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Flux

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  1. Oh. In that case, let's try to keep it as realistic as we can. We can make exceptions if need be, but I feel like this would make the most sense.
  2. Sure thing, I'll add you to the list. It'll be nice to have you join in on this. Um, can you give me an example of non realistic climates vs. realistic. I don't want to give you an uninformed answer, though it'll probably depend on what the majority of us decide to do anyway.
  3. That's actually pretty spot on a to what I had in mind, so this will be a good start. Well done. Yep. There are more continents than these two. (Though they're bigger than they may look. They're very large masses of land.) These are just where I've started and put the most thought into. There's a snow covered mountainous continent farther north than these two where some more viking-esque humans (and maybe a yeti-like race? What do you all think of that? Armored yetis with weapons?) live. I'm sure we'll add more continents with time as we fill in these ones.
  4. I appreciate the idea, though story will be the focus more towards the end, after we have the world mostly built. I'm also thinking of creating the story with one or two people who will help host via PMs, so as not to spoil anything. It wouldn't be as fun to RP in the world if we all knew the entire story, right? Well, I suppose I can continue it if there's legitimate interest in the people who remain. Towards the end there, I kind of felt like I was forcing you all to finish rather than you participating because you enjoyed it. But again, if enough people want to continue, I guess I can make room for a third RP since I don't plan on hosting this one entirely myself. Added.
  5. I get to play in a soccer game on a soaking wet, muddy field today. ...Yay.

  6. Never knew Gruul was a MTG term... but a quick Google search shows that it is! They can always be renamed if need be... As for artificers, they are in MTG, but they've been around in other areas including D and D as well, so I put them in with my own take on them. At this point they seem likely to be removed as a playable class, though they'll remain in the world as the non-combat version, unless that ends up being changed as well. (Basically just a cooler word for the engineers) Aaaand I'm just going to recap here. So far, we have these people confirmed for interest. (By interest, I mean helping develop the RP at this point. Once this is done, I'll likely repost a revised thread asking about interest in actually RPing.) Hukuna Exlink32 rustytengo Notus Snap Crackle Pop Acquiescence Jory Are there any others?
  7. Well, I have played the game occasionally. It's definitely possible I subconsciously put something in there. What exactly were you thinking of? Edit: Thinking back, MTG has probably had a lot more impact on my vision of fantasy than I had originally thought. There are a few similarities that I see, though I'm still curious as to what stood out to you. On that note, the MTG universe would make a rather interesting place to RP, though I don't know a whole lot about it. (I've only played casually here and there and haven't dug too deep into the lore behind it other than Mirrodin.) But that's a story for another time.
  8. I'm also in favor of making Enyo a recurring character, my reasoning being that it just sounds more interesting. As for the name, that sounds good to me.
  9. That's an interesting idea. If enough people confirm interest, I'll start breaking down everything into categories that we can talk about as a community. (Starting with finalizing races, classes, etc. and moving towards gods and locations). Also, I've edited in a list of the types of magic. Did I miss anything important?
  10. True. I haven't really done anything as far as gods and goddesses yet, so they're open for suggestions. Hmm. Perhaps nature magic could be left uniquely to forest elves? It would make them a bit more unique that way, and would also somewhat solve the issue with mages. What do you think?
  11. I've edited in the other classes with a brief description. I didn't put ranger in, as that's basically what I had planned for hunter. (Unless you think it can work differently. If so, please feel free to share thoughts.) I'll work on that magic list some other time, as I have to leave for a bit now. It's also likely that secondary skills will be cut.
  12. Basically what Hukuna said. It is based around the idea of having faith in a god or gods, and they grant you the power in return. It's generally your healing magic as well as spells to turn away undead and such. I'll work on editing those classes in. I knew there were some obvious ones I forgot, and I'm really kicking myself for forgetting conjuring, Illusion, etc. Especially since I play an Illusionist in your RP. Should I just make a list of "types of magic" then? It would include all the elements I was thinking of as well as the other types. 1. The main elements I had planned are Fire, water, earth, nature (more the life side of the earth, plants, wildlife, etc. while earth is rocks and dirt), wind, ice, and thunder. There is also divine magic, though that is not technically an element and wont be available for a class like wizards and elemental knights, and dark magic, which is not available for PCs at all. 2. It isn't all plains, I just haven't completely decided on everything yet. Hopefully when this is all done, I'll have a very detailed description of all the biomes on the continents. 3. Yes, usually. I believe I said this under the Fallen somewhere, but most are turned mad by it. Those with stronger wills have resisted complete madness, though they are few in number, and their minds are... darker than they used to be and more malicious. However, you won't have to worry about that, as PCs will not become corrupted, nor are the Fallen playable. The Fallen became corrupted because they wanted to, for a chance at power and black magic. It will not simply catch you off guard unless you spent a lot of time there. 4. For the most part, no. The southern continent largely follows the idea that artificing and machinery is the reliable way to go. There will still be mages there, but they are nowhere near as numerous as the northern continent. And don't worry about picking holes. This is going to have a large amount of input from the community, so questions are encouraged. And Notus, you'll have plenty of time to see if it will fit in. This will be a long time coming I think, so no worries.
  13. Well, it was a quick fix, but I edited and hopefully that helped at least a little. Any suggestions for other classes? I just quickly went through a list of basics in my head when writing this up, but it's definitely open to suggestions. As for pet classes, I'd most likely cut Artificers if I had to choose one. They were both there for some flavor involving the "magic continent" and the "machine continent". Like I said, I want this to be good and enjoyable for all involved, so suggestions will be taken. That being said, unless someone speaks for them, we have 1 vote for a pet class being cut. This is basically what I was thinking, hence why I said I may or may not allow them. I'm torn on the issue as well, so I suppose I'll wait for some more feedback before making a final decision.
  14. Well, back on a lighter note, how about we go by... Lars and his crew!
  15. Well, I've put up a new community-ish project in the RP section. Check it out here: http://www.pokemonreborn.com/forum/index.php?showtopic=9610

  16. Lars straightened up quickly. "Whoa now, don't just go by my word!", he said quickly, looking alarmed. "I don't want to be blamed for canceling this if others still want to. We should at least take a vote. I'm fine with whatever though."
  17. And the proposition thread is up. http://www.pokemonreborn.com/forum/index.php?showtopic=9610 Please read the thread (I know, it's soooo long) and indicate your choice, and know that I have no preference either way, so I won't be hurt by any decisions.
  18. Sooooo... I've been bouncing this idea around in my head for a while now, and was wondering if there'd be any interest in it, if you can fit in another RP. It will be a fantasy RP, but I will be asking for a lot of input from any who are interested, even as far as construction of the world itself, since it is nowhere near finished. I want this to be a place that you want to RP in, so it is a community project in a limited sense. I will supply a few basic concepts that I think are good, then ask for feedback on those as well as any new ideas you all may have. So, without further ado, here's what I have so far. The main story will take place on two continents, connected by a small patch of land. (Much like North and South America) There is a large emphasis on magic in this RP, as the world will be in its golden age of thinking, with wizards reigning supreme. I'm thinking that for some extra flavor, warriors and other non magical classes will be less common in this world as of now (as opposed to being the most common classes in other fantasy worlds.) As far as mana goes, I'm thinking their will be different "elements" of mana, some more populous in areas than others, but most will be available everywhere. The northern continent is the hub of magic. It's capital city uses teleportation crystals as means of everyday transport. Wizards, philosophers, Sigilists, and many other intellectuals will come here to use the massive libraries and schools available. The continent is run by the Magistrate Council, stationed at the capital. They are the masters of their element of magic, some of the most powerful mages that walk the land. The western side of the continent is covered by a massive forest, home of the forest elves, with high elves taking place in the cities. In contrast to the north, the southern continent will have a large focus on machinery and artificing. They regularly salvage parts from the Wasteland, a machine graveyard situated on the equator of the world, connecting the two continents, but technically property of the southern half. Power cores are some of the most valuable items for artificers, as they are what power their creations. It is not known how cores were made; they can only be salvaged. Even the greatest minds of the age could not discover how those of the past created them, or where their power comes from. Trams run throughout the cities of the southern continent, due to the refusal to rely on magic by its people. (There is a rivalry of sorts between the two continents, deciding whether magic or machinery is superior.) So, now that I've spat all that random information at you, here are the races I have planned so far. Playable Races Unplayable Races Now, as for classes... I'll make a list, but only explain the ones that I don't think are obvious. Classes I may or may not allow a secondary skill such as: Blacksmithing Enchanting (temporary effect, but can be cast mid battle) Sigilcrafting (permanent effect, but requires time, due to it being a writing/carving skill) Tracking You get the idea... Types of magic I haven't decided on a story yet, and this time around, I'd like to have everything planned in advance. It will make the actual RP more fun for everyone involved, as well as allowing me to reply more quickly, so realize that there will be quite a bit of time before this comes around if there's interest. So, I'd like to know what you all think of this. I know I pretty much just spat a bunch of info at you all, but that's why this is still in the development stages. What do you like? What don't you like? What should be added? Are you interested? Finally... those of you who are members of my RP Aervana, please vote on whether you'd like to pursue this project or continue Aervana. I'd prefer to only run two RPs at a time, especially with these two being so similar. Your votes will mean a lot here, and if you don't want to post it, you can pm me. Thanks! List of those currently involved in the project:
  19. Lars sat up from where he'd been laying in the grass. He considered himself a more laid-back guy, so arguments weren't really his thing. He tended to just let them resolve themselves... "I guess that this situation has been diffused, so let's continue with the Contest we were holding." He frowned as he looked at Kenny, lifting his arms into a shrug. "Sure, I guess. But that whole deal kinda killed the mood, you know?"
  20. Nooo I missed it... My 1 year Reborn anniversary was 6 days ago...

    1. Sheep

      Sheep

      Ah well, congrats for 6 days ago.

  21. Nero's ear was drawn to the group's table as he returned. So they were also going to Raven's Spiral tomorrow, whatever it was. He could simply tag along and they would take him right to it. He took a place against the wall, closer to the table than before. He wanted to learn all that he could about this "Raven's Spiral," and it appeared that Abraham knew of it. "Sir, please tell me this isn't a wizards' school." A school? Was that what it was? He frowned as he mulled the thought over. As a sorcerer, it would be somewhat embarrassing to show up at a school... Still, the potential reward... It was enough that he was still interested. Glicks seemed to know enough about Invisibility, if he could attach it to an object. Nero closed his eyes and folded his arms as he leaned against the wall, appearing uninterested as he tried to learn more.
  22. Done and done. I would normally ask for feedback, but seeing how there are so few of you left, I don't think it will be necessary. For now, just wait until I post that proposition I mentioned earlier. It will be a new thread, not in this OOC. Thanks to those who hung around and had interest... Once I get the proposition thread up, I'll start back on the Awakened as well.
  23. The beast let out a final roar of agony as the knife sunk into its neck. Its body stiffened before crumpling forward towards ground, arms stretched forward. Nash barely had time to get out of the way as the body fell. The ground shook as the weight of the beast hit, before all was still again. The desert was silent, save for the labored breathing of those who had participated in the battle. Just as Roland stepped off of the creature, it's body slowly took flame, burning away into nothingness. Surprisingly, there was no stench as the body burned. Rhea plopped herself down on the sand, the level of danger they had just escaped from finally taking hold on her psyche. She put her head into her hands and was silent. Nash returned his greatsword to his back before making his way toward Roland. "That was... nice work," he said gruffly. "...I don't know what that thing was, but we felled it, and that's an accomplishment of its own. This is an encounter that the bards would sing of for ages, but unfortunately, the only proof we have is our word." He sighed. "Still, I'm just glad to be out of this alive. We'd best get to the city with the daylight we have left. I'd not want to encounter something else like this..." And so the group marched on through the pillars, the events of the day leaving no room for conversation, only a solemn silence until they entered the capital, Sakiiri. End of Chapter 1
  24. ^ That puts a funny picture in my mind. And until Nero figures out his Invisibility... he is the saddest Illusionist.
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