Destruction = Solution
Hello.
It's been a while since I made RMT, so I made a team yesterday and decided to post it here just to earn a few rupees and share the team.
I don't play much of OU, but I know a few who gladly use my teams.
@ Leftovers
Ability: Torrent
EVs: 240 HP / 252 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Scald
- Roar
- Defog
I needed a Water type Pokémon that could set up Stealth Rock and burn things with Scald, so I included Empoleon.
Roar to phaze out opponents who try to set up, Defog to remove hazards.
@ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
IVs: 29 HP
- Protect
- Poison Jab
- Earthquake
- Megahorn
I wanted a fast and strong Pokémon that could hit Fairies well, so I chose Scolipede.
Poison Jab hits Fairies hard and Earthquake for coverage.
Protect lets it boost enough speed to outspeed anything unscarfed and Megahorn for a very strong STAB move.
@ Leftovers
Ability: Unaware
EVs: 216 HP / 252 Def / 32 SpD / 8 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Heal Bell
- Thunder Wave
- Wish
The team had a weakness to Dragon Dance users, so I put Unaware Clefable with T-Wave just to stop them.
It also resists Fighting type moves that Empoleon is weak to.
Moonblast helps dealing some damage and has a small chance of decreasing SAtk.
Wish and Heal Bell for healing the team.
@ Life Orb
Ability: Defiant
EVs: 44 Atk / 212 SpA / 252 Spe
Hasty Nature
- Thunderbolt
- Superpower
- Knock Off
- Hidden Power [ice]
I fell in love with this Thundurus set because it surprises alot of people with these physical moves.
Defiant on Defog can make it very deadly, outspeeds Gengar and Lati@s.
Thunderbolt/HP Ice are good coverage.
Knock Off is the must-have move in gen 6, removes Chansey's Eviolite.
Superpower for those weak to it.
@ No Item
Ability: Gale Wings
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Swords Dance
- Acrobatics
- Roost
- Flare Blitz
Talonflame is a deadly Pokémon, especially after a Swords Dance.
No item to take Knock Off easier and Acrobatics.
Roost to remain alive, Flare Blitz because the team desperately needs a Fire type move.
@ Alakazite
Ability: Magic Guard
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Substitute
- Focus Blast
Mega Alakazam is pretty fast and has Trace, so I wanted to use it.
Psychic for consistent high damage. Shadow Ball vs other Psychic types.
Substitute stops Bisharp's Sucker Punch and is generally very useful.
Focus Blast vs Dark and Steel types.
I hope you like the team, give feedback if you want.
Enjoy!