shimmer: boosts the evasiveness of the pokemon in sunny weather.. like sand veil..
Ninja'd: all moves become priority +1 for the first 3 turns this pokemon is in battle.. guess who gets this..
flame/frost/toxic/shock blade: when attacked by a blade type move 10% chance for status infliction..
like charmeleon with flameblade using slash has 10% burn possibility..
or.. changes the type of these moves.. kinda like pixilate etc.. but for slashing moves only..
suicidal bomber: on fainting it does 10% hp damage to all the opponents pokemon including inactive ones..
magneto: immunity against steel moves.
Jedi: all moves targeting the opponent have 10% stacked confusion chance including non damaging moves. exceptions are moves that cause a pokemon to switch out.
Jello Shot: causes confusion if the opposing pokemon makes contact.
White Walker: Att, Sp.Att and speed gain a boost for every turn in hail for 3 turns.