EDIT: Ignore this for now. Shion is still third seat, but Nyahiro now takes precedence
Behold, my ability to pump out characters far faster than the plot can accept them manifests itself. Shion won't be doing anything much for now, just sitting here waiting for Katsup to get himself killed~
Lawful Evil Supports are fun teammates
Name: 浅野死音 Asano Shion, ミラクル☆スター Miracle Star Age: 14 Gender: Female Race: Mahou Shoujo Sex: Female Appearance: A short Japanese girl. Light brown hair tied up in a ponytail, brown eyes. Wears a white sailor fuku with a blue ribbon. When using a Magical Stick,blood comes out of her eyes and an emblem appears in her eyes and on her right wrist Personality: A misfortunate young girl, Shion's father has abused her so much that she's a mere shell of who she could be. She always wished to be strong, to be able to fight back against life. When she was granted Magical Power by the Site, that wasn't enough. She sought out others and took their power for her own. It's always clear what she feels, be it fear or anger; she doesn't feel much else Level: 1 EXP: 0 HP: 36 Init: 1d20 Stats:
Constitution: 5
Resistance: 3
Dexterity: 0
Intelligence: 3
Strength: 0
Synergy: 3
Complexity: (This one is complex AF, yay \^^/) Perks: -Misfortunate: Always uses SYN instead of STR for STR checks. Ignores STR penalty for Magical Sticks -Magical Hunter: 2% chance to discover a new Magical Stick at the end of every encounter -Mahou Shoujo: +1SYN per level -Mahou Shoujo (flaw): -1CON per level Equipment:
Name: Magical Stick 「Miracle Star」
Name: Magical Stick 「Silent Warden」
Name: Magical Stick 「Cancer Child」
Actions: 2AP Basic Attack: Magical Stick 「Miracle Star」 - Deal Miracle Star's damage Basic Defense: Magical Stick 「Silent Warden」 - Creates a temporary steel cage, reducing damage by 50% damage after other reductions
Magical Stick 「Cancer Child」: Heal an ally or self for 15% of missing HP. 3 turn cooldown
-Level 2: Increase ally heal to 30% of missing HP
Vengeance: Afflicts Shion with Misfortune, doubling the effects of Misfortunate Magic until the end of her next turn. Allows the activation of multiple "Magical Stick" Actions in one turn. Max sticks used is equal to 1+CON/5 and each stick may only be activated once. If Vengeance is used again next turn, Misfortune's effect increases by 1x (2x on the first usage, 3x for the next, etc)
Slaughter Mark: Take a picture of an enemy for the Slaughter Note. That enemy takes 2 times damage from allies for 1 turn. 8 turn cooldown
Level 2: Reduce cooldown to 7 turns
Inventory:
Slaughter Note
Polaroid Camera
Not all of my characters will be Japanese, I promise