Skarred for Life
Skarmory (M) @ Leftovers / Rocky Helmet
Trait: Sturdy
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Toxic
- Roost
- Iron Head / Steel Wing / Brave Bird
- Defog / Substitute / Stealth Rock
Pretty straightforward set for Skarmory in 6th gen, same old physical wall, though this time I took a slightly different, more offensive approach. This kit revolves around Toxic-stalling this time around, whittling opponents down to helplessness. Roost is the healing move that Skarmory will enjoy, though caution around slow Ground-types should be taken. The last status move is a toss-up depending on the team's needs; Defog to throw away hazards, Substitute for scouting, status prevention and the like, and Stealth Rock to advance the process of chipping away at enemies, particularly Talonflame and Charizard. (out of those, I prefer Subsitute). Your attack move is a matter of taste. Iron Head is straightforward and reliable. Steel Wing doesn't do as much, and sometimes misses, but a boost in Defense can be a dealbreaker in lengthy stall battles, making it a choice for the lucky. Brave Bird hits the hardest, but will hurt Skarmory...but it can heal the damage off. Finally, you can take Leftovers as a recovery aid, or a Rocky Helmet to further counter physical attacks and surprise opponents on a switch in.