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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Post Comments posted by andracass
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1 hour ago, Shuyin178 said:
Does this effect both versions of Reborn or just -z.exe?
both
48 minutes ago, silverlime said:Downloading this ended my randomizer save file so that from this point onward no Pokemon are randomized (I still have the old ones with their random moves). Does anybody know, am I supposed to keep playing on 18.2 where I started the randomizer or is there a way to fix this?
the randomizer doesn't work with this
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2 hours ago, Scorpion said:
if it's alright to ask, which lines in the code did you change to achieve this?
i'm sorry but corporate copyright patent law dictates under Article 937.23-a Section B sub-clause 34 that under no circu- just kidding let me grab them
(you can locate all of these in your very own personal Scripts.rxdata by searching for $pkmn_animations)
first, we have:

this is where the magic happens. instead of loading animations every. single. time. you load them here. once.
the conditional isn't technically necessary, but it'll keep it from reloading them every time you soft reset.
the other four cases are actually the same case: whenever you see
animations=load_data("Data/PkmnAnimations.rxdata")you want to change it to
animations=$pkmn_animationswe have four instances of this:

and you basically just want that one like to look like this:

and that's it!
you can see it for yourself- battles just flow like zoom. it's incredible.
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1 hour ago, Bl0t0rch said:
Genuine question. What application do you guys use to make your game? Is it Unreal? Or maybe Unity? Just curious
.......RPG maker XP
16 minutes ago, Dave9 said:I can't wait for the linux version to come out, I can play 2 versions of reborn being my legit save file and my sandbox save file without mixing them up
soon!
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fantastic. incredible. literally could not have put it better.
(cuz i don't have a mac)
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1 hour ago, Storystosee said:
(if people are having trouble getting their old save file started, give a holler, I think I can explain it step by step)
honestly i'd appreciate that bc i still don't know how you crazy kids manage to use a fruit as a computer
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11 hours ago, Awai26 said:
i think this is fixed by putting it into "applications"
9 hours ago, ShogokiX said:Haha, using actual macOS users as beta testers. Well played....
oh, please, you're gonna get a beta build too.
32 minutes ago, The Cyan Yoshi said:does this work for google chrome chromebook?
only if it's a mac.
this is the mac version.
so it works
for macs.
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plop it here:

you might have to unhide it to see it.
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3 hours ago, Kasha said:
First, THANK YOU! Second, could you show this engine to Jan over at Rejuvenation? It suffers the exact same lag problem in battle as Reborn did. Actually playing through Reborn on a shiny run right now with the battle scene on for the first time since it doesn't take a minute for my shiny pokemon to sparkle.
i have and usually do with these things
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and there should be a windows/linux update out soon as well!
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10 minutes ago, CrystalKing said:
YAY SO GLAD I CHECKED BEFORE BED
Thanks so much for all your hard work on this, Cass! I'm so happy my sad Catalina-stranded self can finally play again.
i just hope it works good
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8 minutes ago, Vince&Sylveon said:
I just finished recording Reborn Randomizer (finished at Hardy) and the progress is still 51%. But I’ll certainly download 18.3 so that I may play another adventure when I feel like it (not that I had any problems regarding performance before).
ok !
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Just now, Lorane2234 said:
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I am sp33chless
How what why yay im so happy cant contai-
DEEP BRETHZ
okay so I just had a teeny tiny lil' question inside of meh. Where are the .rxdata files stored? (I mean the ones that control the savedata)
thanks andracass=saviour
if this is regarding the android version, idk
since it's a third party program they just kinda do their own thing and we sorta hope it works
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29 minutes ago, Commander said:
is the Game-z run off all of the games files so if someone edited the game in RMXP it'd show up in that version or does it have its own system it reads off of?
same files! this occasionally causes some scripting issues due to differences between MKXP and RMXP, but those are usually handled by tossing in a conditional that checks what you're running.
30 minutes ago, Commander said:I guess the other question I have is if this was just a spur of the moment or are there plans for releases during the long wait time for E19 to come?
this was pretty spur of the moment since it was inspired by the android app, and i really don't want to make another release before e19.
Quote18.3 will also probably be the last mid-release update, with some minor changes to the release at best. i do not want to maintain two separate versions ever again. let my heart be free.
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Just now, Mindlack said:
This sounds like amazing work. I look forward to seeing the end result.
There's something I'm not sure I understand however, what exactly is the difference between Game and Game-Z?
shit i knew i forgot something. this will also be added to the post.
Game.exe is the RMXP executable and is what 18.2 runs with. Game-z is the MKXP executable.
we're including both game.exe and game-z.exe in 18.3 (and likely e19) in the event that people run into weird errors with game-z. kinda like how people run into weird errors with game.exe now!
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1 hour ago, Yung tsiko said:
Soo is it out yet? Because I can't find a download link
"there are a few things i need to finish up before an open beta: getting the linux port to also work, and seeing if there are any other ways to speed up / shift around load times. i am hoping to finish this up this week and will throw up another devblog post / forum thread when it happens."
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Just now, Dreamblitz said:
but what about the straightmers?
straightmers are an elaborate hoax perpetrated by the patriots
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the marketing department says that the truth is irrelevant in the face of Profits™
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Just now, Amethyst said:
just as a disclaimer, this is an early build of MKXP we're trying out and we still don't know what kind of issues this could create in the long term. if it ends up hella breaking shit there is a chance this may not fully happen, but as of now it's looking pretty promising. just don't take this as a guarantee quite yet.
don't tell them
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i think this is the first devblog post i've written with consistent and accurate use of capital letters.
it was agony.
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