Jump to content

Wavesteel

Veterans
  • Posts

    42
  • Joined

  • Last visited

Reputation

1 Neutral

Recent Profile Visitors

1107 profile views
  1. Alright, so i remember there was this girl at the Docks of Blackview City who wanted a Sawsbuck (or was it Gogoat?), i kinda postponed the quest while i played the rest of the episode, so I don't really remember, but where can I catch this Sawsbuck (or whatever she wanted)? Also for Caz, just wanted to say I really enjoyed the episode, especially the choices and different endings. Even though I didn't get the 'perfect' ending, I am still satisfied with the ending I got as I feel it really fits with the darker tone the story seems to be getting. One small question for the future, should we expect a Mega Ring anytime soon or will it be post-game? Just wondering if I should start training up potential mega candidates or wait till I have more options. I also like how we are getting access to competitive items like AV (AV Tangrowth is a lord js) and Leftovers albeit at a decently high price.
  2. Just wondering, is there any way to get back to an earlier save to try and get a different ending?
  3. Yeah i redownloaded, the dentist thing is fixed. Found one other interesting thing, one trainer in the Mystic Mansion has a Floette and for some reason whenever I try to attack it with any of my mons (I tried switching) I get the "The [Attack name] was blocked by the kicked-up mat" message, which is the message from Mat Block if I am not mistaken. I basically can't touch it, which is slightly game-breaking. UPDATE: I reloaded and tried the fight again, didn't happen this time. The trainer was the first on the second floor who says something about sssssssunglasses.
  4. Finally got round to playing Episode 2, enjoying it so far. Two bugs I encountered though: 1. I can just walk over the Dentist's office as if it is a normal floor tile. 2. The move Tutor which is supposed to be free can be used when I don't have any Heart Scales, but when I do have them she does take them after teaching a mon a move.
  5. Oh yeah on the subject of setup mons, Shell Smash Minior and SD Mimikyu are both pretty good. Minior in its first form has the bulk to take a hit and set up a shell smash, white herb can take away the debuffs and make acrobatics better. Acrobatics +EdgeQuake is great coverage. Sash is another option. Mimikyu is basically guaranteed to get off a free SD because of its ability, Fairy/Ghost is a great offensive combination and it has Shadow Sneak too, a pretty good late game cleaner. Also Sash sounds pretty troll, to take a guaranteed two hits. Overall this meta is very interesting, after the dust settles the meta will become more clear (and probably less offensive), but I'm having fun for now (even though I refuse to use Pheromosa, Aegislash and Genesect, which might be a slight handicap).
  6. Let's see, Pheromosa, Aegislash and Genesect are probably going straight (back) to Ubers. For things that I like using: Celesteela, a SpDef set with Leech Seed, Protect, Flamethrower and Heavy Slam is amazing at checking well a lot of things, it's like Skarmory but with better Spdef and less Def and no roost, but Leech Seed is pretty good. Flamethrower hits things like Ferro and Scizor while Heavy Slam destroys Fairies. [OU] Alolan Marowak, this thing actually surprised me, but with Lightning Rod it checks all electrics so well because it resists all their coverage options, it can also check things like Scizor and Pheromosa and with an Adamant nature, 252 EV's and Thick Club it hits like a truck. Fire, Ghost, Ground is only resisted by Hydreigon so it is actually pretty hard to switch in to. [Won't be OU, but is definitely viable in OU] Tapu Bulu, whether it is CB or LO SD, this thing hits like a truck and there are pretty much no entirely safe switchings aside from Defensive Skarmory (which still takes a ton from Banded Superpower), Grassy Terrain is also pretty nice for things like SubCM Raikou and ZardX, it takes away their EQ weakness and the recovery can help to set up on things. [OU for sure]
  7. SpDef Celesteela with Leech Seed, Protect, Flamethrower and Heavy Slam is a god, checks so many things. It looks really cool too, by far my favorite.
  8. Seems to be a trend here about not failing classes, I'd have to follow this trend. It would be something like 'When you get to University, stop thinking about what you don't want and start being realistic, learn to study'.
  9. Are we talking about theoretical combinations or about existing mons. I'll just assume the former. Let's see, Ghost/Fighting would be amazing offensively (defensively it's not bad either, just nothing special). I really like Ice, sadly it's garbage defensively, however it's good offensively, Ice/Electric is amazing offensive coverage (BoltBeam is pretty popular), I would like to see a good offensive Ice/Electric type mon someday. I also really like Dark, Dark/Dragon is pretty good offensively (see Hydreigon) and still packs some nice resists, just avoid Fairies like the plague. Let's see, Defensively Ghost/Steel is pretty good as demonstrated by Aegislash, a Ghost/Steel type with Levitate would be amazing (and probably Ubers if it has half-decent stats). Dragon/Steel would be strong defensively as well (offensively it would be hard-walled by steel types barring coverage, Earthquake is a pretty common coverage option however, so a potential Steel/Dragon might get it). Normal/Ghost would be amazing as well. Hmm, out of these I would like to see Ice/Electric and Ghost/Fighting the most I think, followed by a new Ghost/Normal and maybe something with Dark. Ooh, a better Poison/Dark would be cool (Drapion has some issues).
  10. Gonna get a Rowlet, name it Robin Hood or Takumi or something, then box it when I can catch the mons I want.
  11. Yeah Mantine is gonna be a top-tier Defogger in OU now. Dodrio might replace Talonflame as an offensive bird too.
  12. I didn't read the 'officially released' part, I apologize for my earlier post then, but it seems it has already been deleted. Anyway as far as officially released mons go, I like Alolan Sandslash since Sandslash was one of my favorite 1st gen pokemon (along with mons like Cloyster and Clefable, come to think of it I think I liked spikes as a kid or something, because my favorite 2nd gen is Tyranitar) and Ice is my favorite type. I do like Alolan Ninetales as well, I just wonder if Hail got a buff that boosts Ice-type moves, otherwise it's kinda inferior to normal Ninetales. I also like Salandit (its evo hasn't been officially announced yet right?) design-wise and the Corrosion ability is pretty cool, even though it is probably worse in practice than on paper, but I like abilities like these because they create interesting niches for pokemon which is important with the amount of pokemon there currently are (and there will be more in future generations). I also think Wishiwashi's Schooling form was pretty well done, so that one is cool. Oh and Alolan Marowak, I liked the original Marowak as well and this is an interesting typing and pretty cool design.
×
×
  • Create New...