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Everything posted by Fervis
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
As some probably know, i had (or have) a conflict with BlueTowel due to me using assets of him without prior consenting. I actually though i removed all but there seems to be something still. I made a new thread in the mod market for more clearance, and will for now remove the links to get things sorted out in the mod! Sorry for all the inconveniece i caused being insensitive to others. -
Hello everyone. As some of you already might know or heard, I had a confrontation with BlueTowel (creator of Plates of Arceus) because I have been using his assets early in development of rad reborn and eevee without consent since patch 18 and when bringing them over to patch 19 (PoA and Gen8 implementations). First of all, I deeply apologize to Him and all people that are affected for doing that due to me being inexperienced in all that. Though, being a newbie is not an excuse for the mistake I made. Secondly, there still seem to be some traces left that I most likely oversaw but are still in the code (even if not used). Therefore I will remove the mods for a certain time and go through every scripts files again, and consult Blue whether he is satisfied before uploading them again or not. This will definitely take a while so I am sorry for actually being this insensitive to a degree that you all are also affected by it. Lastly, it was very imprudent of me to allow others using assets from my mod as basis for other projects without informing them to actually ask permission of the ones that are being credited for their respective work. Even though maxx’s mod only asked me for my eeveelutions, I did not actually consent in using my whole mod – but I also did not investigate any further if they were correctly used, so I am still involved. Once more, I apologize to everyone, most importantly to BlueTowel. If he is indeed consenting after I reviewed my mods at some point, I will upload them once again. With this i will remove the download links for the associated time.
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oooh right! azurineisland map is changing too! i'll add it. ah whoops, thats an error coming from rad reborn. i'll fix that later too
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new update online ~ rage fist should work properly, primeape now learns rage fist at lvl 35 miraidon/koraidon can now use moves properly, koraidon creates harsh sun when entering battle now fixed sprigatito event reverted most of the trainer changes (some do still have different mons, cause they fit so well >.< but max 1 mon only!)
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they are implemented as alternate forms as of now (via debug though) I'm wokring on ideas for events of legendaries/paradox etc next can you post the error message?
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
hmm could you describe the situation? was it right when entering the battle? and whate pokemon were sent out? -
i fixed the download yesterday already! ethe rredownload or use the patch :) there is none, but i did not change anything whatsoever in trainer battles with gen 9 additions! i'll also revert some of the trainer battles as many people want a more vanilla version
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Sooo guys, hi! ~ new update :> BIG one! Enamorus can now change forme via reveal glass Gen 9 implemented! PBS are now in the full game download Most Pokemon still have no backsprite (replaced them with reversed front) All Pokemon can be caught except these ones (but can be debugged): Wo-Chien Chien-Pao Chi-yu Ting-Lu Koraidon Miraidon All moves except these are working: Revival Blessing All Abilities (should) work except these ones: Commander Protosynthesis / Quark Drive Zero to Hero Supreme Overlord Opportunist Cud Chew items added to excel file (still procrastinating the redoing >.> ) new TM vendor in the house of the nature changer (7th Street) Ice Spinner Chilling Water Pounce Trailblaze Snowscape Have fun! Report any bugs as always! I've been testing gen 9 additions all along on my other mod, so there might be bugs (pls don't hurt me), but mostly it SHOULD work. Excel file also has the whole table of Gen 9 Locations.
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
hmm I never had an error like this i believe. don't know if i'll be able to help, but when anything happens in story battles you can tell me and i may look at it. otherwise i'm not an expert with that sadly. you can try and ask in the reborn discord for help, there are many people that do coding a lot. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
nuclear eevees i think were implemented month ago :x actually the moment i added them they already had them :> -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
I'd need more details about it, there can be a lot of issues when debugging :< mostly some typos can result in an error message. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
for anyone having issues with an error that lists "Intromessage" (when starting a fight) I already uploaded a new version *again* to fix this issue. Sorry for the inconvenience. caused by the fallout field most likely. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
they already have one! that's actually a good idea! I consider changing that after testing around with it. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
Quick update again! Sorry for anyone that already downloaded! There is no game-crashing error similar, just forgot to open certain areas (forgot to remove restrictions) generally, urayne event is now accessible after the 18th badge. Seed effects on fallout field do not work as of now, i'll look into that tomorrow. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
ah right. i added some lines to the code that SHOULD prevent mons using weird moves in situation like you gholdengo example. Though I'll need feedback on that. very grateful to you too for all the work on the tm lists etc! -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
Follow-up update ~ some trainer team adjustments s51-a should be able to mega evolve now New Vendor for TM's inside the Nature-Changer's house New Events! (Detailed info on the excel file): Sprigatito (Spinel Town) Fuecoco (Ametrine City) Quaxly (Neo-Peridot Ward) Charcadet (Titanias Castle) Got a lot in my plate past days, maybe forgot something to address. But as always, bug reports appreciated! -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
uhm, whoops forgot the "A" (so right now s-51 preevo should be able to evolve :x) I'll bring an update wthin the next hour anyways, so i will fix this too! -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
i did not add it to hail. mostly due to snowscape being able to create terrain that does boost defense. But i'll think about it! Yeah! he's also the only nuclear mon where its pre evo does not have a nuclear form. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
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Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
it should be right behind hinata and kaito, the two "glass windows" on each side. If you mean kubfu in general, you get it for the pokedex completion quest in agate city (sorry i forgot to mention) -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
I believe there has been a report that the mining mod wasn't working. But i'm generally not up to date with mod compatibility, will need to look into this some time. After you beat Sabrina you should get an invitation in front of the grand hall in opal ward that leads you to tsukinami village. you will need to beat the people in the temple to get past them, there are two rooms, each for the urshifu combat style. I will add it to the docs as well! I will need to add some more codes to the ai, definitely. it's more like they don't recognize the abilities, but i will take a look at the ai what i can improve. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
nop :) I have a sound type mod planned, but these mods have priority before i start a rather big project -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
~ New Version is online! ~ Quick Charge now gives +4 Priority on first turn Ceaseless Edge, Stone Axe, and Chilly Reception should work now Redo of Excel file (more clear, hopefully) Most Gen 9 things are now implemented (removed the experimental version) All Pokemon can be encountered (Except for some WIP Events) Slight adjustments to trainer teams over time A tiny "Teaser" for an upcoming mod I'm working on (third one...), that also will be implemented in this mod Moves and Abilities that do not work as of now: Revival Blessing Commander Protosynthesis / Quark Drive Zero to Hero Supreme Overlord Opportunist Cud Chew Even though it has a larger download size, I recommend to fully download the mod once instead of using the patch this time. -
Pokemon Radiation Reborn (Uranium Mod, EPISODE 19.16)
Fervis replied to Fervis's topic in The Mod Market
it ain't be there any longer!