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FraRPetO

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Everything posted by FraRPetO

  1. The beginning of time here
  2. Might main Charizard again after this buff. Yoshi is good but Charizard buffs look nice.
  3. I'd be the happiest gamer in the world if Nintendo decides to release Tetris Attack! on Virtual Console.

    1. Show previous comments  3 more
    2. dead account

      dead account

      Just reload the page after you get the error. It'll take you to the image anyway.

    3. Tomas Elliot

      Tomas Elliot

      No it won't. It works for you because you have it saved in your cookies after seeing it on the site, but for the rest of us...

    4. dead account

      dead account

      What are you talking about? I've never seen that image before that link was posted. I rarely, if ever, visit that site. I have no clue why refreshing fixes it for me.

  4. This is the link for the icons: http://www.serebii.net/battletrozei/pokemon.shtml
  5. This felt good, except he forfeit instead of letting me sweep ^^: http://replay.pokemonshowdown.com/ou-335288693
  6. Here's the most recent replay: http://replay.pokemonshowdown.com/ou-334743461 Was fun.
  7. Welcome to my latest OU team! Recently, I've been doing alot of battling in the OU ladder and reached further than I expected. I discovered that Chesnaught and Empoleon is actually a pretty good combo. So here's how it goes. @ Choice Scarf Ability: Intimidate EVs: 252 Atk / 4 Def / 252 Spe Jolly Nature - Earthquake - Stone Edge - U-turn - Knock Off I have no certain lead, so I put Landorus-Therian first so it can either scout with U-turn or make the opponent think it's one of these bulky Rocky Helmet users. I like this Pokémon on this team because it can switch in to many threats and threaten them with Choice Scarf. Earthquake and Stone Edge covers many dangerous Pokémon such as Charizard Y, Talonflame and common Steel types. Knock Off is always useful as it removes the opponent's item. Good against Gengar, mostly. @ Leftovers Ability: Bulletproof EVs: 252 HP / 4 Atk / 252 Def Impish Nature - Spikes - Drain Punch - Leech Seed - Spiky Shield Chesnaught is a very good Pokémon in this tier even though it's an UU tier Pokémon, as it covers very common Ground type Pokémon that my team would not appreciate if not for Chesnaught. I decided to go max defense with lots of recovery options and having the ability to set up hazards because they deal heavy damage over time during battles. Drain Punch is very good against Bisharp and Weavile, especially since Weavile can't OHKO it. Leech Seed and Spiky Shield combo gives me the ability to force the opponent to switch Pokémon around, which is useful with Hazards I usually attempt to set up. @ Leftovers Ability: Torrent EVs: 236 HP / 4 Def / 252 SpD / 16 Spe Calm Nature IVs: 0 Atk - Stealth Rock - Scald - Roar - Defog Empoleon can deal with annoying Fairy types. 'Nuff said. Stealth Rock is useful because Fire types are dangerous and removes the occasional Focus Sash, When a Clefable is about to set up with Calm Mind, Empoleon ROARS. It helps when Stealth Rocks are up, too. Defog is there because I wouldn't want too many hazards on my side. @ Lum Berry Ability: Technician EVs: 72 HP / 252 Atk / 4 SpD / 180 Spe Adamant Nature - Swords Dance - Bug Bite - Superpower - Bullet Punch I figured that I needed some offense on the team, so Scizor came to mind because it can set up and threaten alot of Pokémon. Bug Bite is stronger than U-turn, so that was the best option. The opposing team usually thinks it's Choice Banded because it doesn't recover HP with Leftovers or doesn't Mega Evolve, which is good. I chose Lum Berry because Rotom-Wash is usually trying to burn things. The Speed EVs also makes it outspeed Rotom-Wash if it has 8 Speed EVs max. Superpower will hurt the Steel types that would otherwise tank hits which us not what I want after I set up with Swords Dance. Bullet Punch will finish off many Pokémon if Spikes and Stealth Rock are up, which is usually my target. It being a priority move is also very handy. @ Life Orb Ability: Magic Guard EVs: 252 HP / 252 SpA / 4 SpD Modest Nature IVs: 0 Atk - Moonblast - Fire Blast - Soft-Boiled - Ice Beam Clefable is OP. Magic Guard is a very good Ability because it would not suffer from all these annoying Mega Sableye that has the potential to make it hard for the team to stand. Many expect a bulky Clefable, but this one will punch you in the sack. Max SAtk Modest Life Orb is the way to go. Moonblast will destroy Dragon types and many Dark types. It's also pretty strong with Life Orb, even when it's neutral damage. Fire Blast is chosen because it needs to OHKO the Steel types that would try to switch in. Ice Beam is used because I prefer to be able to OHKO Landorus and Garchomp leads. Also hits strong Pokémon like Serperior and bulky ones like Hippowdon. Soft-Boiled because Clefable wants to be alive most of the time. @ Ampharosite Ability: Static Shiny: Yes EVs: 248 HP / 28 SpA / 232 SpD Calm Nature IVs: 0 Atk - Volt Switch - Dragon Pulse - Sleep Talk - Rest Mega Ampharos is fabulous so why not use it? Sleep Talk and Rest is a pretty good combo because I like to make the opponent guess. When it sleeps, they take risks such as bringing in Garchomp and Dragon Pulse is nice when you've drifted off. Volt Switch makes it also pretty good with Sleep Talk because it's always nice to deal damage while switching out. I chose this Mega because I thought I would prefer a bulky Electric type instead of an offensive one. I hope you like this RMT. Feel free to comment and upvote.
  8. tfw when your GameCube can't read discs anymore...

    1. Etesian

      Etesian

      You could try emulation

  9. http://replay.pokemonshowdown.com/ou-331201765 One of my longest battles in ladder, feels good to beat stall teams
  10. This is why Escavalier is the best. http://replay.pokemonshowdown.com/ou-328329791
  11. Another Escavalier moment. http://replay.pokemonshowdown.com/ou-326174454
  12. Escavalier is a beast. http://replay.pokemonshowdown.com/ou-325914254
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