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andracass

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Post Comments posted by andracass

  1. On 3/27/2020 at 12:12 PM, _v.sri4 said:

    May I dare to suggest a random abilities option as well? That would make a randomized run well and truly bonkers.

    next year's april fool's joke: ultimate random.

    abilities? random.
    pokemon? random.
    trainers? random.
    map connections? random.
    button inputs? random. 
    sprite displays? random.

    audio output? random.

    we'll also randomize a pixel distortion so it looks like one of those grainy TV screens from back in the day

  2. 19 minutes ago, Mindlack said:

    Also, did you remember to ban modifier values that aren't coprime to the total number of Pokemon or moves?

    yes

  3. 7 hours ago, Dreamblitz said:
    Spoiler
     
     
     
     
      Reveal hidden contents

     

    The Ol' Caesar cipher razzle dazzle eh? very nice.

    omg you're right

    i actually did not realize i did that

    this is so much more boring now

    7 hours ago, VividGrey said:

    Oh this is gonna be so broken and I'm all for it. What about event pokemon? Will those be random and will the sprites be altered as well? Cause if I see a man chasing a god damn Rayquaza I'd probably die laughing.

    they won't, unfortunately-

     

    4 hours ago, UmbraWitch01 said:

    Is the shift unique for each pokemon? E.g. if bulbasaur gets a shift of 2 to venusaur, does that make wartortle also get a shift of 2 to charmander?

    it's not- the shift is the same for all of them

  4. 1 minute ago, baldr said:

    Umm... would it be possible to get an 18.2.1 / 18.3 update with this and maybe the difficulty levels? The AI update kinda made me want to replay reborn again but I really like doubles so I kinda don't wanna play it without this.

    depends on how much i want ame to commit die

    • Haha 1
  5.  

    2 hours ago, Commander said:

    Do you want me to give you the Redux doc because at this point we both kind of did the same thing? But on that subject...

     

    Give Julia a stunfisk. That thing alone cause more hell than even a Heliolisk. Give them the true meaning of ragequiting.

    i'm not really planning to change teams a whole lot; partially because it preserves a kind of in-game "canon", partially because rebuilding teams would be a huge amount of extra work, and partially because y'all are out there doing your thing and i don't want to encroach on that.

     

    Spoiler

    e18 list of major battles.png

    also, new chart update!

  6. 6 hours ago, Lorisaur said:

    I've started nothing, personally. It's just my cousin. He is 9 and he watches the anime. He says that the next season of the anime will be about reborn.

     

    And also, in gen9 budew will be removed from the game again

    you mean, of course, gen 173

  7. 2 hours ago, Anjuna said:

    Love love love the regular updates. I remember when I played reborn back in 2016; the information drought caused me to drop it till I revisited in in 2019. The story hit me like a storm: Huh?! Who's this chick with the funky hair again? And what's her deal with me?

     

      Reveal hidden contents

     

     

    Anyway, was wondering if you'd be adding any features to make grinding a biiiit more fun, atleast late-game. Grand hall trainers are a passable substitute, but they aren't the most efficient, as the highest yielders (Beau and Zack) require a 4-5 man team to beat. I know people have suggested the audino trainers from Rejuve, but maybe you aren't too keen on those? 

     

    One of the most fun parts of reborn to me is the fact that, due to the pokemon limitations, you're obligated to make interesting and innovative team choices in order to outplay difficult battles and gym leaders, and thus, a static team of 6 may not always ensure you get through the game. Maybe incentivize the player to have a fluid team by making raising/EV training a bit easier? 

    hard maybe for late game, probably yes for postgame. battle tower's gotta have some kind of prizes.

    • Like 1
    • Upvote 1
  8. 5 hours ago, Cadmium48 said:

    ... Are there really no major battles between Luna and Samson?

    Huh.

    Could've sworn there was something.

    same

    2 hours ago, Lua said:

    "Some people find it too easy"

    I have mad respect for those people, but I'm also absolutely terrified of them. Not quite as much as I am of people doing Nuzlockes, but it's close. My main method of playing this game is ridiculous amounts of cotton candy but hey it works

     

    I'm curious about Lite mode, might actually try a lite version of a Nuzlocke with that. And then probably cry a lot but it's Reborn. Thanks for all your hard work♥

    my general guideline for lite is that it should be more nuzlockable

     

  9. 3 hours ago, bloo123 said:

    out of my own morbid curiosity, how would reborn dark mode stand up to mods like memeborn in regards to difficulty? also can you alternate between difficulties during a playthrough or is it set at the start of a run?

    uhhhhh idk?

    i don't actually play difficulty mods, so that'll probably be worked out in testing?

    er, well, i guess i did intense rejuv.

    idk?

    frankly, reborn dark is still somewhat limited because i'm not designing the teams based on the difficulty but rather the difficulty based on the team

    but there's some gray area there.

  10. Just now, SilverAngelus said:

    Why is that Dittoceus shiny? Is it a change for e19?

    i mean it'd sure be cool right

    but no; when i first put it in, the transparency was messed up, and it just kinda....took on the colors of the background

    i didn't feel like fixing it, so i just put in the shiny

  11. 9 hours ago, Thiazzi said:

    I like this blitz of devblog posts. Always a good idea to keep the hype up.

    i feel kinda bad about it since we're still far from a release.......................

     

    4 hours ago, Dave9 said:

    you said it yourself, this is version 1.0. Also aster's sprite should be between Amaria and the first double battle of the experience that makes me reluctant to go through ep18 again (Cain and Shelly) for those who accepted Blake's offer

    right that one

    there are some decision branches that i've never really seen so i don't know them too well

  12. 4 hours ago, Egzample said:

    So, the standard difficulty level gets split down into the lite mode and up into the dark mode, but there will be no option to play on ''regular'' difficulty level? Am I reading that right? 

    why would we get rid of regular

  13. 8 hours ago, Cadmium48 said:

    I mean,

    Justice for Mesprit

    The others don't matter but Mesprit is equal to Palkia

    hold on let me check something

    *flips through notes

    *flips through a complete log of everything ever said on the internet

    *flips through a compendium of all recorded thoughts in human history

    huh, i don't think anyone's ever said that before.

    • Like 2
  14. Just now, DreamblitzX said:

    I'm thinkin spicy legendary sidequest of some form? then again I would've thought like darkrai or hoopa but according to the progress bars (which never lie right?) they've not been started and of the completed ones not sure it would fit so maybe not hmmmmmmmmmm (surprisingly, hoopa is not a geenie in this context)

    either way looks great
    thank you for tuning in to this episode of midnight ramblings from dream.

    this website is basically midnight ramblings from me

    • Like 1
    • Haha 2
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