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Ongoing Project- CAP Mega Version!


Diana

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Mega Accelgor

Type: Bug

Ability: Speed Boost

Old Stats: 80/70/40/100/60/145

New Stats: 80/80/45/140/95/150

Mega Escavalier

Type: Bug/Steel

Ability: Sturdy

Old Stats: 70/135/105/60/105/20

New Stats: 70/140/120/120/110/35

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I think M.Dragonite should be:

+30 Sp.D, +30 Sp.A, +10 Atk, +10 Def. (Dnite's thing is balanced stats.)

Changes to Dragon/Fairy

Ability changes to Pixilate

Think about it. Pixilate Extremespeed.

NOOOOOOOOOOOOOOOOOOOOOOOOOO

this is a blasphemy!!!!!

Dragonite never has to have the SHIT type

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Hmm, Dragon Fairy would be perfect for a balanced Pokemon like Dragonite. It would also turn it into the ultimate dragon slayer (Removing my lovely Jiggly from the position she was totally in before)

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New Mega

Mega Staraptor

Abillity is Fierce Power(if the opponent resists this pokemons flying type attacks ALL of its attacks do double dammage)

New stats :85/140/80/30/80/120

Seems egit and it has decent defenses plus no rock type giving this guy trouble with that fier

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I know everyone has their own ideas, but I've been seeing a lot of doubles of pokemon we already have (like 5 Dragonites, ftw)

Just for the sake of the list, perhaps we could try to compare duplicates, and come to a decision of which would be the most usable/likable?

Just for the sake of organization~

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I think that's a good idea, someone wanna copy.paste them up and we'll deem them complete?

I know I've had a couple mons I've wanted to do that were already done, and that's unfortunate for me, but someone else did it already, so oh well (I wouldn't have done Weavile if I had found one that looked serious)

I'm definitely on the Dragon/Fairy Dragonite. It honestly doesn't sound to OP... In Ubers, it would crush any Dragon in OU XD But since regular Dragonite is already pretty okay in OU, I don't see a problem with the mega landing in Ubers

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New Mega

Mega Staraptor

Abillity is Fierce Power(if the opponent resists this pokemons flying type attacks ALL of its attacks do double dammage)

New stats :85/140/80/30/80/120

Seems egit and it has decent defenses plus no rock type giving this guy trouble with that fier

Ah but... he had them in the first place?

Remember that he carries a nice Close Combat for them

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Make way for the Royal couple.

Mega Nidoking

Type: Poison/Ground

Ability: Sheer Force

Old Stats: 81/92/77/85/75/85

New Stats: 81/127/77/125/75/110

- Speed fixed and keeping it's mixed potential.

Mega Nidoqueen

Type:Poison/Ground

Ability:Solid Rock

Old Stats: 90/82/87/75/85/76

New Stats: 90/79/135/110/125/56

- My attempt at a Mega tank.

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I think that's a good idea, someone wanna copy.paste them up and we'll deem them complete?

I know I've had a couple mons I've wanted to do that were already done, and that's unfortunate for me, but someone else did it already, so oh well (I wouldn't have done Weavile if I had found one that looked serious)

I'm definitely on the Dragon/Fairy Dragonite. It honestly doesn't sound to OP... In Ubers, it would crush any Dragon in OU XD But since regular Dragonite is already pretty okay in OU, I don't see a problem with the mega landing in Ubers

I'm not saying you can't make versions of mons that are already made, just make your version of it. We'll determine how they would all fit into the game with their upgrades and such, then see which we like better. But by all means, keep going.

Also, Dragonite being Dragon/Fairy would be fun to see, actually. Pixilate would make Extremespeed dominate...

80 BP x 1.5 STAB x 1.3 Pixilate = 156 BP

Ow. That's almost double the power, so maybe Pixilate would be a bit much, including the part where we give it even more stats... ^-^;

Mega Hydreigon

Dark/Dragon

Sheer Force

92/105/90/125/90/98

92/105/110/167/100/126

Mega Magmortar

Fire

75/95/67/125/95/83

75/95/97/185/105/53

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Mega Dewgong

Type: Water/Ice

Ability: Huge Power

Old Stats: 90/70/80/70/95/70

New Stats: 90/80/130/70/135/70

-One thing that I noticed when I first searched about Dewgong is that it gets access and STAB on two priority moves: Ice Shard and Aqua Jet. It's a shame it don't have the stats to abuse that, so... Huge Power.

Mega Kingler

Type: Water

Ability: Mold Breaker

Old Stats: 55/130/115/50/50/75

New Stats: 55/130/115/50/95/130

-More Speed and bulk, access to SD and Mold Breaker to get through Unaware.

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Here's new updated list linky~

https://docs.google.com/document/d/1z8tYiP5z6znH0LP_I3k9N4W0_p1vyfJql1TYQMtW8hI/edit

Putting all of those stats in there was a pain...

Duplicates are listed, so leave a comment saying which you like better. After enough votes, I'll erase the others.

Here's a little something I noticed while updating stats...

When we said you can add 100 BST to pkmn... we meant only 100. Taking away other stats in order to get more BST to distribute doesn't work. Sorry, mate. You can lower the stats as much as you want (base 1 everything, yay!) but the total amount of increased BST should be 100. You won't be burned alive if you give something +101 BST.

There are also pokemon with notably lower base stat totals. Instead of desperately distributing 100 points into their best, yet still mediocre stats, making them have usable stats should be the main priority.

Keep it going, we're almost maybe half way done!...?

Edited by Bazaro
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Mega Altaria

original:

HP: 75

Attack: 70

Defense: 90

Sp.Atk: 70

Sp.Def: 105

Speed: 80

Total: 490

New:

HP: 75

Attack: 70 (+15)

Defense: 150 (+50)

Special Attack: 85 (+15)

Special Defense: 165 (+60)

Speed: 40 (-40)

Ability -> Magic Guard

Typing -> Dragon/Water

Basically, Mega Aggron meets Mega Garchomp. It becomes an absolute defensive beast, shedding a weakness to Ice and retaining only two vulnerabilities. An immunity to status and weather makes sure it can absorb status and come in against almost anything, and it gets slightly more useable offenses. It stays balanced by lacking any recovery outside of Rest. The speed also makes it so you won't be outspeeding much outside of Trick Room.

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Hey so I was to lazy to read all these but I have some awesome ideas for a design of mega grumpig which would be psychic and dark and a mega zoroark a dark and mega ditto a normal steel type to I'll get more info and designs on those when my comp is fixed if that's cool.

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Ah but... he had them in the first place?

Remember that he carries a nice Close Combat for them

Yeah but remember close combat is ussualy used on rock types if they switch in or have low hp cause their high defence will ussualy let them survive 1 and you know staraptor is dead after that

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Hmm. then maybe not Dragon/Fairy. Since it has no Fairy movepool

Or we could make a weaker Fairy conversion ability? Something without a boost? Or just a smaller one?

Ima do like four or five now

Pokemon: Mega Pidgeot
Type: Water/Flying
Ability: Storm Wing (Flying type attacks gain a water subtype while under Rain)
Old Stats: 83/80/85/70/70/101
New Stats: 83/100/90/110/80/116

Basically, Pidgeot mega evolves because it needs to be able to catch fish XD Okay, actually: I just kinda looked at Pidgeot's stats and movepool and thought "this would be great in Rain, if it had a good Water movepool"

Back to that concept above though. I imagine it's attacks to create such powerful winds they cause storms (Hurricane anyone?) Is that too much of a stretch to change the typing though? I feel the main goal is to make them competitive, but I don't want to drop lore either

Pokemon: Mega Fearow
Type: Flying
Ability: Hunting Dive (Moves that require a charge turn are used instantly. Basically Power Herb in an ability)
Old Stats: 65/90/65/61/61/100
New Stats: 65/120/85/61/81/130

Bit of a stretch since Fearow isn't a falcon, but it still works as a bird of prey

Pokemon: Mega Wigglytuff

Type: Fairy/Normal
Ability: Fur Coat
Old Stats: 140/70/45/85/50/45
New Stats: 140/95/135/60/50/55

IT'S SO FLUFFY

aimed at beigna physical Blissey, hard with the lower HP tho

Just be glad it doesn't get Bulk Up

Pokemon: Mega Primape
Type: Fighting
Ability: Speed Boost
Old Stats: 65/105/60/60/70/95
New Stats: 65/130/100/60/100/100

Blaziken but tankier ^^

Pokemon: Mega Unown
Type: Dark
Ability: Plain Sight (Doubles Hidden Power's BP)
Old Stats: 48/72/48/72/48/48
New Stats: 48/12/78/192/78/28

Put it in Trick Room, then murder things

And it becomes shaped like an omega c:

Edited by MasterWeavile898
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nah, better give Unown a REAL niche: give him WONDER GUARD and don't change his type, his weakesses are rarer

EDIT: I just noticed the mega-Metagross from Mikzal has his BST total LOWER than his non-mega form. It's an error?

Edited by SJMistery
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nah, better give Unown a REAL niche: give him WONDER GUARD and don't change his type, his weakesses are rarer

EDIT: I just noticed the mega-Metagross from Mikzal has his BST total LOWER than his non-mega form. It's an error?

Yes. I will try to fix that. I didn't realize that HP shouldn't be changed.

Mega Metagross

New stats: 80/155/150/100/120/35

Edited by Mikzal
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Mega Castoform

Type:Normal

Ability: Forecast

Old Stats: 70/70/70/70/70/70

New Stats: 70/70/100/110/100/70

Love this little thing, although it is not that good for usage. I made him more bulky and let him hit things harder. And of course every form has it's own mega-look!

Mega Bastiodon

Type: Steel/ Ground

Ability: Intimidate

Old Stats: 60/52/168/47/138/30

New Stats: 60/82/198/57/188/10

Old Weight: 149.5 kg

New Weight: 220 kg

Even more bulk, Intimidate to support this. Gained weight to be able to use Heavy Slam, which can hurt after one or two Curses. New typing to get rid of the two 4x-weaknesses.

Edited by Calvius
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Mega Granbull

Type: Fairy/Fighting

Ability: Tough Claws Or Strong Jaw

Original Stats: 90/120/75/60/60/45

New Stats: 90/160/105/50/70/75

Bulldogs are a more sturdy and powerful dog, so I tried to make the stats reflect that...

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Mega Drapion

Type: Dark/Poison

Ability: Adaptibility

Health:70->70 (0)

Attack:90->135 (+45)

Defense:110->135 (+25)

Sp.Attack:60->60 (0)

Sp.Defense:75->100 (+25)

Speed:95->100 (+5)

With only one weakness, Mega Drapion can become a bulky sweeper, setting up Swords dance and using Adaptibility to boost its otherwise somewhat lacking STAB attacks.

Edited by Nova
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new idea, based on a video:

Mega-dusknoir

ghost-steel

normalize

+50 att

+30def

+30sdef

-10 spd

WHAAAAT? that shit ability?

yep, imagine what happens when you use skill swap...

exactly, this:

Edited by SJMistery
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Pokemon: Mega Meloetta
Type: Psychic/Normal or Fighting/Normal
Ability:

Aria: Simple

Pirouette: Graceful Dance (Prevents stat lowering by moves. Includes moves used by the user and opponent)
Old Stats:

Aria: 100/77/77/128/128/90
Pirouette: 100/128/90/77/77/128
New Stats:

Aria: 100/99/99/148/148/110 (I think that's +100?)
Pirouette: 100/148/110/99/99/148

Abilities change with forme now, Pirouette can crush with downside-less Close Combat, whilst Aria can be an insane Calm Mind tank (Or both can go crazy with Work Up)

Pokemon: Mega Aurorus
Type: Ice
Ability: Solid Rock/Filter
Old Stats: 123/77/72/99/92/58
New Stats: 123/87/122/109/122/58

Come calcs for those defenses:

Physical:

252+ Atk Life Orb Blaziken High Jump Kick vs. 252 HP / 252+ Def Solid Rock Mega Aurorus: 304-359 (67.5 - 79.7%) -- guaranteed 2HKO

252+ Atk Guts Conkeldurr Drain Punch vs. 252 HP / 252+ Def Solid Rock Mega Aurorus: 202-238 (44.8 - 52.8%) -- 23.4% chance to 2HKO

252 Atk Choice Band Talonflame Flare Blitz vs. 252 HP / 252+ Def Solid Rock Mega Aurorus: 202-238 (44.8 - 52.8%) -- 23.4% chance to 2HKO

252+ Atk Life Orb Technician Scizor Bullet Punch vs. 252 HP / 252+ Def Solid Rock Mega Aurorus: 131-158 (29.1 - 35.1%) -- 10.1% chance to 3HKO

Special:
252+ SpA Dialga Flash Cannon vs. 252 HP / 252+ SpD Solid Rock Aurorus: 153-180 (34 - 40%) -- guaranteed 3HKO

252 SpA Mega Charizard Y Fire Blast vs. 252 HP / 252+ SpD Solid Rock Aurorus in Sun: 297-351 (66 - 78%) -- guaranteed 2HKO

+1 252 SpA Mega Mewtwo Y Flamethrower vs. 252 HP / 252+ SpD Solid Rock Aurorus: 187-222 (41.5 - 49.3%) -- guaranteed 3HKO

And those are without any screens

Do you guys think Solid Rock or Filter makes more sense lore-wise?

... If all these megas were real, Ubers wouldn't be the banlist anymore, there'd be an even higher tier

Edited by MasterWeavile898
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Mega Weavile X

Typing:Dark/Ice

Ability:Hunter-new ability wich powers up SE moves for 1.5 (stacks on original SE bonus)

Old Stats:70/120/65/45/85/125

New Stats:70/170/70/45/100/155

Mega Weavile Y

Typing:Dark/Ice

Ability:Shadow Veil-new ability wich raises speed if hit with a ghost move

Old Stats:70/120/65/45/85/125

New Stats:70/20/100/195/100/125

Gotta love weavile right :P

Edited by Princess Zelda
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Mega Masquerain

Type: Bug/Water

Ability: Swift Swim

Old Stats: 70/60/62/80/82/60

New Stats: 70/60/62/120/92/110

BST: 514

Masquerains typing bothered me because Bug/Flying is so overused and only gains weaknesses, so to remedy that Bug/Water. According to its pokedex entry it gets to heavy to fly in the rain, so I gave it adaptations to increase survivability lore-wise, and to make it more useful in the metagame. Honestly I wish it's stats could be higher...

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