RandoTrainer Posted Tuesday at 08:14 PM Share Posted Tuesday at 08:14 PM Bug found, Chandelure mod changes the sprite of rift chandelure fight into the new chandelure and its type is different for the first phase 1 Link to comment Share on other sites More sharing options...
RandoTrainer Posted Tuesday at 08:34 PM Share Posted Tuesday at 08:34 PM also Mega Chandelure ability triggers twice upon mega evolving 1 Link to comment Share on other sites More sharing options...
neroondisc Posted yesterday at 03:07 AM Author Share Posted yesterday at 03:07 AM Fixed the bugs reported by @RandoTrainer Correcting chandelure forms and abilities activating twice, please delete the existing chandelure files in graphics/battlers 1 Link to comment Share on other sites More sharing options...
neroondisc Posted yesterday at 04:50 AM Author Share Posted yesterday at 04:50 AM Man idk I can't upload anymore 1 Link to comment Share on other sites More sharing options...
neroondisc Posted yesterday at 07:35 AM Author Share Posted yesterday at 07:35 AM Added new mega blastoise ability, Updated martevostone to add blastoisinite 1 Link to comment Share on other sites More sharing options...
Pryde Posted yesterday at 11:39 AM Share Posted yesterday at 11:39 AM Quick question about the new Megas. I seem to be having issues with the visuals. Aggron: Icons don't apply in the mega form. To even see the Pokemon's mega appearance I had to put the pictures in the actual graphics folder, not the Patches one. Chandelure: I get the base pokemon changing fine, but the mega evolve shows the battler for the default Mega Chandelure? (No idea why.) Though the ability and typing updates perfectly fine. Gardevoir: After adding the other two whenever I try to use the BM Icecream on Gardevoir it crashes my game with an overflow popup. (I just added the ability manually with debug after) 1 Link to comment Share on other sites More sharing options...
neroondisc Posted yesterday at 12:00 PM Author Share Posted yesterday at 12:00 PM 12 minutes ago, Pryde said: Quick question about the new Megas. I seem to be having issues with the visuals. Aggron: Icons don't apply in the mega form. To even see the Pokemon's mega appearance I had to put the pictures in the actual graphics folder, not the Patches one. Chandelure: I get the base pokemon changing fine, but the mega evolve shows the battler for the default Mega Chandelure? (No idea why.) Though the ability and typing updates perfectly fine. Gardevoir: After adding the other two whenever I try to use the BM Icecream on Gardevoir it crashes my game with an overflow popup. (I just added the ability manually with debug after) I tested both aggron,and chandelure you mentioned but it's working fine for me? Idk why But that gardevoir is a nice catch Link to comment Share on other sites More sharing options...
neroondisc Posted yesterday at 12:17 PM Author Share Posted yesterday at 12:17 PM Fixed the bug reported by @Pryde a seperate file for celestial Gardevoir is needed to replace the old one. Added Mega Venasaur Ability. Link to comment Share on other sites More sharing options...
RandoTrainer Posted yesterday at 01:56 PM Share Posted yesterday at 01:56 PM Not sure what happen, but this occured after being hit by a move from the opponent's X-Scissor 1 Link to comment Share on other sites More sharing options...
neroondisc Posted 18 hours ago Author Share Posted 18 hours ago 5 hours ago, RandoTrainer said: Not sure what happen, but this occured after being hit by a move from the opponent's X-Scissor Damn wrong calls let me hotfix it 1 Link to comment Share on other sites More sharing options...
neroondisc Posted 6 hours ago Author Share Posted 6 hours ago Updated celestial Gardevoir, Added harbringer Gardevoir So the port now complete Also to note It's best to use a shiny Gardevoir for both forms xD Link to comment Share on other sites More sharing options...
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