Yo Reborn. It's Darv again, and I am gonna try out something interesting in terms of a Reborn run. Although before I do it, I am gonna require a little help from you guys if you're interested in reading a run like this one.
The basic premise of this run was to emulate the crew of the Straw Hat Pirates from the anime One Piece. There will be a couple rules before I do this, that I know I will abide by, but there's some things I still need advice on.
Buuuutttt.....
Basic Rules
- My player character will be named Mary, after the Straw Hat's first ship: the Going Merry. This trainer is the vessel that will carry her crew into the New World.
- Each Pokemon will be named after one of the Straw Hat crew, and must keep that name.
- I must keep my captain (the Pokemon being Luffy) in my party at all times, because a vessel goes astray without its trusty captain. I can bring any other of the five crew members I wish at any time.
- No crew member left behind. Once I obtain a Pokemon by the namesake of its character, it stays on my team for good.
- As long as I have the captain first, there is no particular order I have to obtain the other crew members.
- Each character will be as closely represented by one or more of their anime traits, through Pokemon, whether it be Abilitylock, movelock, or namelock, nature/typelock, and Guidelines for each character will be provided below.
- Oh and all Pokemon will be obtained legitimately
The Crew This is where I need help. Anyone labeled with a question mark, I cannot deduce a good restriction to impose on them, based on their traits:
The Captain - Luffy: The main man, Monkey D. Luffy. He will be determined by a name/species lock. He will be a primate in one way or another. Sadly I am sure y'all know the only monkey Pokemon early in the game.
The Swordsman - Zorro: Any Pokemon with blades on its form, and preferably if it could learn Swords Dance, shall emulate Zorro.
The Cook - "Black Leg" Sanji: Any Pokemon emulating Sanji must learn at least one kick move, and preferably learn no move that would use the hands. Or otherwise use it rarely.
The Sniper - Usopp: This Pokemon must have the Ability of Sniper.
The Doctor - Chopper: Any deer Pokemon will fulfill the role of Chopper
The Navigator - Nami: The navigator Nami must be a Pokemon whose nature must have an influence on the weather, or otherwise must learn a weather TM.
The Archaeologist - Robin?: Robin is the tough one that I can't quite lay a finger on in terms of how to choose a Pokemon to emulate her
The Shipwright - Franky: Our sturdy shipwright must have a heavy armor plating and/or cybernetic origins by nature.
The Musician - Brooke: The jonty skeleton man Brooke must either be a Ghost type of mischevious nature, or become a maker of music/noise.
Well that's all I got for now. If you got any other rules you think I should abide by, or help with the Character Guidelines, feel free to voice an opinion. I would prefer to do this right in the very least.