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andracass

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Post Comments posted by andracass

  1. 8 minutes ago, Vince&Sylveon said:

    I just finished recording Reborn Randomizer (finished at Hardy) and the progress is still 51%. But I’ll certainly download 18.3 so that I may play another adventure when I feel like it (not that I had any problems regarding performance before).

    ok !

    • Like 1
  2. Just now, Lorane2234 said:

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    I am sp33chless

    How what why yay im so happy cant contai-

    DEEP BRETHZ

    okay so I just had a teeny tiny lil' question inside of meh. Where are the .rxdata files stored? (I mean the ones that control the savedata)

     

     

     

     

    thanks andracass=saviour

     

    if this is regarding the android version, idk

    since it's a third party program they just kinda do their own thing and we sorta hope it works 😕

  3. 29 minutes ago, Commander said:

    is the Game-z run off all of the games files so if someone edited the game in RMXP it'd show up in that version or does it have its own system it reads off of?

    same files! this occasionally causes some scripting issues due to differences between MKXP and RMXP, but those are usually handled by tossing in a conditional that checks what you're running.

    30 minutes ago, Commander said:

    I guess the other question I have is if this was just a spur of the moment or are there plans for releases during the long wait time for E19 to come?

    this was pretty spur of the moment since it was inspired by the android app, and i really don't want to make another release before e19.

    Quote

    18.3 will also probably be the last mid-release update, with some minor changes to the release at best. i do not want to maintain two separate versions ever again. let my heart be free.

     

  4. Just now, Mindlack said:

    This sounds like amazing work. I look forward to seeing the end result.

    There's something I'm not sure I understand however, what exactly is the difference between Game and Game-Z?  

    shit i knew i forgot something. this will also be added to the post.

    Game.exe is the RMXP executable and is what 18.2 runs with. Game-z is the MKXP executable.

    we're including both game.exe and game-z.exe in 18.3 (and likely e19) in the event that people run into weird errors with game-z. kinda like how people run into weird errors with game.exe now!

  5. 1 hour ago, Yung tsiko said:

    Soo is it out yet? Because I can't find a download link

    "there are a few things i need to finish up before an open beta: getting the linux port to also work, and seeing if there are any other ways to speed up / shift around load times. i am hoping to finish this up this week and will throw up another devblog post / forum thread when it happens."

  6. Just now, Amethyst said:

    just as a disclaimer, this is an early build of MKXP we're trying out and we still don't know what kind of issues this could create in the long term. if it ends up hella breaking shit there is a chance this may not fully happen, but as of now it's looking pretty promising. just don't take this as a guarantee quite yet.

    don't tell them

    • Like 1
    • Hmm 1
  7. On 3/27/2020 at 12:12 PM, _v.sri4 said:

    May I dare to suggest a random abilities option as well? That would make a randomized run well and truly bonkers.

    next year's april fool's joke: ultimate random.

    abilities? random.
    pokemon? random.
    trainers? random.
    map connections? random.
    button inputs? random. 
    sprite displays? random.

    audio output? random.

    we'll also randomize a pixel distortion so it looks like one of those grainy TV screens from back in the day

  8. 7 hours ago, Dreamblitz said:
    Spoiler
     
     
     
     
      Reveal hidden contents

     

    The Ol' Caesar cipher razzle dazzle eh? very nice.

    omg you're right

    i actually did not realize i did that

    this is so much more boring now

    7 hours ago, VividGrey said:

    Oh this is gonna be so broken and I'm all for it. What about event pokemon? Will those be random and will the sprites be altered as well? Cause if I see a man chasing a god damn Rayquaza I'd probably die laughing.

    they won't, unfortunately-

     

    4 hours ago, UmbraWitch01 said:

    Is the shift unique for each pokemon? E.g. if bulbasaur gets a shift of 2 to venusaur, does that make wartortle also get a shift of 2 to charmander?

    it's not- the shift is the same for all of them

  9.  

    2 hours ago, Commander said:

    Do you want me to give you the Redux doc because at this point we both kind of did the same thing? But on that subject...

     

    Give Julia a stunfisk. That thing alone cause more hell than even a Heliolisk. Give them the true meaning of ragequiting.

    i'm not really planning to change teams a whole lot; partially because it preserves a kind of in-game "canon", partially because rebuilding teams would be a huge amount of extra work, and partially because y'all are out there doing your thing and i don't want to encroach on that.

     

    Spoiler

    e18 list of major battles.png

    also, new chart update!

  10. 6 hours ago, Lorisaur said:

    I've started nothing, personally. It's just my cousin. He is 9 and he watches the anime. He says that the next season of the anime will be about reborn.

     

    And also, in gen9 budew will be removed from the game again

    you mean, of course, gen 173

  11. 2 hours ago, Anjuna said:

    Love love love the regular updates. I remember when I played reborn back in 2016; the information drought caused me to drop it till I revisited in in 2019. The story hit me like a storm: Huh?! Who's this chick with the funky hair again? And what's her deal with me?

     

      Reveal hidden contents

     

     

    Anyway, was wondering if you'd be adding any features to make grinding a biiiit more fun, atleast late-game. Grand hall trainers are a passable substitute, but they aren't the most efficient, as the highest yielders (Beau and Zack) require a 4-5 man team to beat. I know people have suggested the audino trainers from Rejuve, but maybe you aren't too keen on those? 

     

    One of the most fun parts of reborn to me is the fact that, due to the pokemon limitations, you're obligated to make interesting and innovative team choices in order to outplay difficult battles and gym leaders, and thus, a static team of 6 may not always ensure you get through the game. Maybe incentivize the player to have a fluid team by making raising/EV training a bit easier? 

    hard maybe for late game, probably yes for postgame. battle tower's gotta have some kind of prizes.

    • Like 1
    • Upvote 1
  12. 5 hours ago, Cadmium48 said:

    ... Are there really no major battles between Luna and Samson?

    Huh.

    Could've sworn there was something.

    same

    2 hours ago, Lua said:

    "Some people find it too easy"

    I have mad respect for those people, but I'm also absolutely terrified of them. Not quite as much as I am of people doing Nuzlockes, but it's close. My main method of playing this game is ridiculous amounts of cotton candy but hey it works

     

    I'm curious about Lite mode, might actually try a lite version of a Nuzlocke with that. And then probably cry a lot but it's Reborn. Thanks for all your hard work♥

    my general guideline for lite is that it should be more nuzlockable

     

  13. 3 hours ago, bloo123 said:

    out of my own morbid curiosity, how would reborn dark mode stand up to mods like memeborn in regards to difficulty? also can you alternate between difficulties during a playthrough or is it set at the start of a run?

    uhhhhh idk?

    i don't actually play difficulty mods, so that'll probably be worked out in testing?

    er, well, i guess i did intense rejuv.

    idk?

    frankly, reborn dark is still somewhat limited because i'm not designing the teams based on the difficulty but rather the difficulty based on the team

    but there's some gray area there.

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