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Nicocchi

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  1. Seel raises the topic of Huge Power mons and lists a few troublemakers. I'll throw out some more mons that are pretty strong with low BSTs: Sharpedo, Breloom, Absol, Dugtrio, Darmanitan, Hitmonlee, (Mega) Sableye It would also make Haunter and Kadabra slightly stronger than Gengar and Alakazam, if I'm not screwing up my math haha. Kadabra would end up with a spread of 65/60/55/145/95/130 (+25 in every stat), while Alakazam would have 64/59/54/139/104/129 (+9) While certain mons would become too insane (*cough* Mawile *cough*) I think blanket buffs like this make for an interesting change in dynamic, and discovering which mons (maybe unexpectedly) benefitted the most is interesting. Could see it being fun for a playthrough—it might spice up which boss fights become the hardest
  2. The folder is in the .rar-file. You need a decompression program like WinRAR or 7zip to extract the folder from the .rar-file.
  3. @QueenAriados No, this is its own stand-alone game. So it's like you did with normal Reborn: extract the folder anywhere, then just run the Game.exe within it. It'll create its own save files in your Saved Games folder.
  4. Is there anything I can do myself to 'fix' Alolan Marowak? It learns Mind Blown instead of Shadow Bone at 27, but when you hover over the move the game crashes. Is this an intentional change? Cause it doesn't learn Shadow Claw via TM either, so you don't really have access to a ghost move... Here is what happens when you go to the move relearner: And when you go down to Mind Blown:
  5. RPG Maker games are pretty hard to make run smoothly. I've heard some people reporting improvements by running the game on only 1 CPU core. The logic being the older RPG Maker engine is more suited/optimized to run on a single core. Here's how you would make the game run on a single core: 1. Start the game 2. Open task manager and click on the "details" tab 3. Right click on the Reborn .exe that's running and select "Set affinity" 4. Uncheck all the CPU cores except for one of them 5. Select "OK" and close the task manager. You'd have to repeat this process everytime you launch the game, or you could make a batch (.bat) file for it. Try it out, and if you find that running the game on a single core works well for you and would like to create a shortcut, here's how you can make a .bat file to launch the game using only one core. Create a text file (with like, Notepad) and write this: So in my case it looks like this: The first line browses to the directory of the game file, and the second line, "start /affinity 1 Game.exe", will launch Game.exe to run using only Core 0. Save the file as a .bat, and that's it. Double click to run. I made this in my Reborn folder. Now, you can't pin .bat files to the task bar (where I like to keep my Reborn shortcut) but there's an easy workaround if you want to do that. Create a new shortcut (I also made this in my Reborn folder), and in the target location write: cmd /c "[path to batch file]" So mine looks like this: Name it and change the icon to match Reborn's icon so it looks pretty and you're done. You can pin this shortcut to your taskbar or start or wherever you have you current Reborn shortcut. Hopefully this was followable, and hopefully you see performance improvements with this. Otherwise there's not much else you can do AFAIK besides buying a beefier computer :p
  6. While it's discontinued, it's accurate as of E18. It doesn't go into specific gameplay changes, but it covers all choices that affect relationship points with other characters. As for the true ending, while it hasn't been confirmed (AFAIK) it is generally accepted that gaining maximum relationship points with Shade is what will lead to an eventual true ending.
  7. I can't believe he was ready to sac Dishsoap but lives the Iron Head... I share some others' sentiment about the death of Belly—hopefully the coming battles will be more fun/not just Stockpile-Potion spamfests. Despite the death, the Kiki battle went better than I thought it would. He absolutely did the right thing training up Karen; took out some threats! As always, good sleep turn luck and questionable AI decisions but that's to be expected at this point.
  8. I had no doubt he'd make short work of the Muk fight some were worried about, even if his confusion luck was good. I have never prophesied his undoing before, though I was surprised at how smoothly his Shelly and Shade fights went, but I have to say I'm very skeptical about the upcoming Kiki battle. I personally have never really struggled with the Cal fight so I'm sure he'll pull through but I fail to see how he'll deal with Kiki's team. I almost feel like almost any mon in the fight could be his downfall. Can't even rely on setting up Stockpiles with Belly since Medicham gets a guaranteed crit (which I feel like would be the first crit he's ever suffered in this playthrough lol). Really looking forward to it seeing this fight! One thing that annoys me is how he trains new mons. Or rather how he doesn't. Does he know about the Grand Hall trainers? But I supposed he'd be worried about losses there if he has to switch-train. Exp Share in Spinel should hopefully alleviate training new members, if he gets there. Seeing him grind in Beryl and stop at level 20-something pains me.
  9. Either the field notes text file is incorrect or there's a buggy interaction with Air Balloon and Desert Field. "Water-type moves from grounded Pokemon decrease base power x0.5 (excluding Scald and Steam Eruption)" is what the field notes say. But my Water type attacks from a Crawdaunt holding an Air Balloon are still weakened. Video: https://youtu.be/evnhyelmIyU Both attacks (before and after the Balloon pops) do the same amount of damage, so it's not just a text-box bug.
  10. Oh yeah, I always forget Psychic was immune to Ghost in gen 1. This is it then
  11. @Relinquished You say you managed to use up all your Energy Ball PP? Shadow Ball has 15PP while Energy Ball has 10. If you were weaving in some Spiky Shields or other moves there it's possible Palossand ran out of Shadow Ball PP and thus had to resort to Giga Draining your Jynx. EDIT: See Azery's answer.
  12. The best/easiest way to EV train any Pokémon who wants Speed + [other stat], in my opinion, is to use the Aqua Hideout alley in Lapis Ward. All the Pokémon there give Speed EVs, and you don't have to reset for dark spots or anything. So you start out with the other Power item (in this case Lens for SpAtk), and then switch to Anklet to finish off Speed. For the moveset, like some others have suggested I would also strongly recommend Heat Wave. It is very good, considering double battles are some of the toughest in the game.
  13. You can walk on the bottom right of the Kristiline Help Center (post-Angie).
  14. @Aegisth You can find Mawile in the room with the door. Wasn't sure what to call it. The area just past the Rock Smash rocks. It's a 5% encounter rate IIRC.
  15. @Aegisth Missing does use up PP. Since you're actually using the move but not hitting the target, as opposed to not being able to move due to flinching or being paralyzed. Unless it's different in Redux. But yes, certainly an issue to keep in mind. And you should be able to get Seismic Toss right now! You can find Mawile in the 'middle' room of Underground Railnet, although it's quite rare.
  16. @Aegisth Assuming it's the same in Redux (haven't played it) you get it in the dark room after escaping the cage room with Ditto in Blacksteam Factory, so like right after you beat Shade.
  17. @DefendMyBase Mega Mawile is available, although very late into the game.
  18. @doombotmecha Being a huge Mawile fan (base and mega), I find that despite its low base stats it can put in some real damage with Sheer Force Iron Head and Play Rough. Giving up Intimidate isn't great, and you lose out on flinches (which sucks) and attack drops (which sucks less) but they become 104 and 117 base power moves respectively. Pair that with STAB and super effectiveness and you're gonna pick up some KOs. With some support in the form of Sticky Webs or Tailwind to mitigate its low speed, or using seeds/Baton Pass to get some stat boots going it can certainly sweep some fights. So in addition to being the toolbox Autumn Zephyr went over, it can function as an offensive Pokémon. Though there are probably better options, it's good to keep in mind if you're doing restricted runs, or if just really want it to use it like that.
  19. While this didn't crash the game or anything, it seems to me a bigger bug than a typo or tile error so I'm posting here in the major bug thread. I'm at the Geara fight (Intense mode) in Wispy Tower and he managed to dupe his Clefable. After Intimidating Persian and Marowak twice, he swapped both out for two Clefables. His team should be Marowak, Persian, Haunter, Clefable, Masquerain, Giratina. Not sure if this replaced another Pokémon and if so which, since I restarted shortly after it happened. Couldn't win : Was going to upload a video since I was recording, but YouTube doesn't want to process it. I can upload the .mp4 to Mega or something if that would help. I'll try YouTube again later and edit this comment if I manage to upload it. YouTube cooperated:
  20. Lucario has a deep movepool and is equally suited to be both a physical and special attacker in my opinion. With access to both Swords Dance and Nasty Plot, and good options for both physical and special attacks it really boils down to preference and the rest of your team. I think it's most commonly run physical with a moveset like Swords Dance, Bullet Punch/Extreme Speed, Meteor Mash, Close Combat. You can switch moves out for a variety of coverage options like Ice/Thunder Punch, Rock Slide, or Earthquake (if we get the TM next episode) to fit your needs. But if you already have physical attackers it might be prudent to opt for a special version with moveset like Nasty Plot, Aura Sphere, Vacuum Wave, Flash Cannon. Special Lucario also has a bunch of coverage options like Dark Pulse or Shadow Ball. You could also run Focus Blast over Aura Sphere if you want more damage but less reliability.
  21. Got scared when that Rock Slide near the end made both your Pokes flinch but Fuckle OP! Chansey/Blissey should be a nice unlock. Could we be looking forward to some Minimize + Psych Up shenanigans in future doubles?
  22. @doombotmecha I caught a few of Burmys and had the luck to get HP Flying on my second or third Wormadam (neutral damage against Ferroseed). Looked at my recording just now, and Maractus can't really do anything to Wormadam so I just set up 6 quiver dances and swept her whole team. Ferroseed lived one hit and used that turn to set up Sandstorm. Levelled up to 26 during the fight, learning Mirror Shot which I used on Cradily. Not sure how much super effective hits matter on the rest of her team. But Steel hits everything neutrally except Ferroseed (and is super effective against Cottonee and Cradily), so if you get close to 26 before the fight so you hit that after Maractus you can probably oneshot stuff with STAB Mirror Shot instead of spamming HP. I.e, you probably don't have to hunt for a good HP on Wormadam. Especially if you set up Stealth Rocks with Onix. This is going a bit past just dealing with Ferroseed, but it seemed relevant to the HP typing topic, so hey! If you wanna chat strats or anything else hit me up. Video of my fight: Here's Azery's Flobot fight from his Monosteel. Looks like he has HP Steel on his Wormadam lol
  23. Looks like it has a Timid nature which is really nice. The IVs are fine in my opinion, and if you're really fussed about them you can always breed for better ones a bit later.
  24. I've also just finished a Fairy mono, and it was quite enjoyable. The beginning is tough because of your limited selection (I struggled a lot with Florinia) but after that it picks up and is pretty smooth sailing, bar a couple of fights (for me at least). Have previously done a Steel mono, which also worked out pretty well. I made my choices because I like those types (and because Mawile is both!). You could go for a type you really like overall, or a type that a Pokémon you really like has, or do a curve ball and use a type you don't often use. A monotype run is a great way to find appreciation for Pokémon you've never used before. For example Quiver Dance Wormadam in the early game of my Steel run, or Belly Drum Unburden Swirlix throughout the Fairy run. I'm thinking of doing a Dark or Fighting monorun next, cause Scrafty is baller. Or maybe flying! Has tons of options at the start, ez cheese with Prankster Perish Song Murkrow, and other cool stuff.
  25. I typically find the staircase by running north and ever so slightly east.
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