Hello, I just wanted to know what people think about my league team:
This team is all about power, no wallers, but bulky sweepers (except a few)
@ Lum Berry
Trait: Contrary
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Leech Seed
- Hidden Power [ice]
- Gastro Acid
Serperior is very good with Contrary, and because I wanted a grass type that could do well in singles, I chose this magnificent pokemon
Leaf Storm is to destroy pokemon, with Contrary, it makes it even more powerful everytime.
Hidden Power ICE, as I don't have a single Ice type move on the team
Leech Seed to restore HP when necessary, and Gastro Acid to nullify abilities that can be a threat to this team
@ Leftovers
Trait: Sheer Force
EVs: 160 HP / 252 Atk / 96 SDef
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Waterfall
- Rock Slide
- Aqua Jet
Feraligatr is a monster after a Swords Dance, it destroys nearly everything with Waterfall
Rock Slide to hit multiple opponents, and Aqua Jet to finish off faster opponents
Sheer Force will boost the moves
This one works very well in Trick Room, as I'm free to change items and EVs, I can always adjust them
(625) @Trait: Inner Focus
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Iron Head
- Sucker Punch
- Brick Break
Bisharp has proven to be a fantastic physical attacker during the league
For example using Sucker Punch on Charlotte's scarfed Typhlosion
Swords Dance to boost attack (obviously), then it gets super high stat and ready to sweep
Iron Head for STAB with chance of making opponent flinch
Sucker Punch against faster opponents
Brick Break to break Reflect and Light Screen when the opponent uses it
Inner Focus when I think the opponent is gonna use flinching moves, such as Rock Slide
Defiant otherwise
@ Life Orb
Trait: Magic Guard
EVs: 172 HP / 56 Def / 252 SAtk / 28 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psychic
- Shadow Ball
- Focus Blast
Reuniclus will set up Trick Room and sweep
Psychic for strong STAB sweeping
Shadow Ball against those that resist both Psychic and Focus Blast
Focus Blast against steel types
@ Flame Orb
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Brave Nature (+Atk, -Spd)
- Bulk Up
- Drain Punch
- Rock Slide
- Mach Punch
This one is a beast, with multiple awesome abilities, such as Sheer Force and Iron Fist, It powers up the moves when Flame Orb isn't wanted
Bulk Up to be much bulkier and stronger
Drain Punch to restore HP and hit them hard
Rock Slide against flying types
Mach Punch for priority
@ Life Orb
Trait: Flash Fire
EVs: 252 HP / 4 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Heat Wave
- Shadow Ball
- Energy Ball
This one will set up OR make it normal depending on the opponent
Heat Wave to hit them all and hard, almost guaranteed KOs
Shadow Ball for another STAB
Energy Ball against water and ground types
There's not very much descriptions, as I don't want to spend lots of time for this.