Jump to content

Fervis

Veterans
  • Posts

    499
  • Joined

  • Last visited

  • Days Won

    36

 Content Type 

Profiles

Forums

Events

Reborn Development Blog

Rejuvenation Development Blog

Starlight Divide Devblog

Desolation Dev Blog

Everything posted by Fervis

  1. There shouldn't be one at the circus anymore, I possible forgot to remove them before uploading. You get the new one on Tsukinami village when you beat the fight in the Temple (Access to Tsukinami in front of Grand Hall, triggering an Event.) Could be that the Event only triggeres with all 18 badges obrained, but i believe i did not add that restriction for testing purposes
  2. There shouldn't be any iirc. I actually saw that the moment after I implemented the tutor... I will add a different move :D
  3. Thats very weird. It is working for me though, did you download the whole game or just the patch? Is anyone else having the same issue with picking up the Mega Stone In the Sanctuary?
  4. thanks for the report! Will be fixed with the next update. Edit: here are both maps with the issue fixed. If possible, please try if it works now, replace these in /data folder! ( refresh map by exiting the room once). Map906.rxdata Map907.rxdata
  5. that is a bug. I'll throw in a download. Just drag and Drop this into the /Scripts folder. It's quicker than to download the whole game / patch again. Will be added with the next update to the download links. PokeBattle_MoveEffects.rb I had a conversation with someone trying to play it on mac yesterday. Unfortunately I have no experience in that matter, so they downloaded a Windows simulator or something which worked.
  6. the encounter location for meltan will be removed with the next update ( i didnt look into the data for this whoops)
  7. Yeah Slow Start could be adjusted too. I'm kind of hesitant regarding legendaries though as i don't know how changes would impact the encounters/ quest lines with them (as I STILL did not play through the postgame >.>) I will take a look over other abilities (slowstart included) and see what can be done to have a bit more variety for pokemon with nearly-never used abilities.
  8. Map111.rxdataMap911.rxdata for anyone doing the meltan quest, just replace these maps in the /data folder. I forgot to remove some scripts when entering doors in post-restore reborn (I only tested pre-restore so the issue didnt occur) The issue will be fixed with the next update.
  9. dang, i fix that later! tanzan wastes iss the area where you fight the giant steelix (i just call it like that). Its the area where you wake up
  10. Another update ~ Added Meltan Event (finally!) get the rusty box in the magic square puzzle area (after the puzzle was solved, inside a box, it's sparkly) bring it to silph co, help them to beat a Melmetal, and you geet Meltan, The other scientist will need ingredients to craft an item that evolves Meltan, bring the ingredients to him and he will give it to you! New Move Tutor in Neo Peridot (after beating Hardy) Extreme Speed, Sucker Punch, Ice Ball and Megahorn some Move adjustments (I appreciate feedback, I mostly changed moves that are VERY rarely used or flat-out bad): Poison Sting 30 BP Rage 50 BP Arm Thrust 20 BP Bind and Wrap 35 BP Constrict 30 BP and 100% Speed drop Kinesis, Rock Throw and Submission 100% Acc Quash additional Accuracy drop Barrage 25 BP and 100% Acc Slam and Megapunch 90% Acc Megapunch 90 BP Mat Block now Priority +1 Lands Wrath 110 BP Freeze Shock and Ice Burn no charge round on Icy Field Razor wind Flying type and has no charge turn when strong winds are active Abilities: Plus and Minus also boost electric Type moves by 30% at all times
  11. Big Update ~ Some minor fixes like the ones above (Typhlosion can learn Hex by TM, Granpa Tutor Berry fix etc.) Added Kubfu Evolution method! In Azurine Cave (Post Restoration a bit north from Apophyll, on a small Island) You can find an NPC there that struggles with the Techniques of Urshifu to learn If you bring a Kubfu (first party slot) she will give you one of the scrolls needed to evolve Kubfu (only one! Single-Strike is Dark Type; Rapid-Strike is Water Type) Afterwards, if you show her Urshifu, she will give you the appropriate Dynamax Stone. Added animationss to all new moves (mostly copies from other moves, better than nothing) Added a move Tutor to Neo Peridot: Extreme Speed, Sucker Punch, Ice Ball and Megahorn (post-Hardy) Experimentals (please give opinions wether some of these are OP or bad etc.) Move-Terrain interactions Mountain Gale - Acc 100% on Icy Field Wave Crash - Dmg boost x2 on Water Surface, x1.5 on Murkwater Surface Coaching - Sharply raises stats of partner on Ashen Beach Rising Voltage - Switches Field from Short Circuit to Factory (like Discharge) Steel Beam +Electric type on Short Circuit Meteor Beam +Dark type in Starlight Arena Tar Shot - quadruples damage of the next fire move on Burning Field (instead of double) Snipe Shot + Ice type on Icy Field / + Poison type on Wasteland Triple Axel 100% Acc on Big Top Triple Axel, Skitter Smack, and Body Press x1.2 dmg on Big Top Overdrive - bonus x1.5 dmg on Electric Terrain Drum Beating - bonus x1.5 dmg on Forest Field General Move Adjustments (mostly very unused moves) Poison Sting 30BP Rage 50 BP Arm Thrust 20 BP Bind and Wrap 35 BP Constrict 30 BP and 100% Speed drop Kinesis, Rock Throw and Submission 100% Acc Quash additional Accuracy drop Barrage 25 BP and 100% Acc Slam and Megapunch 90% Acc Megapunch 90 BP Mat Block now Priority +1 Lands Wrath 110 BP Freeze Shock and Ice Burn no charge round on Icy Field Abilities: Plus and Minus also boost electric Type moves by 30% at all times Tell me what you think about it and please, as always, reports are appreciated!
  12. I can add a list it to the docs! It kind of works like camouflage yes Like, Burning Field makes it Fire, Wasteland Poison etc.
  13. probably today or tomorrow, working on it right now :)
  14. Thanks for the report! Look like he demands Lumberries right now, I will change that with the next update!
  15. BIG Update ~ Tsukinami Village (I tried to keep it as original as possible from Uranium, except scripts) : Accessable after obtaining all Badges. Go to Opal ward and trigger an event directly outside the grand hall. Dojo: Fight all disciples and the Master to get a Volchik egg! (now only obtainable by this) Market: buy many general things there, but also -> vendor for all galarian items (rusted sword, shield, reins of unity etc.) Also-also: TM:Dragon Dance and Tm:Baton Pass can be bought by the same vendor rather than being found Museum: Some history from Tandor and the Clans (original from Uranium) Holy Temple: Hinata and Kaito battle -> win and you get Aotius and Mutios! Tsukinami Sanctuary (behind Hinata and Kaito): decide if you want Single Strike (Fight-Dark) or Rapid Strike (Fight-Water) Urshifu (only one!) You will get an item you can use on Kubfu to evolve and you get the respective mega stone! Other things: Caustic Breath fix (finally) Stormbringer ability (Yatagaryu) implemented: like Primordial Sea and Desolate Land, overwrites all other weathers, also boosts electric moves by 50% and stays as long as Yatagaryu is on the field ALL new moves (hisuan, uranium, etc) have at least a simple animation (e.g. Chloroblast = Energy Ball, or Expunge = Venoshock). Will improve them over time. Other other things: Moves and Terrain interactions. Mountain Gale - Acc 100% on Snowy / Icy Field, also +Rock type on Mountain Field Wave Crash - Dmg boost x2 on Water Surface, x1.5 on Murkwateer Surface Coaching - Sharply raises stats of partner on Ashen Beach Rising Voltage - Switches Field from Short Circuit to Factory (like Discharge) Steel Beam +Electric type oon SShort Circuit Meteor Beam - Dmg boost on New World, also +Dark type in Starlight Arena Tar Shot - quadruples damage of the next fire move on Burning Field (instead of double) Snipe Shot + Ice type on Icy Field / + Poison type on Wasteland Triple Axel 100% Acc on Big Top Triple Axel, Skitter Smack, and Body Press x1.2 dmg on Big Top Oveerdrive - bonus x1.5 dmg on Electric Terrain Drum Beating - bonus x1.5 dmg on Forest Field If you find ANY bugs please, as always, report! I appreciate! Next goal will be The three Water Legendaries, Urayne and Meltan. I do not own the added Maps! They are all original to Pokemon Uranium and did only some adjustments for specific Events. Edit: I FORGOT to add the POKECENTER. whoops. Edit edit: Added the Pokemon Center.
  16. I don't think it will. Just use the modpack from Aironfaar or SWM modpack (i dont kknow which one has it) and use the debug! it works perfectly fine and you can debug everything in.
  17. You can edit them withint PokemonItems, jut look at other pokemon coded there and you should know what to do! Generally you allow pokemon there to either learn or not learn specific moves. (Importantly look at the form numbers, H Typhlo would be 1, H. Sneasel form 2 etc.) The H Typlosion one was actually intended, as H Typhlo does not learn eruption in Legends Arceus. But i possibly forgot to remove eruption from Cal's one, as i wasn't sure if I ultimately change it to Hisuian or not. I'll give it another move!
  18. I mostly took their original moveset and added moves that were e.g. not obtainable in legends arceus if i see them fit to the mon. The psycho cut must have been an overlook, i will add it to its learnable tm/moveset with the next update!
  19. New Update ~ Added some missing shiny sprite icons (mentioned above) Galarian Feather fixed Re-designed Basculin and Basculegion due to some some isues with the shown sprite (which i don't know how to fix otherwise), also stats should change according to gender now. White-Striped is now forme 0 (was 2), Red-Striped forme 1 (was 0) and Blue-striped forme 2 (was 1). this means if you use basculegion, i suggest you debug its forme to 0, or catch a new white striped basculin! Additional Terrain effects for Gen 8 Abilities: Propeller Tail: Doubles Speed on Water Surface / Underwater Gulp Missile: Always has Pikachu on Electric Terrain / Factory Field and Arrokuda on Water / Underwater Transistor ability boosted on Electric / Factory Field Dragons Maw boosted on Dragon's Den Punk Rock counts to Big Top higher roll Sand Spit lowers Accuracy when triggered on Desert Field / Ashen Beach Cotton Down harshly lowers Speed on Grassy Terrain when triggered Mirror Armor raises Sp.Def and Def on Fairy Taile upon switching in Mirror Armor and Ice Scales raises Evasion by +2 on Mirror Field and Burning Field activates Steam Engine I'll be looking on some interactions between gen 8 moves and terrains next.
  20. The doc mentions drednaw in ametrine mountain, obtainable via dive.
  21. They share the encounter rate with geodude and binacle via rock smash. I can't find any oother rock-smashable rocks either when looking right now... BUT, it can alsso be found in the apophyll cave via rock smash! so the northern cave of apophyll beach. I'll add it to the document!
  22. I'm working on the randomizer right now! I'll bring up a download later. the only issue right now is that the gen 8 starters cause an error when choosing them while randomizer, the rest is functioning. Sadly i don't know if an already started randomizer run can be adjusted :( If you download this and replace it, then gen 8 mons will be included. However, as i mentioned, randomizer generally changes numbers when starting a new game and using the randomizer password, so its possible you need to restart a new game :( BUT! Maybe you could also try to re-enter randomizer password, though i didn't test it myself. Scripts.zip
  23. Scripts.zip found the issue! unzip this script foolder and replace, that should do it! edit: there will be the same issues for regieleki and regidrago, so if anyone uses these three then download this, otherwise you can skip and wait for the next update.
×
×
  • Create New...