting me in the Reborn Discord in the #Reborn-Mods or #Pokemon AllGen Reborn Channel For the Eeveelutions: Sneak peeks for the eeveelutions! More details can be found in the docs! Eeveon - Normal Type Credits to Starwolff Braveon- Fighting Type Credits to Starwolff Nimbeon - Flying Type Credits to Starwolff Hawkeon - Alternative Flying Type Credits to Eleanor Brick (Design), Me and Baraayas (Sprite and polish, Discord) Dusteon - Ground Type Credits to Starwolff Basaleon - Rock Type Credits to Starwolff Titaneon - Steel Type There were no names associated with this design, if anyone may know from where please tell me! Front Sprite Credit goes to Badman#6291 form our Reborn Community (Back by me) Ephemeon - Bug Type Also no associated name for credit, however I found it here Toxeon - Poison Type Credits: Dazed Flame Sprite Credits go to The archived Eeveelution Thread Kitsuneon - Ghost Type Awesome Design Credited to OnyxBlock Sprite Credits: Kriyanceldt Drekeon - Dragon Type Design by Mykel Ryan (Sprites by me) 2 NEW additions to the Eeveelution Family! Eevee Deities~ Published under the Creative Commons Attribution-ShareAlike 3.0 License https://creativecommons.org/licenses/by-sa/3.0/ Found on Deviant Art Abysseon - Underworld Deity Sprite: Dracoyan Artwork: Eysselia Concept: Eysselia Divineon - Heavenly Deity Sprite: Dracoyan Artwork: Eysselia Concept: Eysselia Credits go to their respective creators/artists/designers. Legacy Version (19.0.16) and Doublebattle mod With the advancement of 19.5 AllGen, I took down the legacy version. If anyone still needs/wants a link for it you can contact me. Credits (contact me for missing names, they are all appreciated):
  8. you mean the usual dark / normal obstagoon? it should evolve into another altform of it with fighting/normal. I kept that in the mod from bluetowels Plates of arceus.
  9. I'm thinking of adding them to radiation as well later on! So there will be two options of either having an original Gen 8 reborn, and a uranium version with eeveelution.
  10. ########## New Update ######## I uploaded a new version with several minor issues fixed! Additionally: Mirror Armor works now! (Thanks to BlueTowel) All Moves are now implemented! Some of the Hisuian Moves have changed effects that i will redo later (Ceaseless Edge and Stone Axe; Chance of lowering Defense instead of Splinters) Gen 5 Nuclear Altforms added! For more information see the Excel file. Arceus and Silvally now properly become Nuclear Type with respective Item I highly recommend redownloading either the whole Game or the patch for your current folder. :>
  11. I intend to add the whole gen 8 as well, so it will take a bit longer, as I'm also working on Uranium mod simultaneously. Sorry :<
  12. Yeah it is now separated... I will maybe put them back together if bluetowel permits it and when Plates of Arceus is released, though i mostly intend to make it a sole mod :<
  13. Phew! Good to know :D Calyrex form change is not yet implemented ! sorry >.<
  14. could you replicate the situation with an ursaring and tell me how its going? I'll look up the scripts later, maybe I missed something somewhere
  15. um, you mean the low damage output? i don't see anything wrong there otherwise? Or does it mean the game freezes? I didn't change anything for the post game yet, so if you mean the return damage, maybe its because of friendship?
  16. that one was fixed ! you need to re download again :/
  17. there weren't any published back sprites yet. I will add them though! Only the New Legends Arceus Pokemone should be affected by it.
  18. Bug that i will fix later today: be careful to not catch a Yamper that has used Ball fetch with an error mesage! you won't be able to get rid of it in the box / team and crash your game!
  19. ah yeah that might be due to the new pokemon from legends of arceus ( wyrdeer etc.) The uranium pokemon were shoved 6 slots further i believe. Apologize, I missed to mention that >.<. But fortunately I added a lot of nuclear altforms so specifically for your run you will have more options! For the debug, i am not sure if there already is a working mod for it? But i will check and add it to the download when its there. Edit: I looked into it immediately, Aironfaar got a debug mod that i added to the folder. So for all who already have a Uranium save file and want to continue, you can use the debug menu and change your pokemon etc. to their appropriate ones. However, there also might be some changes to Items and moves as well! Be careful! Really sorry for the inconvenience that might happen due to that!
  20. Please consider re-downloading if you have downloaded it yesterday. During playthrough I'm looking for bugs and fixed one already in the onyx ward school which corrupts your graphics.
  21. ---- New Update is out! ----- On the first page, you can now download Pokemon Radiation Reborn - Episode 19.6! All information are on the front page of this thread!
  22. For some of the sprites i got permission to use them with credits given, and they said it would be best to keep them as similar as possible to their original design. And the fighting types' creator named it Maneon, so I'll go with it :<
  23. yes i had the same problem, there is a "bug" in the compiler.txt that compiles the types wrong. you will need a fixed compiler.txt, i think you can find it when scrolling up quite a bit in discord #reborn-mods (sadly on phone right now)
  24. THAT is a very good point, didn't even think of adding these to the tutor list lol. I will do that natural nuclears can learn all of them in E19. already done :> there might be some changes i did to some of the uranium mons though i cannot be certain right now about it. however, i will be adding an excel file with all nuclear mons and their respective move tutor set they are able to learn. Generally I will test them soon wether all forms are correct, because there might be some form mistakes due to so many other altforms in E18, and i want to avoid that issue with the new hisuian and galar forms in E19 mod.
  25. Quick update btw~ University has started this week but I already did quite a bunch up to now in my free time: All Fakemon are implemented (also mega etc.) Nuclear type works and nuclear altforms are implemented! (BUT... see below) All abilties work (except for one gen 8 abiliity >.<) All items work Only 2 moves left For translation: the hard sh** is 98% done. So my shoutout: if anyone is willing to help me with one of the final steps, i would consider making a prepared folder with all necessary things in it to provide the basis. That is...SPRITES. There will be around 170 nuclear altforms (uraniums excluded)... and ca. 50 are done (out of E18) this includes: 1) recolouring sprites for all of the planned nuclear altforms. (plus shiny, but thats easily done with hue). (Make them eyes or facial expression more hollow or desperate if possible) an example would be making this 2) recolouring the team icons for them respectively (also with shiny version), like this: Egg sprites are not required as they will not be able to breed if they are nuclearized. That's actually it. This would lower the release date immensely. BUT, I would do this anyways, so there is no pressure and noone is forced to do it! I just wanted to be bold and ask if anyone is having experince in spriting/reccolouring and has time at hand. People will be named in the credits of course! I need to go to sleep now and take a look here tomorrow evening! (12 hours university every day is fun!)
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