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I started fiddling around with Unreal Engine 4 and so far I like it more than Unity. However, I do see where people compare the two by saying that UE4 has a really large learning curve, because C++ and Blueprints, also with the added fact that once you start selling your product you have to pay Epic Games 5% of your quarterly gross revenue per product after you make your first three grand. Which... isn't THAT big of a deal, given that UE4 is now free.
Unreal’s documentation is stellar, very well written with great explanations and screenshots. While Unity’s docs are also great, they have some room to improve. Also Unreal has Visual C++ Scripting which... my god is it the best thing ever. So far though, I've just been wanting to find a 3D program that I can just pick up and learn as time goes by, and this feels far superior to Unity it's not even funny. Albeit the learning curve is steep for people who don't know C++ or aren't familiar with euclidean space editors.