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Mimmu

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  1. - Azumarill having Huge Power .. I mean wtf?! Where does the power come from?! It has 2 little sticks as arms! - Garchomp not learning DD - mantine & Gyarados not learning roost - Machamp not having Iron Fists as an ability and not learning Mach Punch - Milotic & especially Rapidash not having a Mega (PEGASUS!! q.q) - Breloom learning Spore - Ninjatom being affected by Spikes, Rocks & Weather (Srsly this thing cant get touchet by a draco meteor but if there's a little sand in the air its dying? And how the hell are ..) - Stealth Rocks affecting flying & levitating Pokemon (.. Rocks on the ground a threat for anything in the air? Or are the rocks levitating as well?) - Unaware (How is this even working? You use 3 SD and this thing is all like "Nah, didn't see it") - With the introduction of Megas and insanely high stats why are Truant and Slow Start still a thing? - Raichu being overall less useful than Pikachu - Normalize not giving a boost - making Purrloin stand up in its 3d sprite.. its just.. look at it ! it was so cute.. q.q
  2. The challenge is definitely something the regular games are lacking. Also storywise regular games don't make any sense with leaders and elite 4 members having less than 6 pokemon despite them being part of the strongest trainers in the region <~< I mean catching 6 pokemon isn't that hard and especially the old members should at least be able to get a sixth member in their party with all the time they had to catch and train one. Another thing that's really infuriating are the evil organizations in the regular games. They just don't make any sense at all! Always telling you where they are next and you as a "new" trainer destroying them without any problems it's just.. It's making me lose faith in everything evil!
  3. Mimmu

    Finding Feebas

    well formchanging for rotom isn't available till ametrine (which is at the end of ep14), isn't it?
  4. oooh don't you guys underestimate archeops ò.ó For a Flying Mono run it is close to being essential since it hits harder than any other flying type without needing to set up. It has a great movepool with Dragon Claw, U-Turn, Crunch and especially Acrobatics and Rock Slide. It outspeeds a lot of opponents and can deal a lot of dmg with u-turn alone even if it is to get away from a threat. And there is no other flying type that will get you this easily through charlottes team. It is a clearly better than aerodactyle (without mega-evolution). .. just sayin, find out for urself :3
  5. nah i still beat it but I was kinda disappointed nothing happened.
  6. tbh giga drain saved me a lot of times and i like the recovery that comes with it. Would I put sleep powder on roserade ML would definitely make more sense though. Ye, tangrowth is not that useful here, Leafeon though will be quite nice with SD. But there's something else I'd like to ask (might be the wrong place, but since u mentioned it..) : I put destiny bond on cacturne to beat arceus but it didn't work (It missed Focus Blast, I used destiny Bond, he killed me, didn't faint afterwards) so is this a 14.1 specific thing?
  7. yanmega, emolga, butterfree, driftlon, archeops, tropius, Swanna, Altaria, Crobat, Mantine, Honchcrow Emolga, noibat and butterfree are early available and are really useful. Lateron switch'em out with Yanmega, Archeops, Crobat & Honchcrow. Staraptor & aerodactyl are available only really late in the game :I
  8. it's the kid you battled at the place where the box tries to block your way and you have to interact repeatedly with the box until it runs away.
  9. Hmm I like your ideas especially with SB, I didn't know I'd be able to get a useful poison move for this team o.o Cacturne is mixed just because i wasn't able to change the nature yet and energy ball is stronger than needle arm. So i was going to get seed bomb and change this thing to a physical one anyway... I was going to get icy wind and surf for this ludicolo but til then I'd have to go with either hydro pump or bubble beam and since it somehow didn't learn hydro pump there's bubble beam. thanks for the help, I might consider switching cradily for exeggutor after radomus.. I won't use leavanny since I just really don't like it.. Lilligant I've used in another playthrough and it wasn't that amazing.. I wanted to be in the team chesnaught because of its typing. fighting types would be nice especially since I'm about to fight Luna.
  10. Yeah Breloom would've been fantastic for this run <~< But spore isn't that good in reborn as they tend to wake up after the first round.. Rotom-Mow won't be available before Samson since you need the Computer in ametrine to change rotoms form.. But it isn't Flying types I'm actually worried about. Ferns Ferrothorn was a huge pain.
  11. ( ty, missed that one ) I'd rather replace cacturne with gogoat than meganium. That Sucker Punch saved me more than once and Gogoat will be awesome to set up Bulk ups with since its really bulky. Meganium would be defensive, I guess .. Screens, bodyslam, petal blizzard.. but I can't see sacrificing cacturne for this
  12. Hey guys, I'm now quite far into this mono run (I'm about to battle Arceus) and I want to change up my Team. Here they are: Torterra Lv. 56 Overgrow Adamant 20/28/25/16/23/6 - Earthquake - Wood Hammer - Crunch - Curse Roserade Lv. 52 Technician Timid 30/0/27/31/24/30 - Giga Drain - Shadow Ball - HP Rock - Toxic Spikes Cacturne Lv. 51 Storm Drain Mild 2/27/22/25/12/22 - Sucker Punch - Energy Ball - Leech Seed - Spiky Shield Gourgeist Lv. 52 Pickup Adamant 15/28/26/19/14/2 - Phantom Force - Seed Bomb - Confuse Ray - Leech Seed Ludicolo Lv. 53 Swift Swim Modest 15/0/19/19/26/27 - Giga Drain - Bubble Beam - Rain Dance - Leech Seed Cradily Lv. 53 Storm Drain Modest 27/16/30/28/30/13 - Giga Drain - Ancient Power - Brine - Confuse Ray Spares: Exeggutor & Parasect So I am actually thinking about putting Gogoat, Meganium, Bellossom/Vileplume and after beating Rhadomus Brigaron into my team. Of course I don't intend to put all of them in, but .. It's going on well actually .. I'm just not happy with this team. So the question is which of these pokemon are worth training and putting into my team? And well.. just put your suggestions and ideas here :3 ♥ Mimmu
  13. you get to that tree from another entrance. just try solving those which can be solved and you'll get the flow. It acutally isn't that complicated just need to start at the right point.
  14. whoops missed that one o.o"
  15. awesome o.o love guardevoir's pose ~
  16. so since you'll be able to get mudkip lateron and froakie.., actually I just don't like it but it is a lot more fragile than totodile so .. Totodile'd be my vote :0
  17. sure a masterball is cool'n stuff but I don't see any point in getting one.. in Reborn there isnt anything worth wasting a masterball on yet (except beldum maybe?) or am I missing something?
  18. hmm i guess since gastly won't be available anymore in ep15 .. ye I would've told u to get frillish instead but well :3
  19. umm I want to throw this in here cuz i've experienced this before with gastly. It's completely useless until lv 25+ cuz it won't learn any special attack and you'd have to stick with lick until lv 19 just to go with night shade so... I'd recommend choosing another starter? :l
  20. so flying is pretty fun. starting with charmander you get a lot of good options throughout the game. (luna will be a pain though)
  21. Mimmu

    Beldum

    i recommend timer balls. they have the highest catch rate after 10 or so rounds which you can use to lower its hp and put it to sleep for example by paras (learns spore at lv 22 & you can catch it at lv 20~)
  22. parasect. Without this ugly bug I would never ever have been able to win against shelly in my grass-mono run~ spore + stab fury cutter :3
  23. Berserk: Dark Status - Users Attack is raised every time an opponent's Pokemon faints. Lasts 3-5 turns. User get's confused after the duration of this attack. Effect won't disappear after switching your Pokemon out. Possession: Ghost 100 BP Special 75 accuracy User is leaving his own body to posess the opponent. User attacks 1st turn and recharge 2nd turn. Lowers opponents Attack, Sp.Attack & Speed. Hits Normal-Type Pokemon. Mind Control: Psychic ??? Special(?) 100 accuracy User takes control of the opponent. Making it hurt itself 2-5 times (similar to confusiondmg but targeting the opponents sp.def.)
  24. clef's magic guard prevents the field dmg
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