Majestic Electric 0 Posted March 21, 2014 Share Posted March 21, 2014 Power Vest: Increases the holder's Defense stay by 50%, but they can only use attacking moves (it's a physical Assault Vest). Dragon Ball: Increases the catch rate of Dragon-type Pokemon to 4X. Old Amber (battle effect): Increases the Attack and Defense of Pokemon that can be revived from fossils by 50%. Ultimate Flower: An item to be held by Grass-type Pokemon. Through the power of photosynthesis, it restores 1 / 16 of their health after every turn. If held by a Pokemon who is not part Grass, it will do nothing (A Grass-type Leftovers). Link to post Share on other sites
Chevaleresse 40 Posted March 22, 2014 Share Posted March 22, 2014 Life Scarf: Consumes HP after every move, and boosts the holder's speed. (Life orb, but speed.) Sleep Orb: Causes the user to fall asleep if not inflicted with another status condition. Link to post Share on other sites
Bluewolf 0 Posted June 10, 2014 Share Posted June 10, 2014 Polar Bracelets: Dual type pokemon have 40% increased attack and defense Polar Anklets: Dual type pokemon have 40% increased sp. attack and sp. defense Link to post Share on other sites
Jericho 114 Posted June 11, 2014 Share Posted June 11, 2014 Flame Suit: Reduces damage from by fire type attacks by half, and prevents burning. Thermal Suit: Reduces damage from ice type attacks by half, and prevents freezing. Rubber Suit: Reduces damage from electric attacks by half, and prevents paralysis. Link to post Share on other sites
Etesian 8 Posted June 12, 2014 Share Posted June 12, 2014 Max Brace: triples EV gain, but halves all stats. Link to post Share on other sites
Tacos 205 Posted June 12, 2014 Share Posted June 12, 2014 Metronome Scale: Teaches a pokemon a random move when used Link to post Share on other sites
Princess Zelda 0 Posted June 18, 2014 Share Posted June 18, 2014 Fluffy vest- defence version of AV ^-^ Heart stealer-holder deals double damage to opponets in love Diamond mirror-it's a special version of rocky helmet Pixie wings-powers up fairy moves for 20% Spooky Spoons-raises special attack for 1.5 if holder is a psychic type Strong Band-raises attack for 1.5 if holder is a fighting type Rocky Shell-raises defence for 1.5 if holder is a rock type Ectoplasm-raises speed for 1.5 if holder is a ghost type Link to post Share on other sites
Bluewolf 0 Posted June 20, 2014 Share Posted June 20, 2014 Microphone - sound based attacks do 1.5x more damage Gold Chainmail - Increases defense and sp. def of the holder by 1.5 Silver Chainmail - Increases Attack and Sp. Atk of the holder by 1.5 Link to post Share on other sites
Tempest 38 Posted June 21, 2014 Share Posted June 21, 2014 Microphone - sound based attacks do 1.5x more damage Gold Chainmail - Increases defense and sp. def of the holder by 1.5 Silver Chainmail - Increases Attack and Sp. Atk of the holder by 1.5 So in other words, better versions of Choice Items. Link to post Share on other sites
Jericho 114 Posted June 21, 2014 Share Posted June 21, 2014 Silver Chainmail is literally a Life Orb, minus the life part. Link to post Share on other sites
squirmey 0 Posted August 15, 2014 Share Posted August 15, 2014 Radar: All moves NEVER miss( like shock wave) if that where a real item it would be the most broken item in history because of OHKO moves Link to post Share on other sites
Chevaleresse 40 Posted August 21, 2014 Share Posted August 21, 2014 Delicate Meal: Heals for 1/8 of total HP per turn if the user hasn't been damaged this turn. Link to post Share on other sites
Raindrop Valkyrie 118 Posted August 21, 2014 Share Posted August 21, 2014 Going to make some based on the Shovel Knight armor sets cause bored. Dynamo Plate: After 2 hits, next attack is a guaranteed Critical Hit (doesn't work with Multi-hit moves.) Final Guard: If under 30% life Defense and Special Defense are increased by 1.5x . When above this threshold bonuses are lost. Momentum Mail: If you make an attack this turn, increase your speed one stage. If hit by ANY damage revert back to base speed. Ornate Plate: reduces enemy accuracy by 20% Stalwart Plate: Physical version of Assault Vest. Conjurer's Coat: At the end of the turn, increase your Special Attack by 1 stage, but lower your Defense by 1. Link to post Share on other sites
Maelstrom 312 Posted August 26, 2014 Author Share Posted August 26, 2014 Moon stone- new hold effect, 10 percent boost to fairy type moves. Link to post Share on other sites
Luke 4 Posted October 6, 2014 Share Posted October 6, 2014 Champions trophy ups attack,special attack and speed get it after beating the champion for the second time Link to post Share on other sites
Chase 94 Posted October 7, 2014 Share Posted October 7, 2014 I'll bite. First I'll start with some story given "passives"..they shouldn't be too excessive buffs, and they leave your item slot empty. Ideally, the largest effect these passives should visibly have is on PP of moves. Dodge Ribbon - slightly boosts evasion - earned after beating 1st Gym leader Continue Ribbon - slightly boosts PP of a selected move by 1 - earned after beating the 2nd Gym leader Nullify Ribbon - slightly boosts the chance moves fail to affect the holder - earned after beating the 3rd Gym leader Full Ribbon - slightly boosts user's HP - earned after beating the 4th gym leader Fortify Ribbon - slightly boosts user's Defense -and- Special Defense - earned after beating the 5th gym leader Armed Ribbon - slightly boosts user's Attack -and- Special Attack - earned after beating the 6th gym leader Dash Ribbon - slightly boosts user's Speed - earned after beating the 7th gym leader Reload Ribbon - slightly boosts the PP of all moves a user has by 1 - earned after beating the 8th gym leader Intimidation Ribbon - slightly increases the chance of flinching moves to flinch the target - earned after becoming the Pokemon League Champion. Link to post Share on other sites
Damage 13 Posted October 7, 2014 Share Posted October 7, 2014 Randomizer- At the start of battle one stat is raised 3 stages while one stat is lowered a stage. In the case of HP it is raised 30 points or lowered 10. Gigas Rings- The pokemon receives the slow start ability but after the five turns atk, sp.atk and speed are doubled. (No effect on Legendary Mineral pokemon) Edit: I like the Ribbon Idea and the Nullify Ribbon would be awesome but lowering accuracy of I assume status moves that early would be a little too advantageous. Link to post Share on other sites
Chase 94 Posted October 7, 2014 Share Posted October 7, 2014 I tried to go out of my way to insinuate that these would be passives and would not be very noticeable. The effects should feel more like spurts of luck than a regular occurrence. Link to post Share on other sites
Vinny 27 Posted October 7, 2014 Share Posted October 7, 2014 Support Vest: Protects the user against all non-volatile status conditions, confusion and stats lowering moves. Prevents user from using Status moves. Link to post Share on other sites
Damage 13 Posted October 7, 2014 Share Posted October 7, 2014 Re read it and yeah I gotcha. Link to post Share on other sites
Chevaleresse 40 Posted October 7, 2014 Share Posted October 7, 2014 Odd Amethyst: Holder deals additional damage to Bug types, but takes supereffective damage from them. Link to post Share on other sites
Jericho 114 Posted October 7, 2014 Share Posted October 7, 2014 Boots of Flight: Boosts Speed and Evasion by 10%, but lowers attack strength by 25% Link to post Share on other sites
Nagato17 0 Posted October 8, 2014 Share Posted October 8, 2014 I'd like too see a item that would boost stats sharply like huge power for weaker pokemon and such it will be called boost tag Link to post Share on other sites
Jericho 114 Posted October 8, 2014 Share Posted October 8, 2014 I'd like too see a item that would boost stats sharply like huge power for weaker pokemon and such it will be called boost tag *cough* Life Orb Link to post Share on other sites
Nagato17 0 Posted October 8, 2014 Share Posted October 8, 2014 I know but something more :I if you know what I mean that doesent steal hp Link to post Share on other sites
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