Hey, I really like the work you're doing here. I hope I actually posted that before, but regardless I wanted to talk about this beauty for a moment. I like the overall idea of the skeletal hydra, especially since it feels like a fossil that could've been implemented and successful in the game. However, I feel that there is a bit too much going on with the sketch. The specific point I'm going to make is the central (actually left) head gets lost very easily in the plumage, bones, and necks. It also appears to be disjointed a bit from where the other necks originate. I'd wonder what it would've looked like completely skeletal or only with accents of plumage, such as covering just below the heads or on them to tie it back to hyrdeigon's theme of head hoodies. Still, I love the detail of the sketch and kudos on your work in general. Hope this makes sense and is valuable to you.