Hmmm.. After beating League, X-League was going to start eventually
And now it has started, and I've made the team for it
Here goes the team
I named the Pokémon that relate to old Kingdoms and some
@ Light Clay
Trait: Contrary
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Leaf Storm
- Dragon Pulse
- Reflect
- Light Screen
Egypt
It can really be good attacking and supporting the team with Screens as it's very fast
Leaf Storm for STAB and SAtk boost
Dragon Pulse against Dragons and those who resist Grass
Reflect and Light Screen to boost team's defences
@ Life Orb
Trait: Sheer Force
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Outrage
- Fire Punch
- Rock Slide
- ThunderPunch
Assyria
The dragon powerhouse of the team, resist lots of types
Outrage for maximum STAB Dragon type damage
Fire Punch against Steel types + Sheer Force
Rock Slide to hit multiple opponents + Sheer Force
ThunderPunch against Water types + Sheer Force
@ Leftovers
Trait: Defiant
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Dual Chop
- Sucker Punch
- Stealth Rock
Babylon
This is a reliable Sucker Puncher and with good defence, it's awesome
Swords Dance to boost Attack
Dual Chop against Dragons, with the upper hand resisting Dragon types
Sucker Punch for priority + STAB
Stealth Rock so I can take down opponents slightly easier
@ Life Orb/Leftovers
Trait: Magic Guard
EVs: 172 HP / 80 Def / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psychic
- Energy Ball
- Focus Blast
Eva
Having a good typing and good bulk to set up Trick Room, it can deal lots of damage too
Psychic against Poison and Fighting types mainly
Energy Ball against Rock, Ground and Water types
Focus Blast for Dark and Steel types
@ Choice Band/Leftovers
Trait: Reckless
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature (+Atk, -Spd)
- Head Charge
- Superpower
- Wild Charge
- Payback
Lucifer
The beast of the team, having only one weakness and one immunity
Head Charge dealing lots of damage with STAB + Reckless
Superpower against Steel and Rock types
Wild Charge against Water and Flying types + Reckless
Payback being good for its slow speed, good against Psychic and Ghost types
@ Leftovers/Life Orb
Trait: Shadow Tag
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Heat Wave
- Shadow Ball
- Memento
Morning Star
Having enough bulk, but not a great defensive typing to set up Trick Room
And deals lots of damage
Trick Room to set up
Heat Wave to hit multiple opponents + STAB
Shadow Ball for STAB and good against Ghost + Psychic types
Memento to troll Legendary Pokémon the leaders are gonna have
@ Choice Band/Leftovers
Trait: Swarm
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Swords Dance
- Iron Head
- Megahorn
- Pursuit
Alexander
This awesome one beast army deals so much damage, it's unbelievable
Swords Dance useful with a defensive set
Iron Head for STAB
Megahorn to deal insanely wicked damage
Pursuit to deal with fleeing opponents
The reason I didn't choose a Legendary Pokémon, is for challenge and because I'm not really familiar with them
And these are really good, so why not?
Being able to change items + EVs can make this team more varied