Ahh, ideas. I love them
So, this was a nice idea I got when I made my X-League team, and I'm sure it could be really awesome if it's done right
@ Leftovers
Trait: Victory Star
EVs: 68 HP / 252 Atk / 80 SAtk / 108 Spd
Brave Nature (+Atk, -Spd)
- Role Play
- V-create
- Stored Power
- Overheat
Know that Contrary Spinda? This is the Victini version
Victini uses Role Play on Serperior, then gains Contrary
V-create to boost Def, SDef and Spd with amazing STAB 180 Base Power
Overheat to boost SAtk with great STAB 140 Base Power
Stored Power for awesome power when you've gained boosts by Contrary
Leftovers for HP recovery, which is always useful
@ Light Clay
Trait: Contrary
EVs: 40 HP / 216 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Dragon Pulse
- Reflect
- Light Screen
Semi-defensive Serperior with both Screens for ultimate protection
Leaf Storm to raise SAtk with nice STAB 140 Base Power
Dragon Pulse to hit Dragon types, and other types who don't resist it
Screens for defences
Light Clay, so the screens stay longer
@ Life Orb/Leftovers
Trait: Defiant
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Iron Head
- Sucker Punch
- Stealth Rock
If Victini or Serperior will ever fall, this will be the first one I will send out, unless opponent is Fighting type
Swords Dance to boost attack if necessary
Sucker Punch to be safe from faster opponents
Iron Head against Rock types that would make it hard for Victini to defeat
Stealth Rock when I get the chance to set them up
Life Orb for extra damage, which is necessary if I don't get a chance to boost attack with Swords Dance
Defiant if someone will ever bring out Intimidate users
@ Life Orb
Trait: Reckless
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Fake Out
- Hi Jump Kick
- Wide Guard
- Rock Slide
Standard Mienshao with support
Fake Out to gain a free move for Victini/Serperior
Hi Jump Kick for big damage
Wide Guard to protect the team from moves that would hit all my Pokémon
Rock Slide against Flying and Bug types
Life Orb for extra damage
Reckless to boost Hi Jump Kick
@ Life Orb
Trait: Sheer Force
EVs: 136 HP / 252 Atk / 56 Def / 56 SDef / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Brave Bird
- Crush Claw
- Tailwind
- Rock Slide
Strong attacker with speed boosting support
Brave Bird for strong STAB
Crush Claw with Sheer Force + Life Orb for nice damage
Tailwind to double team's speed if needed
Rock Slide with Sheer Force + Life Orb as well
Life Orb because of Sheer Force, which cancels the recoil from it
@ Life Orb
Trait: Swarm
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Quick Guard
- Iron Head
- Megahorn
- Pursuit
If I will ever have a problem with Trick Room, which is a really, really good move, I'll send out this beast
Quick Guard to protect the team from priority moves
Iron Head for STAB
Megahorn to destroy those who set up Trick Room, which are usually Psychic types
Pursuit if I have a feeling they're gonna switch out Pokémon
Life Orb to secure more OHKOs from this beast
Swarm to boost the already powerful Megahorn when HP is low
I didn't want to use Role Play on my X-League team, because not all leaders do Doubles/Triples
And if they ever suspect me going to use Role Play on Serperior, it's never gonna work, as they WILL find a way to counter it
Tell me what you think about this team, I haven't tried it out, but I will soon
Any suggestions are always appreciated