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Fervis

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  1. AH! that was the one i forgot to not down! Yeah i can do that! you said that its just the pokemon that are not properly randomizing right? edit: i just looked into the scripts and i think the randomizer should already work. You update the mod either by fullly downloading the folder again or by downloading the patch ( both are regularly updated). if you use the patch, just drag and drop everything thats inside into your game folder and accept replace.
  2. New Update ~ Xenomite Line can now learn Fallout Urshifu Dyna Stones can be collected in Agate Circus for the time being (in the area with the clown that gives you vulpix) Fixed a Galarian Feather issue Caustic Breath Effect fixed (had Steel Beam as Effect) Additional Terrain effects for Gen 8 Abilities (+Uraniums): Propeller Tail: Doubles Speed on Water Surface / Underwater Gulp Missile: Always has Pikachu on Electric Terrain / Factory Field and Arrokuda on Water / Underwater Transistor ability boosted on Electric / Factory Field Dragons Maw boosted on Dragon's Den Infuriate sharply raises Attack on Ashen Beach when triggered Punk Rock and Infuriate count to Big Top higher roll Sand Spit lowers Accuracy when triggered on Desert Field / Ashen Beach Cotton Down harshly lowers Speed on Grassy Terrain when triggered Rebuild (Gargryphs Ability) Heals for 1/4 on Rocky Terrain / in Cave Mirror Armor raises Sp.Def and Def on Fairy Taile upon switching in Mirror Armor and Ice Scales raises Evasion by +2 on Mirror Field and Burning Field activates Steam Engine
  3. Yes, I changed some moves for Pokemon that might be a bit powerful for early game (some uranium mons could learn earthquake in their lvl 20s i believe...)
  4. Okay i found the issue and tested it. Update will be up shortly (~20 mins) I added some additional effects of gen 8 abilities based on terrain, I will add more and summarize them in the next update!
  5. I actually didn't try to launch the game aftet the changes, so sorry for that... I'll look at it and bring up a new update soon
  6. It slipped my mind, sorry! Updated as of this post with above mentioned things (also Eiscues Iceface will reset after battle, when fainted etc.) I didnt add their Mega stones with this update, but I can do that with the next one!
  7. I had a similar occasion on a run in original rreborn, where my eelektross lost its gem after switch in. This doesn't mean its not mod related though! How often do you switch until you realized it disappeared? and by any chance, did you know what move was used on slowbro after it was switched in?
  8. These audio files are other are addditions mostly for the new Pokemon cries. If you open the patch It should look like this: These are the important things if you didn't download the whole game. The easiest thing to do is you select the whole folders and then just drag and drop it into the main folder of your game! You will get asked to replace files and accept! You don''t have to drag and drop every sub-folder, as the sub folders will be automatically replaced with the main folder of them too.
  9. Wow, been a lot going on here! I will bring up and update tomorrow with some of the mentioned things below: Cinderace, Rillaboom, Inteleon Dynamax Icons Sprites will be added Gengarite G will be obtainable in the Hidden backroom of Coreys Gym Rusted Sword / Shield will be un-knock-offable Dyna Urshifu forms are already impllemented, but i intend to make a special event for their stones later. you can debug them for now however (Urshifite X for Dark Form, Urshifite Y for Water form) Behemoth Blade / Bash are still an issue as I still try to work out how to implement it Other things thaat were netioned above: I actually so no difference in the icon sprites :o Both this menu and ingame menus use the same icon sprite by default, does anyone else have a simiilar issue? You can go into the Scripts folder -> Pokebattle_battler and search for '# physical contact'. You'll find this part and there you just change the ATK and SPATK value from 1 to 2. I'm kind of limited with my upload volume so another different download for this would be too much ._. If you have a save from before the mod, just start the game from the original game folder! You can have multiple Game folder, and if you start from a different one without the mod then you can play the original game without worries! (But only if your save file does not have modded things in it) You also have to change/ rename the game file you want to use in :C/User/SavedGames/Pokemon Reborn (thats the default save location) There shouldn't be any mod-related changes to her. You will need the usual Oddish Weed (found in Aventurine Woods) and give it to her to trigger the event. I take recommendations or suggestions for moves and related terrain enhancements! Some moves already get a buff by just having a respective type, but I also can add specific ones! There weren't any mod-related changes either so I believe this might be an issue already present in the original game. Maybe I can find something to fix this! Whew! Thanks for your reports!
  10. ~ Another update ~ Seikamater can learn Quiver Dance now (lvl 65) Expanding Force implemented Howl updated to gen 8 (affecting ally) Dragon Dance TM is now obtainable after the 17th badge (revisit Titanias Castle, first room at the end of the corridor, on a table) New Nuclear Altforms -> ~20 Altforms added from Gen 7 and Gen 8 each Updated the Excel file rearding Nuclear Altforms Nuclear Altforms can now learn the moves from the second nuclear Tutor that was added previous update Have a great day / evening / time zone!
  11. if you add the files to your reborn folder by downloading the patch then you overwrite things that may cause problems with other mods. It depends on what other mods you want to use. Modpacks like SWM or Aironfaar's are working (also Interface mods or Audio mods too) but there are some mods that will lead to crashes, like Sandbox mod or similar. Best thing i suggest is to download the whole modded game as a separate folder. you can just start your game from there and try it out!
  12. do you mean like the team icon window? I don't see anything different in particular. Do you have a screenshot? i actually new most of the gen 8 changes (especially the many ability changes) but it always got pushed back due to other things >.> thanks for reminding me! I will put up an update later (next 2-3 hours) with: expandingg force workingg rapid spin update howl update king's shield update Also I relocated the Dragon Dance TM. You will find it within the castle of Titania (first room, on the table at the end of the corridor) after obtaining the 17th badge. It might happen that the TM will not be there when using a game file that already has been fruther than 17th badge. If so you might need to debug the TM. Please report if something of the above changes do not work! Thanks!
  13. :o thanks for thee report! Seems like i overlooked it
  14. :o it does not! I will change that with the next update. As Ultimas said, there are a lot of pokemon you can change into nuclear forms. I willl also add steelix (now that i did its gargantuan too) but it is actually not in game yet .Probably with the next update as well
  15. They won't! both are mods that heavily interfere with the scripts and they would overwrite and corrupt the files when useed together.
  16. Sorry for that! I forgot to remove certain experimental scripts for the fallout field. I put up a new download. For faster download speed, you can also just download this and replace it in the game folder. https://drive.google.com/file/d/1XHY9ihLSeimx_ZVjriBTrgXbM0A5nCal/view?usp=sharing Thanks for the quick report!
  17. A Happy little Update! Hisuian Back Sprites are here! Put more infos into the locations spreadsheet for easier capture Sirfetch'd gets bonus crit when holding Stick Grassy Glide should have prio on Grassy Terrain now Finally: Added Galarian Feather After catching all three birbs you can get yourself the galarian feather, waiting for you in the Grand Hall on the counter of the Market vendor. A permanent usable item which changes formes of the birbs as you see fit (Back and forth possible)! However, keep in mind - When changing formes, the moveset will be reset!
  18. Updates! Some of these are still aa bit WIP, there shouldn't be any problems with them though. Just wanted to get some of them out of my system (hopefully). Grassy Glide should now have prio on grassy field Sirfetch'd gets the Stick Crit bonus now Hisuian Back Sprites are now on Smogon Sprite Project! Now the experimental ones: added more nuclear moves! Although the Tutor is implemented, mons cannot learn them yet, only via debug Tutor is in Tanzan wastes, needs the 13th badge and you need to talk to Neopunk at least once. New Moves: added three new fights (only via debug for now): Indomitable Urayne Sun Goddess Hinata Moon Deity Kaito Urayne will be a Post game fight within the Tanzan depths, rewarding Uralpha when implemented Sun Goddess and Moon Deity will be a double battle, rewarding Aotius and Mutios when implemented If someone is already postgame and wants to try these fights in debug, please report anything related to bugs or difficulty! Especially for Urayne, as i will probably add a Trainer and more pokemon to the team, rather than a single one (just for testing on how strong it is by itself)
  19. I'll be needing more detail i guess, it worked perfectly the times i tried (it was 7AM and 1 PM). I only gave Hisuian Sneasel a Razor Claw to hold and leveled it up (~lv 30). the grassy glide issue will be resolved with the next update! Might give it a shot: go to the folder where your game save is kept (Game.rxdata), it's usually your 'saved games' folder within your /user/ directory in there there should be a Game.dat its for all your configurations like sound volume, screensize etc - delete it and try to start your game. if this works, you might have to resize your game screen and maybe the volume etc.
  20. sadly its not working. You can try to just drag and drop the screenshot into the text box here. Otherwise could you tell me a bit more detailed what exactly happened and in what kind of situation?
  21. Sure i can do that! I will mostly focus on early event descriptions and some less-obvious ones like day-night changes. Applin is inside the bin in the house where you finally catch zorua (the one right from the nightclub) Other mons that were mentioned earlier were: Drizzile ( Dive in Azurine Lake, found inside the houses (all of them) as a normal/ rare encounter Raboot (Tourmaline Desert) , you might need to switch the map by interacting with one of the oasis events. If there are more questions, ask them here! It wil take a while for me to do the Spreadsheet (family things)
  22. If there are files that change only audio or trainertypes there should be no issue at all. And I presume these maps you mention are Post game? (as they have quite a high number) If so, I didn't touch post game yet so there shouldn't be an issue as well. As Hakim said, all Pokemon that have a Hisuian Form you have to change within MultipleForms.rb (and also Galar etc). Cass revamped the Pokemonmultipleforms.rb that most of different-form Pokemon work via MultipleForms.rb
  23. ## New Update! ## Made some adjustments to Trainers that were discussed above (and some others - increased difficulty most likey) Some tweaks to other dynamax forms ( e. g. Grimmsnarl with Tangling Hair) Added Actan and Lanthan - The Tandor siblings of Heatran. Magma Chamber: Lanthans area below Pyrous Mountain, accessable via a hole on 1F when Heatran was catched Cave of Twilight: Home of Actan in Iolia Valley, can be entered from above Lunas gym battle (use the purple crystal) after Heatran was obtained. - As I could not test everything due to not being in postgame, there might be some bugs! Added Galarian Feather: Change the forms of the birb Trio as you want! Keep in mind that the moveset will reset every time they are transformed! The Feather can be obtained in the Grand Hall after catching all 3 birbs (on the counter from the market vendor) Added another thing in Tanzan Depths (only pre-Noel)
  24. It actually does not for me do you have the latest version or are you usingg other mods by chance? i believe you can buy respective items at the dep. store to change their forms, work just like giratinas form swap (adamant crystal and lustrous globe)
  25. Of course! I'm thinking about adding an item which allows you to swap their forms regarding others, i believe they should be all catchable, the excel file contians all their locations!
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