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FraRPetO

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  1. Does Combusken have Speed boost? When I chose my Starter (Tepig), it got the perfect DW ability and Nature now it's an Emboar, and it's own killing everything in its path with Arm Thrust and Heat Crash
  2. I haven't seen this running for a while, is this stopped? Also, are there gonna be prizes :]
  3. I don't really think there's room for improving as well, but I've always thought Thief was useless, as I have never used it Maybe I should put HP Fire instead of it I don't really know about other servers, but Ursaring is pretty overpowered when used right, I kinda doubt it should be LU
  4. Seing as his Ditto can copy all the stat boosted Pokémon, he doesn't really need other stat boosting moves as he has Choice items to boost the attacks enough, I guess But this set on Weavile owns: Swords Dance Night Slash Low Kick (legendary Pokémon are usually very heavy, so it would be better than Brick Break, except for some) Ice Shard With Focus Sash, it's a really good set
  5. Murkrow with Heat Wave? why not Confuse Ray? It's one of the most annoying combo with Toxic and stalling Also, Sharpedo and Drapion have the same attacks, except for Agility/Aqua Jet x) Give Drapion a bulkier set and Toxic Spikes, maybe?
  6. Dragon Slam Type: Dragon Acc: 90% Pow: 120 PP: 20 Returns to user 1/3 of HP lost by opponent due to this attack (recoil)
  7. I was using Electric type mono team earlier, and used a bulky Coil Eelektross with Drain Punch It's nearly unstoppable [color=#CCCCCC][font=Verdana][size=1]Coil it[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]Eelektross @ Leftovers[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]Trait: Levitate[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]EVs: 252 HP / 74 Atk / 184 SDef[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]Careful Nature[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]- Coil[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]- Drain Punch[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]- ThunderPunch[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]- Dragon Tail[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]Coil when you get the chance, do it twice, then try to keep your HP above 50% at all times to be nearly unkillable[/size][/font][/color] [color=#CCCCCC][font=Verdana][size=1]Drain Punch for recovering HP and to hit Steel types harder than Neutral Electr[/size][/font][/color][color=#CCCCCC][font=Verdana][size=1]ThunderPunch for STAB of course, Wild Charge could be used for more power, but not as great to keeping HP above 50% [/size][/font][/color][color=#CCCCCC][font=Verdana][size=1]Dragon Tail to phaze unwanted opponents while hitting Dragons hard[/size][/font][/color]
  8. Doesn't the stats change when Meloetta changes form?
  9. use Return or Double-Edge on Sawsbuck for great stab
  10. I think we can agree it's a good game, if you've played it But yeah, a bit overrated, I've seen some better RPG games and even better FF games
  11. Tifa = Infernape? Not fitting apart from the Iron Fist lol
  12. Hydro Pump for more power on Starmie, worth it Maybe you need Roost on Xatu, and Magic Bounce Pain Split on that Dusclops could be useful to recover HP
  13. Here's a random UU team which has been working quite well in the tier (at least for now) @ Leftovers Trait: Inner Focus EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SAtk) - Swords Dance - Low Kick - Sucker Punch - Stealth Rock Just a standard set with Low Kick Swords Dance + Sucker Punch great combo Low Kick against heavy Steel or Rock types Stealth Rock to kill opponents more easier @ Life Orb Trait: Synchronize EVs: 172 HP / 84 Def / 252 SAtk Quiet Nature (+SAtk, -Spd) - Trick Room - Psychic - Energy Ball - Thunderbolt This nice Pokémon has a useful ability, that makes your Toxic user get poisoned as well And deals lots of damage with that high SAtk + Life Orb Trick Room as you know it Psychic for a strong STAB Energy Ball for Ground types Thunderbolt against Flying types + Water types @ Choice Band Trait: Swarm EVs: 252 HP / 252 Atk / 4 SDef Brave Nature (+Atk, -Spd) - Double-Edge - Iron Head - Megahorn - Pursuit Big and strong with Choice Band Megahorn everything that doesn't resist Bug Iron Head for other STAB Double-Edge to those who resist both Megahorn and Iron Head Pursuit them Psychic or Ghost types @ Expert Belt Trait: Reckless EVs: 172 HP / 252 Atk / 84 SAtk Brave Nature (+Atk, -Spd) - Flare Blitz - Scald - Wild Charge - Hammer Arm A bit mixed Emboar, really strong with Reckless + Expert Belt Flare Blitz for STAB + Reckless Scald to burn things and damage those weak to Water, good when encountering a random Torkoal Wild Charge for Water types + Reckless + Expert Belt Hammer Arm to slower himself to move first + STAB @ Leftovers Trait: Regenerator EVs: 252 HP / 152 Def / 4 SAtk / 100 SDef Sassy Nature (+SDef, -Spd) - Trick Room - Heal Bell - Ice Beam - Wish Audino owns with Regenerator and Trick Room Heal Bell to cure burns and poisons Ice Beam for random attacking move, covers Dragon/Flying types nicely Wish to heal @ Life Orb Trait: Sheer Force EVs: 252 HP / 252 Atk / 4 SDef Brave Nature (+Atk, -Spd) - Outrage - Fire Punch - Rock Slide - ThunderPunch Cool Druddigon with Sheer Force is strong Outrage for strong STAB Fire Punch for Steel types, strong with Sheer Force + Life Orb Rock Slide against Fire types, gets boosted with Sheer Force ThunderPunch against them bulky Water types + Sheer Force Just a pretty ordinary team for me, thought I'd want to share it for fun
  14. Lots of Thunder Waves, I'd hate to face it
  15. can't find Jasper on Reborn game :( help

    1. Amethyst

      Amethyst

      It's where you got cut. o.o North of west Peridot

    2. FraRPetO

      FraRPetO

      i thought it was a person lol wtf

  16. Trick Room Beast Bouffalant @ Choice Band/Life Orb/Leftovers Trait: Reckless EVs: 252 HP / 252 Atk / 4 Def Brave Nature - Head Charge - Superpower - Wild Charge - Earthquake/Payback To reach Bouffalant's potential, put it in a Trick Room team and use this set to deal lots of damage against everything Head Charge is for main STAB which is boosted by Reckless Superpower to kill Steel types that switches in and expect to wall this buffalo Wild Charge for Water and Flying types. good against Jellicent Earthquake against Steel or Rock types as well, if you don't want the attack drop from Superpower, or Payback to deal nice damage against Ghost types
  17. why should i ask you anything?
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