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Don't report bugs to the devs if you are using mods. If you have issues with the mods use this thread to report it or contact us by Discord. The rars all come with the proper folder structure, just throw their contents into the game folder. This is a compilation of mods working for V14 ported from the one I made for 13.5. They are very modular and shouldn't break on small updates. Some didn't need changes, while others needed some small touching and some have been just made from zero due to how much the code of those parts changed or me having a better idea on how to do it. Some mods have been removed because they are superflous due to being alrady something dientical or similar in the base game. Some I may just considered that are not needed. Make requests for adding things and I may do it if I have time. You can have them all or chose the ones you want. Some of them have dependencies on three scripts that don't do anything unless you have the others. They have code that can be called from other scripts. This time I am adding some modular debug that activates the debug menu in particular places only. Far more recommended to use oly those you will use to prevent errors with the debug menu. People who contibuted to this pack besides myself (detailed credits ont he specific mod): @Jarred B Dank aka Matt. Made some of the mods of the pack. He has been the main person who collaborated with me in Discord to make the QoL Mod Compilation Pack for Rejuv 13.5 from which his verson was ported. @AsNKrysis aka AsN. Ported three of the mods available on the pack. He also has his own mod releases for 13.5, so please check them too. @Waynolt a lot of his modular pack has been ported to v13. @DemICE some of DemICE's mods have been ported or have been used as references when making new ones. You have to drop the "patch" folder in the rar in your game's folder. Everything is already properly set there. Mod List: Rejuv 13.5 QoL Mod Compilation Pack Changelog: Downloads: July 20th Update (14.0.8): Rejuv V14 QoL Mod Compilation Pack Version 8.rar You can also check my ShowMoveEffectiveness Mod for V14. Old Downloads:7 points
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Theres no error message. I did eveything i can think of. I tried to allow firewall access, redownloaded the game, i loaded an old save file just to make sure its not a corrupter save, extracted to game in a different folder away from v13.5, etc. I can play v13.5 normally. Do you have any ideas/reason for why this is happening? Am i missing a few files?5 points
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In order to view the #emotional-support channel on our community discord, users will need to have the Trusted role on the server. In order to get the trusted role, users must be verified, have less than 3 active warning points, and must read the following:5 points
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I posted this on Reddit a few months ago, but I thought I'd share it here as well. I've managed to find all versions of Rejuv and saved all of them to my own Google Drive to make sure they're archived. Thought some of you here might be interested in trying out old Rejuv and see how far the game has evolved. 1. https://drive.google.com/file/d/1FtbfenFuUL_ff-E3nAZ4Ceexbgm6bGGR/view?usp=sharing 2. https://drive.google.com/file/d/1wYLzGvjXk4gmNmwxk6aB66SdGbo375Et/view?usp=sharing 3. https://drive.google.com/file/d/1LDiW3cuhuPjcdkfJkXIdr4sHdm5f-heL/view?usp=sharing - (Credit goes to MoonPaw for digging this one up) 4. https://drive.google.com/file/d/19boRjZ0_PbRzL_pQS8Fwk8p0x44x6SqI/view?usp=sharing 5. https://drive.google.com/file/d/1HBdGbwg5IxOAsKT-OWwI-1j-IEn7IYxW/view?usp=sharing 6. https://drive.google.com/file/d/1S3x9ktKr3SR16byDlPK28ufHODo3Bjrd/view?usp=sharing 7. https://drive.google.com/file/d/1g9FmMfiXSaG3mPEk2H8089LU4Ln1kjUl/view?usp=sharing 8. https://drive.google.com/file/d/1r9HDCZEigPNfrFonGcsO_ZQBEy74a_Kt/view?usp=sharing 9. https://drive.google.com/file/d/13KYoKIvlTJFOMzm2mo-0GI_vOci-xIOg/view?usp=sharing 10. https://drive.google.com/file/d/1arnJn5IaIQXLAZ0WTQdepmiEG4MJfY5X/view?usp=sharing 11. https://drive.google.com/file/d/1pOwQQUUgjRFmvWow5DJbleAfz1FTn23s/view?usp=sharing 12. https://drive.google.com/file/d/1lfUV-qajIEYrNqN-tMNjZ6MrHjkg5a7o/view?usp=drive_link 13. https://drive.google.com/file/d/1O7f89eOvRHPoeZ2HjzuEIz4GRIWz2nTl/view?usp=sharing 13.5. https://drive.google.com/file/d/1SyWyQ7WCaIZX_PgUTMPHr3Sy_-JgVc-w/view?usp=sharing (patched to 13.5.7)4 points
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Some new visitors here! Welcome! I’ll cut to it: I will be releasing updates to the Rejuvenation Walkthrough for V14 incrementally. I’m thinking of respecting the main server spoiler policy and not publishing until that window is up - this will allow me time to work, catch up with month 1 patches, and allow everyone to play the game. Of course if going no-walkthrough is an issue for you please wait until then. Cheers From bigJ himself3 points
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Yes, I am working on a V14 version, and I think I should have it soon. It will be on a separate post to keep this for 13.53 points
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Shiny DLC. Please place in the "Characters" folder. Phan Project Progress Par: ########################################## Enjoy your stay in Ceolis! - Punkeev (Admin, Leader)3 points
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Version 9: Added Z.1.3.7.Cheat_PC_AddGemPack, Z.3.2.Cheat_PC_Get100000RedEssence, and Z.6.0.Cheat_PC_GimmighoulCoinFarm.2 points
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I don't think he has anything set up for posting custom sprites for this mod, but I do think it's a good idea to just create your own thread and post them there.2 points
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Does anyone know the locations of the six giants in Mt Ruin? So far I've beaten: Charizards Tyranitar Coalossal Duraludon Scizor I don't know if there's just an area I haven't searched yet but I can't find the sixth.1 point
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https://docs.google.com/document/d/1QMk1M_4W-CoOn_69vWH5kljjyiX4j6AHauW_UlmS_6o/preview?pru=AAABn5pwCHM*A_qCcHCf3n3pNcbf_XRkIQ&tab=t.f95paryw1wly This is the google doc with all documented changes and additions1 point
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Thanks. I am way past it already, but I thought mentioning it anyway would be good o-o1 point
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If you go to the weather institute there should be 1 more quest that doesn't appear at the help centre. Afterwards if you return to the help centre you'll be able to progress.1 point
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I see! Maybe it depends on how the devs use pokemon essentials's resources to create the game, I guess. Anyways, thanks for your help! :D1 point
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If you completed that part on any save, it is considered NG+ for that content. It is tracked between saves on Unidata.1 point
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Reuploaded Spork UPDATES: -new custom shinies: custom shiny Glaceon made by me custom shiny Corphish line made by me custom shiny Smoochum line made by me -added third skin tone for Gentlemen, Ace Trainers, Beauties, and Ladies -Hex Maniac skin tones now have different outfit colors, with one still Gen 6 and the others being the two different ZA outfit colors -update to Mulder's Earth Plate quest: added the two new Marvelous Marsh Trainers that were added last reupload, you now only need to beat one wrestler (but Mulder does acknowledge if you've beaten more), and they now all have unique names for their moves -the Floettite now has a quest instead of being found in the overworld: after obtaining the Mega Ring, go to Aretha's Gym and battle a new Trainer there (if you've already done Aretha's Gym before this reupload, you'll have to do the Trainer's initial battle first, as the Floettite battle is a rematch) -Couragi now has a party hat in Alumia's Gym (sprite made by Punkeev) -Kyle, a Couragi relative, has a cameo at Happy Hot Springs (sprite made by Punkeev) -added NPCs in the water at Bolaii Beach that give items (they're like new BCC volunteers) -Apple Acid updated to 90 power -updated the overworld Mega Stone graphic to Rejuvenation's new one in V14 -added a few Trainers -team changes: Dylan's Crawdaunt is now shiny Portal Agent Yuki: Froslass, Espathra -> shiny Jynx, shiny Glaceon -Fishermens' Pokemon are now sent out in Lure Balls -updated several Trainer sprites to have the Poke Ball they're holding match the ones they use in battle (Sushi, Belinda, Fisherman, Hex Maniac, Gentleman, and Pokemon Ranger) FIXES: -the correct Trainer sprites now pop up when wrestling Sire Quag and Whiskerweight for Mulder's Earth Plate quest -filled in white space for two Pokemon Ranger Trainer sprites' legs For the shinies, we've got two Ice-types and a Water-type to help cool you off this summer! Glaceon: resembles Glacia from the Hoenn Elite Four, since Glaceon's Japanese name is Glacia. I wonder why they didn't give Glacia a Glaceon in ORAS...either way, I'm really happy with how this one turned out! Corphish line: based on Atlantic/Chesapeake blue crabs. I made the sprites, but the inspiration was Punkeev's idea! It's not a 1:1 match to the real animal in terms of which body parts are which colors, I just went with the arrangement I thought looked the coolest Smoochum line: based on the Lochladies in Lake Kingdom in Super Mario Odyssey, since I saw a resemblance to Jynx! Punkeev's quote on the Smoochum: "This is so cute, I wanna feed it whole milk and watch tellytubies with it and give it jelly beans." As promised in the last post, we've also got third skin tones for more Trainer classes! Only Team Portal remains, which will be next reupload. New outfit color inspirations: Beauty: continuing the moth Pokemon theme, we had Volcarona and Frosmoth, and now we have Venomoth! Lady: the orange dress is from the orange on Regirock, since Regirock is a rapper in Spork! I thought about changing the other two Ladies to Regice and Registeel dresses to have a consistent theme, but I like their current colors Hex Maniac: they had three skin tones before, but now they also have three outfits! As mentioned further up, one of them keeps the Gen 6 colors, and the other two have the ZA colors Thanks to Punkeev for helping expand the Couragiverse in Spork! There are currently no special events tied to Kyle, he's just napping. But there may be more Couragi relatives and lore in the future!1 point
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Reuploaded: -new custom shiny Crawdaunt made by me -Dylan's Crawdaunt is now shiny -Apple Acid updated to 90 power -changed Poke Ball in Sushi's Trainer sprite to Dream Ball -changed Poke Ball in Belinda's Trainer sprite to Dusk Ball1 point
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I'm running into a game-breaking crash in version 14.0.8 and wanted to see if there's a known workaround for this specific trigger. Whenever I try to load my current save file, the game crashes immediately during the loading screen with this error: Exception: NoMethodError Message: undefined method 'maxBoxes' for nil:NilClass this happen when i'm playing as melia in the pearl route1 point
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Miss G is Katsu, Nastasias Mom, and by Ren's room I mean the one on the 100th floor of the Xen HQ, the open door second from the right by the stairs1 point
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The unlocked relearner mod seems to bug when trying to teach any TM. Tutors, Egg moves, and relearning work fine but TMs specifically crash the game. Tested on multiple mons.1 point
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All A form and location From the google doc community madein spoiler above1 point
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New version released. Version 5 Fixed modularity of all PC_ mods especially the PC_Z_ReorderOptions that cuased crashes is a single PC_ mod was missing, now they require 0000.ModularInit, but no more issue of needing therm all. Now the animation of the sprite for hiddden items when using ItemfinderUnhideItems works properly. Fixed NoDDPass. Also I tested the FISHINGAUTOHOOK and works perfeclty for me, I don't know what issue @TheIsolatedWizard is having.1 point
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Added pokemon rejuvenation version!1 point
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Yup! I did it without any spaces so results may vary.1 point
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Ups fixed. Also relased Update 5. One of the new options is to add the Black Shards, to use in combination with the other. The other two are weather rocks and shards.1 point
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Don't report bugs to the devs if you are using mods. If you have issues with the mods use this thread to report it or contact us by Discord. The rars all come with the proper folder structure, just throw their contents into the game folder. This is a compilation of mods working for 13.5 and should all work with 13.5.6. They are very modular and shouldn't break on small updates. Some are original for this version, some had ones with similar effects but aren't actually ported from those while others are ports of mods of other rebornlike games and versions. You can have them all or chose the ones you want. Some of them have dependencies on three scripts that don't do anything unless you have the others. They have code that can be called from other scripts. People who contibuted to this pack besides myself (detailed credits ont he specific mod): @Jarred B Dank aka Matt. Made some of the mods of the pack. He has been the main person who collaborated with me in Discord to make this QoL Mod Compilation Pack for Rejuv 13.5. @AsNKrysis aka AsN. Ported three of the mods available on the pack. He also has his own mod releases for 13.5, so please check them too. @EvGym aka Gym. Battle_SpeedUp is based on his mod for v13, and I also helped him on porting it to v13.5. That said, the version here is slightly different than Gym's. @Lillietea ported the SortPc made by @VeryBasic for Reborn. @Waynolt a lot of his modular pack has been ported to v13. @AiedailEclipsed the Mining Overhaul has been ported from him. @DemICE some of DemICE's mods have been ported or have been used as references when making new ones. @Anddy for the original mods used to create ItemReplaceRestore. You have to drop the folder in your game's folder. The Subfolder Data/Mods is already created with the correct structure. Mod List: Rejuv 13.5 QoL Mod Compilation Pack Changelog: Small Bug Fixes I found small bugs when playing that aren't a big deal and no priority for the mods to fix, but they irked me so I fixed them. The method to apply them is the same as with the mods, but you will have to accept replace the files. Note that fixes depend on the version. These have been updated for Rejuv 13.5.6. List of Small Bug Fixes: Small Bug Fixes Changelog: Downloads: August 12th Update: QoL Mod Compilation Pack Update 21.rar Alternative SystemScreenshootFix.rb by @CrystalStar (May 5th 2025). Save scrrenshot on dedicated folder with current time as file name and png format: System_ScreenshotFix.rb Downloads for fixes: Small Bug Fixes.rar Map119.rxdata You can also check my ShowMoveEffectiveness Mod. Old Downloads:1 point
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I'm pretty sure this is the Unexplored Territory quest. The following is taken from the Bigjra walkthrough. If I'm incorrect, you can look through the guide anyway for further information if you'd like. "Fly on over to the Agate Circus, head to Route 2, then enter the Ametrine Mountain on top. From here, surf down the waterfall into 1F. Move the boulder from below on the left side, then climb the waterfall to cross the path from above. Dive down here to reach B1F. "Once you cross the B2F ice puzzle, go to the top left corner of this room and dive down. Follow this path all the way to a New World Door!"1 point
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forgot his birthday sorry Ryland you will be my favorite rejuv character forever and ever1 point
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hi! thank you so much for this mod, it's awesome!! i've been creating a ton of shinies for this - i'm nearly done with the starters, and then I plan to create all the rest, in order of availability. is there somewhere specific I should post them? or should I just create my own thread? thanks :)1 point
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STORY AND CHARACTERS The Arpegia Region is back from an entirely new perspective. A land built on unity and strength, the Arpegian Archipelago reimagines Pokemon in a semi-medieval setting. By facing the Arpegia League Gauntlet, anyone has the chance to rise to the throne and rule over the land however they see fit. You play as a young girl named Faria and her Tinkatink from the desert island of Garmere. Her father, a former Gauntlet Crest Bearer, left the island years ago for reasons you aren't aware of. When you finally get the chance to leave the island and go looking for him, something happens that changes the course of your life and journey forever. Faria will be joined by a unique cast of characters as she goes on her journey to find her missing father. Kelvin is someone you've known since childhood, but the events of the game cause you to become close friends as he chases his own dreams away from Garmere Island. Mathu is a traveling bard who appears in Chapter 2; he's eccentric, outlandish, and too much almost all of the time, but he is a very powerful trainer with a lot of knowledge about myths, religion, and history. The new and current release has you challenging 2 Crest Bearers (Gym Leaders). FEATURES Gen 1-9 Pokemon, Anti-Grinding measures (Audino trainers, Set IV Event Pokemon), HM removal, Manually Allocated EVs Field Effect System from Pokemon Reborn and Rejuvenation Boss Battle System from Pokemon Rejuvenation Advanced Battle AI Custom Regional Forms SCREENSHOTS DOWNLOAD I recommend joining the Official Diadem Discord Server for the most up to date downloads Google Drive (RECOMMENDED): https://drive.google.com/file/d/1_nLcE0qa8OzkLE-snvJuwjtnG1JBTGoC/view?usp=sharing Dropbox: https://www.dropbox.com/scl/fi/p98nm0m19k5uhd53jggt9/Diadem-2.0.rar?rlkey=jvse80rdji61bih09kjis29ff&st=49mvh8eh&dl=0 Developed by Matt/Puff Heavily inspired by Pokemon Reborn, Rejuvenation, and Desolation CREDITS1 point
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This multiplayer modification for rejuvenation is still under beta, and things might be changed soon Also beware to not save your progress in Entra Link map, you might got your game corrupted Features: Online Server Online Trading Online Battle Supports Pokémon Followers mod Instructions: Be sure to make copy of your game or use native rejuv without mods Unzip this archive and replace required files Enjoy Note: That mod might work with any other mods but it will only works in your client not others For v14, there's no map for Entra Link yet Beta v0.7 V14 Download V13.5 Download if you have any issues let me know.1 point
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Episode 3 Part 2 of my Pokemon Rejuvenation Challenge Run is here! Unlike the other 1, this is a (relatively) short 1 folks! Please enjoy!1 point
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Pour moi c'était sauvegarde corrompue. J'ai supprimé le dossier Pokemon Reborn ici : Windows: C:/Users/[Your User Name]/Saved Games/Pokemon Reborn Et ça fonctionne pour l'instant, le jeu s'est lancé ap)rès une demande de mise à jour en .171 point
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Hey all. I've started a Discord channel for Pokemon Reborn. For those that don't know, Discord is a speech and text chat program that's free to use, free to run, and runs in your browser without installation (though you can install a client.) It works on both desktop and mobile on all operating systems, as far as I know. Access it here. I don't have an automod bot set up, but I do have inbuilt protections against spam; for that reason, bother me when you log on so I can verify you. Basically, non-verified users can only chat; they can't send links, show images in chat, or use voice. If the above link stops working, try this. Ninja edit: use this link to join the Discord server. ~Arkhi1 point
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- Where Love Lies Overhaul v0.4.2 - Alpha 1 - A mod to update the maps of "Rejuvenation - Where Love Lies" to match the current version of Rejuvenation (V13.5) and to fix some bugs and issues. Currently, the mod contains the content for all chapters and both the normal and true ending are possible. In total, 55+ Maps were remade and a some more (slightly) edited. For a more detailed Changelog, see the GitHub page. *Disclaimer* Even though I completed the mod multiple times, there might still be some issues/bugs. This was after all my first time working with RPG Maker. If you find any bugs, please report them on GitHub. This can also include spelling mistakes, visual glitches, walking into walls and so on. Download: GitHub Mega: WLL Overhaul Rejuvenation Integration Installation: Download & unpack Where Love Lies Copy the content of "WLL Overhaul.zip" into the same folder & allow the files to be overwritten (Optional) Copy the content of "Rejuvenation Integration.zip" into your Rejuvenation v13.5 folder & allow the files to be overwritten Simply start the game Rejuvenation Integration: True Ending Guide:1 point
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Crests are powerful items which provide large and unique buffs to certain Pokemon. Here are my recommended movesets for each crest Pokemon. Shoutouts to Falirion for compiling the Crest effect guide and all of the Rejuvenation devs for the great game! Check out the Item Location Guide to see where to get each Crest (you can't get them until near the end of V12). The intention of this is not to replace the Crest effect guide, but rather to explore the viability and uses of Crest Pokemon. One thing to consider is the concept of opportunity cost. By holding a Crest, you cannot hold another item. Therefore, you should consider the benefits of a Crest not in a vacuum, but compared to another item you might want to hold. Also, we do have data on some Crests that are currently unobtainable by the player as of V12 (e.g. Silvally), but I will not be including those for now. This post can be updated as more Crests are released. Anyway, here are all of the Crests available for the player to use in Rejuvenation. Ariados Bastiodon Beheeyem Castform Cherrim Claydol Cofagrigus Darmanitan Dedenne Dusknoir Empoleon Fearow Feraligatr Glaceon Hypno Infernape Leafeon Ledian Magcargo Meganium Oricorio Rampardos Relicanth Seviper Skuntank Spiritomb Stantler Torterra Typhlosion Whiscash Zangoose1 point
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