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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Everything posted by DerxwnaKapsyla
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As you can see, I don't have debug mode on at all; walking behind that statue allowed me to walk onto the walls.
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Of the EV grinding rooms, the Speed one is missing the Healing and PC machines
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I think this is the wrong kind of "hair clip"
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Speaking of what shore that event is on
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Within Terajuma Jungle, when escorting the Roggenrolla, if you talk to it on any map but the ones you're supposed to take it on, you get a game crashing bug
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So, apparently, most of the bugs I had in my video were from an older build. I'm... not really sure how, since I know i patched it, but I digress. There's a few small things remaining. This log has no confirmation box This log's confirmation box pops up in the wrong corner
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I'm going to try and record a comprehensive video for Kakori Gym shortly, to point out all the bugs I noticed (since it's probably better to have it all in one place), but I have no idea how to replicate this bug so it's getting an exclusive post: I don't know how exactly it happened, but pushing that log made the sprite go weird, and I was able to just walk on it from where I'm standing and hop between the cliffs. I'm pretty sure this is not the intended method, and if I knew how to recreate it I would mention it. If I figure it out for the video, it'll be there.
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Recorded to show off, it's similar to my earlier reported issue except a bit more extreme
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Tile Permission weirdness
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Prison Riot in Blacksteeple is occurring, Saki is running rampant... and also still in her jail cell. As is everyone else.
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Neved's dialogue kinda repeats itself in a reworded way when he's talking with the person who just arrived; seems kind of odd to have such similar strings of dialogue right back-to-back. Edit: I decided to try approaching from the south, and somehow managed to run right through Saki. Literally right under her. I'm assuming her move route The event itself had set Through to on, and never unset it. Edit: Discovered this when looking through rmxp for something, while the bug itself doesn't affect anything critical it is still a bug: The bookcase next t
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You can cross the northern edge on these tiles onto the layer below
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Pressing escape on the truck transportation choice box defaults to the second option instead of No Thanks. EDIT: You can see the Map Edge in Odd Pass Edit 2: A sign in Goldenwood Forest has no text on it, this is on the second visit to it Edit again: Able to walk on this tile in Wispy Tower
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Is this the thread to report map errors? I'm not sure, but if it is, it's time to enter Derxwna's Tile Nitpick Zone On the agenda today, we have... door frames! Compare the left and right doors, as you can see, the right door's frame isn't complete and it gets cut off by the window. Presumably an easy fix, since the one on the left has a frame. But that's not all! Next up we have... Overlap! As observed here in Chrisolia Hotel, the railing is going above the sprite's head, when it presumably shouldn't be. Probably just a permission fix, but if you ca
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The second build has been uploaded and posted! It's been appended to the first post. Here are the changes it makes: I'll work on getting a mirror up shortly, it's taking a while to sync it.
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Coming in Build 2
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Actually, I was talking about creating an NPC that would allow the player to modify the Pokemon's IVs. We already have the Psychologist from 7th Street in one of the rooms, and it wouldn't be that hard to modify it to let you select natures naturally... Actually that... That gives me an idea for the IV event. I'll look into that later, though. I don't wanna mess with making brand new tutors and if i do i'll just take a page out of @Agastya's book and make a sketch tutor for every pokemon Mystery Egg stuff or other randomized events... maybe? I'll think about i
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Ability Capsules are solid at the vendor who sells Vitamins, which is the left NPC behind the counter below the EV Training Area.
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7th street, I thought I got all of the ones there... Alright, thanks for pointing it out! Edit: So, I checked, and I did have him added to the room, but I forgot to remove his checks like I did the other tutors. He will show up properly in the next build.
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The only reason I haven't included a way to modify IVs is because... I actually don't know how. Wouldn't you believe it, Sandbox Mode actually took the bare minimum effort to make, and requires barely any heavy lifting to do stuff. Unfortunately, modifying IVs on Pokemon would require some sort of way to pull it out of Essentials's Debug Options and bind them to an NPC, but I have no idea how to do that at all. If someone proficiently skilled in RGSS would have an idea of how to do it, I'd absolutely love the assistance in implementing it! As for warps... Maybe? One thing I co
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I would also like to say, if you guys can think of anything else that Sandbox Mode could benefit from, feel free to mention it here. I'll try and look into adding them into later builds if I'm able to!
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The download link has been properly added to the post now, so NOW you can go ahead and enjoy it!
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I'll have the download link up shortly, it's uploading right now and shouldn't take much longer!
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How to access the Sandbox: use the PC in the Grand Hall. Pokemon Reborn: Sandbox Mode What is a sandbox? It's a place that people play in where they can let their creativity and imagination run wild and just do whatever they want. So, lets apply that to video games. A sandbox for a video game is a mode that embraces the openness and creativity of its players, and allows them to play the game however they want. It gives them access to all sorts of tools to allow the player unrestricted control over the gameplay itself. Pokemon Reborn: Sandbox Mode is made with tha
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Happened in PM on Discord, but I still find it worth sharing