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Posted
3 hours ago, Fervis said:

I'd need a screenshot for that, as i didn't change anything for post-game, and haven't been there myself as well.

And if it's not gamebreaking, I'd rather not spoil myself right now >.<

 

I can try to use an older save. But it is not gamebreaking. Just without Pyrolusitium it might be confusing what type the enemy mon actually has. 

I didn't think you as a modder hasn't finished the game before changing everything in it😅

So I finished the game also for the first time. And sending you a screenshot for it will spoil the entire last boss. 

Posted
21 hours ago, Fry93 said:

So I finished the game also for the first time. And sending you a screenshot for it will spoil the entire last boss.

I will keep the issue in mind! As long as its really not gamebreaking then i'll play through and fix it then!

 

17 hours ago, Collectivemind30 said:

I would really appreciate if you could explain the difference between drizzle and stormbringer, does it boost electric moves?

it works like primordial sea from kyogre. It has all features of rain ( like thunder 100% acc etc.), weather cannot be changed as long as it stays in battle, and additionally all electric moves are boosted by 50%

Posted

Sorry for the double post. Quick charge doesn’t give jerbolta +4 priority on the first move, there is also mystery gift abilities,I think there is only 3 cocancer gets filter, winotiger gets pixilate & vilucard gets speed boost

Posted

I'll soon be uploading an update that has these issues fixed, and gen 9 pokemon will be catchable in the wild! Most of them still have no backsprite though.

I'm testing some things right now and probably upload the new version this evening (for me in around ~6 hours)

 

Posted
On 12/14/2021 at 9:15 AM, Fervis said:

Not ❎  compatibSWMs Modular Modple with BlueTowels Plates of Arceus mod.

sorry but this typo is too funny

 

Posted

~ New Version is online! ~

 

  • Quick Charge now gives +4 Priority on first turn
  • Ceaseless Edge, Stone Axe, and Chilly Reception should work now
  • Redo of Excel file (more clear, hopefully)
  • Most Gen 9 things are now implemented (removed the experimental version)
  • All Pokemon can be encountered (Except for some WIP Events)
  • Slight adjustments to trainer teams over time
  • A tiny "Teaser" for an upcoming mod I'm working on (third one...), that also will be implemented in this mod

Moves and Abilities that do not work as of now:

  • Revival Blessing

 

  • Commander
  • Protosynthesis / Quark Drive
  • Zero to Hero
  • Supreme Overlord
  • Opportunist
  • Cud Chew

 

Even though it has a larger download size, I recommend to fully download the mod once instead of using the patch this time.

 

  • Like 1
Posted
2 hours ago, Fervis said:

I'll soon be uploading an update that has these issues fixed, and gen 9 pokemon will be catchable in the wild! Most of them still have no backsprite though.

I'm testing some things right now and probably upload the new version this evening (for me in around ~6 hours)

 

That was quicker than 6 hours Thanks

Posted
39 minutes ago, Fervis said:

~ New Version is online! ~

 

  • Quick Charge now gives +4 Priority on first turn
  • Ceaseless Edge, Stone Axe, and Chilly Reception should work now
  • Redo of Excel file (more clear, hopefully)
  • Most Gen 9 things are now implemented (removed the experimental version)
  • All Pokemon can be encountered (Except for some WIP Events)
  • Slight adjustments to trainer teams over time
  • A tiny "Teaser" for an upcoming mod I'm working on (third one...), that also will be implemented in this mod

Moves and Abilities that do not work as of now:

  • Revival Blessing

 

  • Commander
  • Protosynthesis / Quark Drive
  • Zero to Hero
  • Supreme Overlord
  • Opportunist
  • Cud Chew

 

Even though it has a larger download size, I recommend to fully download the mod once instead of using the patch this time.

 

Is the teaser having to do with a sound typing?

Posted
2 hours ago, Rule9730 said:

Is the teaser having to do with a sound typing?

nop :)

I have a sound type mod planned, but these mods have priority before i start a rather big project

Posted (edited)

Thank you again for your assistance Fervis. I want to use Urshifu Rapid strike style Dynamax where can I get it's mega stone and how do I evolve my kufu into Rapid strike Urshifu?

 

Also where can i find the stats for Dynamax Urshifu as it's not in the doc?

 

Edited by Collectivemind30
Posted
On 12/14/2021 at 9:15 AM, Fervis said:

Aironfaar's Mod Box mostly ✅

question: what parts of of the mod box is incompatible again?

Posted

The new update looks great so far; it's funny, almost every time I get used to the vast selection of pokemon you go ahead and add a hundred (actually, way more). 😋 I appreciate the effort.

Posted

Does the AI not recognize gen 9 pokemon. I had the AI always use status moves on my Gholdengo despite its only ability being for that purpose. I'm pretty sure the AI couldn't also recognize it's typing since Cain switched into his Nidoking which he only used moves that were immune against Steel and Ghost.

Posted
11 hours ago, Bladeheart111x said:

question: what parts of of the mod box is incompatible again?

I believe there has been a report that the mining mod wasn't working. But i'm generally not up to date with mod compatibility, will need to look into this some time.

 

11 hours ago, Collectivemind30 said:

where can I get it's mega stone and how do I evolve my kufu into Rapid strike Urshifu

After you beat Sabrina you should get an invitation in front of the grand hall in opal ward that leads you to tsukinami village. you will need to beat the people in the temple to get past them, there are two rooms, each for the urshifu combat style.

 

I will add it to the docs as well!

 

8 hours ago, Rule9730 said:

Does the AI not recognize gen 9 pokemon.

I will need to add some more codes to the ai, definitely. it's more like they don't recognize the abilities, but i will take a look at the ai what i can improve.

Posted

Hi Fervis, I got to Volchik, I also defeated Hinata and Kaito, talked to anyone in the village but I can't find the two rooms for Urshifu, do I need to have kufu in my party to gain access to the room? Also could you screenshot the location?  Thank you

Posted

it should be right behind hinata and kaito, the two "glass windows" on each side.

If you mean kubfu in general, you get it for the pokedex completion quest in agate city (sorry i forgot to mention)

Posted (edited)
20 minutes ago, Fervis said:

it should be right behind hinata and kaito, the two "glass windows" on each side.

If you mean kubfu in general, you get it for the pokedex completion quest in agate city (sorry i forgot to mention)

Spoiler

Are the stats for Mutios and Aotius the same as in Uranium? I'm asking because its SPD seems a bit low for 160

 

I found it

 

Edited by Collectivemind30
Posted
Spoiler

yep, they were bit adjusted, especially to make them have the same sum and make them kind of a counterpart to each other

 

Posted
2 minutes ago, Fervis said:
  Hide contents

yep, they were bit adjusted, especially to make them have the same sum and make them kind of a counterpart to each other

 

Spoiler

Could you post their stats I noticed the Aotius is more physically defensive as opposed to Mutios who's more specially defensive, any other changes?

 

Posted

OHH Nuclear Steelix is in this update! (unless I was mistaken and he was in an older version- the last one I played was the experimental build) Sweet. I had thought you forgot about that :)

 

I noticed an Aevian Misdreavus when playing with the debug, has that always been there or is it related to the new thing you said you'd be working on? 🤔

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