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Noir

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About Noir

  • Rank
    Virtuosic Marauder
  • Birthday April 1

Profile Information

  • Alias
    Jhin of the Opera
  • Gender
    Male
  • Location
    The Virtuoso's Canvas
  • Interests
    Anything related to Art.
    Literary art, reading and writing.
    Music, particularly piano and computerized, non-lyrical pieces.

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  1. Kino and Enma Enma attacks the Onyro, dealing 1d6 + INT(9) damage to it, and marking it with Entente of Malice, which will empower Kino's next attack dealt to it. Kino casts Debilitate onto the Onyro, dealing 3d6 + INT + INT/2 + 2 (3d6 + 15) damage. This consumes Entente of Malice, and causes the Onyro to deal 10% less damage for two turns. Kino and her summons' attacks maintain the debuff, and the debuff can stack up to thrice when used consecutively. 3 turn cooldown.
  2. Kino and Enma Their initially civil, if mostly ominous, introduction to the inn had ended up culminated common deception heard in youkai folktales and even other stories meant to scare and teach children back in the twins' youth. Their company (both spiritual and non-spiritual) aside, the feral host's ravenous remark bore no threat, for Kino and her kin no longer had blood to give, even if her frail, withered body were to be torn apart like rags for her adversaries' leisure. Despite Enma's initial fear, the masked figure and what remained of the demons seemed to scare
  3. Venus His weapon was fully loaded. More than necessary, but well enough -- it paid to be prepared. There was still a wicked irony with the first shot being the last, though, as some would say -- every ending gives way to another new beginning. Venus tilted his masked head to the side like a snake would open eyeing prey; the whimsicality of the gesture was perhaps more akin to a curious child, and he brandished his weapon of choice as he eyed the final movements of the doll that was the hooked corpse. The red glow it emitted reminded him of the backdrop that complemente
  4. Venus Magnificent. Those were the only words that popped into Venus' mind as the hooks around him bloomed and scattered amidst his flurry of petals; no more needed to be said as nearly all adversaries were down except the largest puppet. That said, the show was not over yet: despite the approaching climax; even so, Venus had exhausted his current reserve of tools despite the thrilling work he'd created, and he needed to prepare swiftly before the finale approached. Venus is unable to take any other actions this turn due to Preparation.
  5. Venus (36/65) All was set. The largest of the hookers itself seemed to prepare for the inevitable that was to come -- a minor setback, but it was only natural to resist. There were the faint of heart all over, and this next strike would be one to invigorate them. Venus casts an amplified Artful Flourish against the Giant Hooker, dealing [4d4 + INT (10) + INT/4 x 3(Total 6) + INT (10) +5 + DEX/4 (1) . Total: 4d4 + 32) x 30% damage to it with a guaranteed chance for a critical strike. This attack will trigger the Lotus armed on it, adding a further 50% bonus damage of t
  6. Venus (58/65) Venus casts Curtain against Mini Meathook 2, dealing [2d4 + INT + INT/4 x 2 (Total 4)] x 30% damage (with 30% crit chance for double damage) to it. Mini Meathook 2's attacks have a DEX (5) + SYN/2 (3) + INT/2 (5) = 13% chance of missing Venus for two turns.
  7. Venus (58/65) Venus arms Lotus onto the Giant Hooker. The bomb does nothing this turn, but the next time Venus targets the Giant Hooker, the Lotus will explode, causing Venus' next attack to deal 150% bonus damage to the Giant Hooker and 50% of the attack's damage to all surrounding enemies.
  8. Venus (65/65) Whatever it was that had presented itself before Venus at present, the sight proved intriguing to the artist despite its evident repugnance to the average person; the sight reminded him of a puppet, if a puppet was itself a puppeteer of gory, sanguine hooks that hung like stage props. There was a certain appeal to the presentation, even in the predatory, dull face of the corpse crudely bound to sharp metal -- perhaps his fascination came from the unexpected sighting, let alone the resemblance the situation held to what the artist was quite used to. There
  9. Happy Birthday ๐Ÿ˜„, i hope that you will have a great day ๐Ÿ˜„๐Ÿฐ

  10. Kino (56/98) Enma (68/68) Enma attacks the Red Imp 3 dealing 1d6 + INT(9) damage to it, and marking it with Entente of Malice, which will empower Kino's next attack dealt to it. Kino attacks the same Red Imp 3 with Burial Rites, dealing 2d6 + INT (9) + INT/2 (4) +2 damage to it, and restoring Kino and Enma's health by SYN/2, respectively, triggering Entente of Malice. If Kino's target dies during the turn after being damaged by this ability, Kino restores health equal to the damage this attack dealt to them.
  11. Kino and Enma Familiarity was a double-edged sword; as much as Kino could take a good guess as to what targets she should attack and their potential resistances and capabilities, they too, may also have some preparation toward Kino and her kin. While the Imps seemed meek, Kino's attention was more fixated on the avian that was eyeing the group--was it the bird that made the Inn's ominous name? Part of Kino resisted to attack given that fact, and even Enma felt less eager about the battle even with their numbers. Only the goddess appeared to dare attack it at present, though she see
  12. Kino and Enma The receiving Imps seemed to provide a polite, if not the most warm reception, to the sisters and her band of otherworlders. Kino's dispassionate expression remained on her pale face, though she sensed that her ghost sister was feeling tensed as the Imp mentioned the name of the inn. Vultures were known to the siblings back in their times as nuns, for their were ominous harbingers of death and preyed on the decayed...part of the thin divide that Kino walked on. Enma in particular feared the idea of vultures preying on corpses in the past, for it was their former duty
  13. Venus "Three to one. Very well," Venus said, plainly, deciding to respect the merit of moving together as a group. The startled reactions his colleagues had made at his appearance were a satisfactory consolation, the merest hint of an icy smile creeping up his unseen mouth. "We shall proceed with the initially proposed path, then."
  14. Hey it's been a while! How are you? ๐Ÿ™‚

    1. Noir

      Noir

      Oh, hi. Been a while, quite a while actually.ย Wanna continue this off discord/DMs?ย 

    2. Cool Girl

      Cool Girl

      Sure ๐Ÿ™‚ย I don't remember your discord, but my discord is Cool Girl #6637. You can also talk to me on DMs here if you want. Let's keep in touch! ๐Ÿ™‚ย 

  15. Venus Venus had followed the trio quietly behind them as they ventured deeper into the abandoned warehouse, stopping a short distance away as discussed their next course of action. The warehouse housed a variety of unpleasant scents, the foremost of which he expected to be blood given the rumors of underground organ trade, but he could not make the scent out easily from the other factors that contributed to the stench in the air. As Heidrun appeared to conjure a light well enough to illuminate their path, he thought of the idea that as much as light would illuminate their way, it
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