unsure if these have been reported or are just bugs in my game but:
1. whenever my pokemon gets switched in by the foe's whirlwind (and I'm assuming by roar, too), my pokemon's sprite is invisible until I use a move or switch out (or possibly use an item, haven't tested)
2. AI tends to ignore that grass pokemon are immune to powder moves and will just use them
3. opposing meditite's sprite is too high
4. small capitalization error: on grassy terrain, if I use a move like Flame Burst or it's the end of the turn and everything's getting healed, the text always says "The wild/opposing _" even when it's in the middle of the sentence (e.g. "The grassy terrain healed The wild Seedot"). might happen with other terrains, but I dunno
5. during the hardy fight, the text said he was about to send in [the name of the last pokemon in my party] rather than larvitar (zorua)