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Noir

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About Noir

  • Rank
    Virtuosic Marauder
  • Birthday April 1

Profile Information

  • Alias
    Jhin of the Opera
  • Gender
    Male
  • Location
    The Virtuoso's Canvas
  • Interests
    Anything related to Art.
    Literary art, reading and writing.
    Music, particularly piano and computerized, non-lyrical pieces.

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  1. Kino (71/97) Enma (55/67) Enma attacks the Gashadokuro, dealing 1d6 + INT(9) damage to it, and marking it with Entente of Malice, which will empower Kino's next attack dealt to it. Kino attacks the same Gashadokuro with Burial Rites, dealing 2d6 + INT (9) + INT/2 (4) +2 damage to it, and restoring Kino and Enma's health by SYN/2, respectively, triggering Entente of Malice. If Kino's target dies during the turn after being damaged by this ability, Kino restores health equal to the damage this attack dealt to them.
  2. Happy Birthday 😄, i hope that you will have a fun day ^^🍰

  3. Kino (61/96) Enma (48/66) The battle seemed to be growing more comfortable as the group as enemies began to fall and the most fearsome of their foes was already somewhat enfeebled. Regardless, it seemed to be preparing another wave of powerful attack, as Kino and Enma swiftly tended to withering said foe as best they could for the inevitable. Enma attacks the Gashadokuro dealing 1d6 + INT(9) damage to it, and marking it with Entente of Malice, which will empower Kino's next attack dealt to it. Kino attacks the same Gashadokuro with Debilitate, dealing 3d6 + INT (9) + INT/2 (4) +2 damage to it, and restoring Kino and Enma's health by SYN/2, respectively, triggering Entente of Malice. The Gashadokuro deals 10% less damage for two turns, and this can be refreshed by attacks and stacked with repeated casts.
  4. Kino (39/95) Enma (10/65) The excitement in Enma that came from the familiar land and the battle immediately vanished following the Gashadokuro's overwhelming attack; though the two felt little pain from the impact, they knew that the attack would take a terrible toll on their strength. Immediately after being summoned, the two smaller remnants of her kin immediately returned to her, restoring Enma's strength as their final service before amalgamating with Enma once more. They could only hope they could hold out as the others did not appear to be faring as well as they were, for once their lack of sense being a luxury over a curse. Enma attacks the Green Imp 4 dealing 1d6 + INT(9) damage to it, and marking it with Entente of Malice, which will empower Kino's next attack dealt to it. Kino attacks the same Green Imp 4 with Burial Rites, dealing 2d6 + INT (9) + INT/2 (4) +2 damage to it, and restoring Kino and Enma's health by SYN/2, respectively, triggering Entente of Malice. If Kino's target dies during the turn after being damaged by this ability, Kino restores health equal to the damage this attack dealt to them.
  5. Kino (81/95) Enma (60/60) Wraith Howler (9/9) Wraith Howler (9/9) Kino casts Voices of Resentment, dealing 5 health to herself as she summons two Wraith Howlers to fight for her. Enma attacks the Green Imp 4 dealing 1d6 + INT(9) damage to it, and marking it with Entente of Malice, which will empower Kino's next attack dealt to it. The two Wraith Howlers follow suit, dealing 1d6 damage each to the same Green Imp 4. Stats: Strength: 0Dexterity: 0Intelligence: 9Constitution: 12Synergy: 9Cooldown/Ability usage:Relevant combat perks:
  6. Kino and Enma Look familiar, sister? Enma asked as she scanned the simian-esque creatures that swarmed before the group, and the music made them out as if they were a marching band of the animal kingdom; the very thought amused her. I think not, she answered telepathically. She had yet to see any beasts in her lifetime like that of which had now gathered before them, but that did not mean she would let her guard down. Nonetheless, perhaps you would enjoy yourself for this instance. You bet! And the two sisters prepared themselves for a battle amidst the familiar land. Kino (71/95) Enma (65/65) Kino unleashes the Debarred Eulogy, splitting Enma from her in a ghostly apparition to fight by her side, costing 1/4th of Kino's maximum health. Enma attacks the Yellow Imp, dealing 1d6 + INT(9) damage to it, and marking it with Entente of Malice, which will empower Kino's next attack dealt to it.
  7. Kino and Enma After (eventually) calming down, Kino arose from her daze of instability to find that her colleagues were already in conversation with a man smoking a pipe. Enma had gave her some worry despite understanding why in particular she had been affected previously, but decided not to spur her once she recovered. Kino's thoughts returned to the familiarity of her somewhat homely surroundings that helped relieve her slightly despite the previous reminder. Unsure if it would be rude to intrude on the currently ensuing conversation, Enma then told her that the piped man did address all of them for pleasantries, although as to whether or not Kino in particular was noticed , due to how distracted she was, was questionable. She eventually decided that it wouldn't hurt, inching toward the conversing group. It was Enma who spoke first. "Konnichiwa!" The spiritual, ghastly form of a girl said, a mischievous smile on her face as she twirled around in mid-air, going across the group above them as if they were smoke. Kino then followed with her own introduction. "I too, bid you good day. I am Kino, a former nun. And that would be my sister, Enma." She presumed the others could see her and found little need to explain the circumstances unless questioned, unlike with her previous encounters. She struggled to scramble for a topic of interest before her thoughts fell on the bell. "I was admiring the bell of this shrine previously," she managed, finding it rather difficult to brush off the acerbic taste that the memory of her previous state was leaving in her mouth. "I take it it is used for ceremonial purposes? The shrine I once called home possessed such a similar bell."
  8. Venus Venus didn't say much as he followed his allies through the somewhat familiar town, musing over his surroundings before being interrupted by a sudden confrontation amidst an alleyway. Although Alexandria's shield was a proactive measure of protection -- a wise move, as most would consider it so -- part of him doubted the action, if only to what he could comprehend was that it was an act of altruism, the defense of a little girl against a group of armed, pushy street rats...dressed uniformly. Bland, lacking in idiosyncracy. Regardless, he decided to simply observe and not intervene. The young woman, a healer, as she described, was now the centre of attention, but there was doubt in him still despite the circumstances, knowing that women could be as charming as they were dangerous, as with every rose came its thorn, the bite of an attractive red and black of a widow spider enough to kill with a single bite. Or perhaps there was truly no veil to the girl, and it was likely that the group would know more from her later. Somewhat irritated over the charade, he attempted to convince himself to be ruly, knowing that there was no attracting unwanted attention as per the previous briefing, as Venus' fingers resisted the urge to reach for his paintbrush and withdraw it then and there. His time for art would come, but now wasn't such a time.
  9. Kino and Enma The surroundings seemed familiar as Kino and Enma gently floated to the ground-- or perhaps comforting was the better word. Enma's attention immediately became fixated on the distant, abandoned ship atop a sea without water, evidently excited over the sight. The two seemed to have yet to pay attention to Sorina as of yet, even though she did appear to be someone that the two would likely get along with. "Oh look, sister! A giant ship! Oh, can I go over and check it out! Please! C'mon, sister, let me-" She abruptly silenced herself as if someone else had forcefully done so, as her eyes turned to Kino, whose gaze seemed to be fixated on the bell and the diverging paths close to it. It had been so long since Kino last saw something like it. Even Enma felt something stir within her, a mix of joy, sadness and anger at the sight that once graced their home that was the isolated shrine that housed the aiding waters, before being ransacked by the pillagers. But what stirred most was the countless kin of spirits tucked within Kino -- her eye twitched slightly as the stirring of emotions of the ghouls within her tore at her mind like impatient, shrill screams begging for release. She had to do all that she could to keep restraint -- it wouldn't do to let them take over and run wild, especially not in such a familiar, yet so foreign land.
  10. Venus What fool had quilled the script of their exchange? It would not appease even that which would be so easily amused, especially from one ruler so feeble even against a seemingly inorganic subject....not even a father to his daughter. It was evident that he hadn't fed his powers well...something which the artist was all too familiar with, of tepid nobles in their lust for influence and power, in this case one enfeebled even in the face of a seemingly inorganic subject, now pleading for aid against another organization-- he conjectured that much even from the reprehensible dialogue. There seemed to be no benevolence in the administrative hold of power, not one Venus had seen; a perpetual clash of ideals rewarding the strong and cunning, and even the means to end or replaced it involved... Usurpation. Or was it abolition? Would returning such a man to power be best for the given land or subjects, or was the current administration they were asked to go against the more sound option? Better to be nonexistent than incompetent. Perhaps he was in no position to judge. "Are we dealing with a man or otherwise?" He finally spoke, a rather unsubtle tone of disdain tinged in his voice. "Perhaps it is due to my lack of exposure to the modern, but you describe our primary adversary as...obscure. Be it whatever answer, it would help to know what precisely we're after. Appearance, traits, clues and all."
  11. Venus "May I implore on what busies you so?" He asked, unnecessarily grandiloquent in the manner of which one would simply ask 'What are you doing?'. "What such yield belies within the mesh of what we had faced earlier that prompts you to examine it so discreetly? I admit, I myself am in possession such remains, and yet...time demands that I have yet to properly investigate myself. Perhaps you could do me the favour of sparing me the effort of discovering what you yourself have found as of yet?"
  12. Venus Venus had spent much of the remaining time after returning to the main building, knowing that he wouldn't be here if he were not narrowly spared from death back then. He'd knew that he'd let his passion get the better of him; he ventured into the unknown recklessly, though even that was part and parcel of why he enjoyed it so much; it was unpredictable. Venus knew that he had stared death in the face, dealt more than enough of his artistic share of it and had till thus far ran away, yet to be captured by its unfeeling talons; it was a continuous cycle of cat and mouse, except the mouse ran not out of fear, but through the thrill of a fleeing life. He knew best that those who shot were vulnerable to dying just as easily, and that the many deaths he had dealt would bite him in the back one day; it was a natural, logical reaction that every action that its reactive outcome, and he was ready for that -- was it guilt or sentimentality he felt, over something that he'd done so long and went so far in, even in a road of art, one of no return? He eventually realized that he wasn't alone in the quarters; someone else were present, and Venus noticed that the figure seemed to be busy at work. It was unlike him to muse around while others were productive; and while great art required great planning, there was things even he himself could improve from, and the refurnishing of his gun further meant that his need for inspiration had arose. He said nothing, however, merely inching closer toward Walmond, who seemed to be attentively examining a substance presumably from one of the encounters they had earlier. It was of a dull color, but the meticulousness Walmond placed in his work prompted Venus to believe that it would be of at least some particular value.
  13. Kino (82/90) Enma (56/60) Wraith Howler 1 (9/9) Wraith Howler 2 (9/9) Enma attacks Tiamat, dealing 1d6 + INT(9) damage to them, and marking them with Entente of Malice, which will empower Kino's next attack dealt to them Enma's attack refreshes the Debilitate cooldown placed upon Tiamat causing his attacks to deal 20% less damage. Both summoned Wraith Howlers continue to attack Tiamat, each dealing 1d6 damage. If any die, Kino restores SYN/2 health. Kino performs Burial Rites at Tiamat, dealing 2d6 + INT(9) + 4 + INT/2 (4) damage to it and triggering the following effects: Entente of Malice restores both Kino and Enma's health by SYN/2 (4). If Tiamat somehow dies, she heals for the amount of damage she dealt them.
  14. Kino (72/90) Enma (60/60) Wraith Howler 1 (9/9) Wraith Howler 2 (9/9) Enma attacks Tiamat, dealing 1d6 + INT(9) damage to them. Enma's attack refreshes the Debilitate cooldown placed upon Tiamat, causing their attacks to deal 10% less damage. Both summoned Wraith Howlers continue to attack Tiamat, each dealing 1d6 damage. If any die, Kino restores SYN/2 health. Kino performs Debilitate at Tiamat, dealing 3d6 + INT(9) + 4 damage to him and reducing their damage output by 10% for 2 turns. So long as Kino or Enma continue to damage Tiamat by any means, the debuff refreshes itself and stacks at subsequent uses of the same ability. Given that this is the second use of Debilitate onto the same target, Tiamat's damage output is now reduced by 20%.
  15. Venus (2/65) Venus is incapable of taking any action this turn due to the effects of Preparation, as, bearing with his wounds, and with some brief satisfaction of the shot he had just fired despite the grave risk, rushes to take any form of cover while doing his best to reload his gun for another round of (hopefully) non-suicidal fire.
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