Pryde Posted August 16 Posted August 16 So with Silvally it works like... a quarter of the time. Sometimes I see it change types, sometimes I don't. Is there something I'm missing on when the dynamic resistance works? Also thanks for the mods! It's fun! Gard is still my fav out of them, but Froslass has basically become my main with this. 1
neroondisc Posted August 16 Author Posted August 16 1 hour ago, Pryde said: So with Silvally it works like... a quarter of the time. Sometimes I see it change types, sometimes I don't. Is there something I'm missing on when the dynamic resistance works? Also thanks for the mods! It's fun! Gard is still my fav out of them, but Froslass has basically become my main with this. No it should work everytime it recieves damage like it will transform to another form just to make the damage not effective.. have you downloaded the latest version of it??
Pryde Posted August 16 Posted August 16 8 minutes ago, neroondisc said: No it should work everytime it recieves damage like it will transform to another form just to make the damage not effective.. have you downloaded the latest version of it?? Last one I downloaded was yesterday, so I'd assume so, yeah.
neroondisc Posted August 16 Author Posted August 16 1 hour ago, Pryde said: Last one I downloaded was yesterday, so I'd assume so, yeah. Do you have Silvally crest?
Pryde Posted August 17 Posted August 17 2 hours ago, neroondisc said: Do you have Silvally crest? Yep! Got it from Eizen after fighting him. It does occasionally trigger the dynamic resistance and I do get Beast Boost from the "??? Memory" so... yep, got the crest.
neroondisc Posted August 17 Author Posted August 17 13 minutes ago, Pryde said: Yep! Got it from Eizen after fighting him. It does occasionally trigger the dynamic resistance and I do get Beast Boost from the "??? Memory" so... yep, got the crest. I think i have an idea as to why thanks for reporting i will upload the new silvally shortly, I'm sorry for the hassle
neroondisc Posted August 17 Author Posted August 17 Added 3 new mega abilities for - Houndoom,Garchomp,Pidgeot Updated and fixed the bug reported by @Pryde for Silvally Updated the martevostone to add the 3 new mega stone.
Constances Posted August 17 Posted August 17 Huge fan of these alternate megas and their signature abilities! 1
neroondisc Posted August 17 Author Posted August 17 55 minutes ago, Constances said: Huge fan of these alternate megas and their signature abilities! Thank you 1
Pryde Posted August 17 Posted August 17 Thanks! And yep! I love trying them out and creating teams with them, it's so much fun! 1
RandoTrainer Posted August 17 Posted August 17 This error occurs when starting up the game with the Garchomp Mod 1
jinkuaikankan_09731 Posted August 17 Posted August 17 Got an error when trying to buy items in‑game with the nero_martevostone.rb mod enabled. 1
neroondisc Posted August 17 Author Posted August 17 4 hours ago, jinkuaikankan_09731 said: Got an error when trying to buy items in‑game with the nero_martevostone.rb mod enabled. Bruh I have a typo in mega stone
neroondisc Posted August 17 Author Posted August 17 5 hours ago, RandoTrainer said: This error occurs when starting up the game with the Garchomp Mod Sorry fixing it like now.
neroondisc Posted August 17 Author Posted August 17 Fixed the bug in garchomp reported by @RandoTrainer Fixed the typo in martevostone reported by @jinkuaikankan_09731
neroondisc Posted August 17 Author Posted August 17 7 hours ago, Pryde said: Thanks! And yep! I love trying them out and creating teams with them, it's so much fun! Thank you i appreciate it
Lizrocks Posted August 17 Posted August 17 How does the Gardevoir mod work, does it work with the current patch or no?
neroondisc Posted August 17 Author Posted August 17 7 minutes ago, Lizrocks said: How does the Gardevoir mod work, does it work with the current patch or no? It does work with the current patch just put all the files inside the patch folder.
Lizrocks Posted August 17 Posted August 17 57 minutes ago, neroondisc said: It does work with the current patch just put all the files inside the patch folder. I have tried that but it doesn't work. I do have other mods..but, it just doesn't show up or I see anything.
robsalsa0012 Posted August 17 Posted August 17 Hey so i love the idea of this mod it's really cool the only problem is I have been putting it in my mods folder and it just doesn't show up in my game I am using android so would it be safe to assume that these mods are just not compatible with the joiplay/kiran releases of Rejuvenation version 14 or am I putting it in the wrong folder any help would be appreciated thanks
Pryde Posted August 17 Posted August 17 27 minutes ago, Lizrocks said: I have tried that but it doesn't work. I do have other mods..but, it just doesn't show up or I see anything. Have you given your Gardevoir a Blue Moon Icecream? Is the file in Patch -> Mods ?
Lizrocks Posted August 17 Posted August 17 1 minute ago, Pryde said: Have you given your Gardevoir a Blue Moon Icecream? Is the file in Patch -> Mods ? I have, but also to hold or to use. Since I have another mod which makes them all shiny
Pryde Posted August 17 Posted August 17 1 minute ago, Lizrocks said: I have, but also to hold or to use. Since I have another mod which makes them all shiny Use. The ability should change.
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