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Lord Chespin

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  1. Hey, um, this might be a stupid question, but I just beat Olivia and my badge isn't showing up on my trainer card. Where can I get it?
  2. I DID IT! I BEAT A REDEMPTION GYM LEADER! I FEEL SO HAPPY I COULD VOMIT!

    1. Zumi
    2. Red_Chaos
    3. Grizzlybrand

      Grizzlybrand

      Eheh, looks like we both took home wins this weekend. Let's keep this up and we'll make it to the top in no time.

  3. Update #30: Hi. I'm Bob. Ha! You were expecting Sirius, but it was actually me, Dio Mr. Bigglesworth! Anyway, Mr. Bigglesworth wasn't too bad. I led with Chara and Kid, and he led with his two Trubbish minions. Kid took out the first Trubbish with a psychic while Chara did some damage with a bubble beam and tanked a sludge bomb. Out came Mr Bigglesworth, and he took out Chara with a single gunk shot while Kid dented him with a psychic, then promptly got poisoned by a toxic spikes. I sent out Moldsmal, and while Mr. Biggles took out Kid, Moldsmal was able to lower his special attack with an acid spray. The Trubbish, meanwhile, just used toxic spikes. Temmie came out next, and she did massive damage to Mr. Bigglesworth with a fire blast; Mr Bigglesworth, meanwhile, set up a stockpile as Moldsmal got off a sludge bomb and the Trubbish got off another sludge bomb. Mr Bigglesworth then proceeded to KO Moldsmal with a gunk shot, but Temmie was able to finish him off with a fire blast! The remaining Trubbish, knowing that it was done for, just blew itself up. With that done with and the TM for Venoshock obtained, it's time to finally rescue those kids! The team so far:
  4. Well, I feel that one's a defensive Poison-type, and the other's an offensive poison-type; besides, they both have moves boosted by the wasteland field. Anyway... Update #29: i'd just weight you down. Well, Aya was a bit of a pain in the arse, but I don't think she was quite as tough as Fern. On TEH URN, I led with Chara and Kid, and she led with Tentacruel and Nidoqueen. Kid set up a light screen and Chara trapped Nidoqueen in a whirlpool while Tentacruel injured Kid with a muddy water (Chara avoided it) and Nidoqueen injured everyone with a sludge wave. Kid then put a big ol' dent in Tentacruel with a psychic, but got knocked down to the red by a blizzard (which Chara once again dodged) and an earth power while Chara injured Nidoqueen quite seriously with a bubble beam. Aya then decided to heal her Nidoqueen the next turn, but not her Tentacruel- big mistake, as Kid annihilated it with a psychic, and Chara just knocked Nidoqueen back down to the yellow with a bubble beam. Up next came Aya's Gengar, which was usually the most difficult Pokemon for me to face. I knew Kid (who only had a sliver of health left at this point) wouldn't last a single turn against it, so I had him set up a reflect before Gengar took him out (and injured everybody else) with a sludge wave, Nidoqueen hit Chara with a crunch, and Chara ended Nidoqueen with a bubble beam! Up next came Aya's Drapion, and I sent out Temmie. Temmie got smacked with a sludge wave (which took out Chara as well) and a confuse ray, but managed to fire off a fire blast, which seriously injured Gengar. Aya then spent her next turn healing Gengar while I sent out Parsnik; Parsnik also got confused, but while Temmie injured herself from confusion Parsnik managed to stay focused enough to get off a coil. Temmie then tanked a shadow ball and a poison tail the next turn to do massive damage with a fire blast on Drapion, and Parsnik managed to dent Gengar with a gunk shot. I spent Temmie's next turn healing her with a berry ice cream, and Parsnik injured herself in confusion, so I didn't manage to get off any attacks that turn; luckily, Gengar actually managed to take out Drapion with a sludge wave! This led to Aya sending out her Mega Venusaur, but thanks to a combination of a sludge wave from Gengar, a Gunk shot from Parsnik, and a fire blast from Temmie, all it did before fainting was miss a leech seed! Aya decided to play her trump card and sent out her ace, Dragalge. I quickly healed Temmie with a berry ice cream, hoping that Parsnik would be able to paralyze Gengar; sadly, Parsnik fainted from a sludge wave, but Temmie was able to dodge a hydro pump from Dragalge. I sent out Moldsmal to avenge Parsnik, and while Temmie finally fainted to a shadow ball, Moldsmal was able to dent Gengar very slightly with an acid spray, lowering its special defense. With no other option left, I sent out Alphys... and miraculously, rather than use shadow ball, Gengar used icy wind, which both Moldsmal and Alphys survived, allowing them to counter with a psychic on Gengar (which took it down!) and an acid spray on Dragalge! While Dragalge did some serious damage to Alphys with a sludge wave, Moldsmal was able to heal her the next turn, and she did massive damage to Dragalge with a psychic! Moldsmal fainted the turn after that from a dragon pulse, but Alphys was able to end it with one last psychic, ending the fight! With that over with, it's time to go save those children! The team so far:
  5. Update #28: Creatures Like Us... Wouldn't Hesitate To KILL Each Other If We Got In Each Other's Way. Well, Fern was actually pretty hard, but I beat him eventually. On TEH URN, I led with Temmie, and he led with Ferrothorn. Poor Ferrothorn didn't even get a turn to attack; it went down to a single fire blast. Up next came Fern's Krookodile, so I sent out Muffet, who got off exactly one leaf blade before fainting to a single fire fang. I sent out Parsnik next, and while Fern healed Krookodile with a chocolate ice cream, Parsnik set up a coil, tanked two fire fangs, and got off a gunk shot and a facade before fainting to a dig. Fortunately, Temmie was able to come out and fry it with a fire blast, leading to Fern sending out his Mega Sceptile. Temmie tanked a night slash and burned it with a will-o-wisp, then tanked a leaf blade and two x-scissors while spamming hex. It fell after three hexes, leading to Fern sending out his Scizor. Temmie managed to knock it down to one HP (and would have KO'd it, too, if not for its focus sash), but then finally fell to a wing attack. I sent out Alphys, and she survived a bug bite with just one HP to KO it with a psychic! Up next was Fern's Serperior, so I swapped the barely-alive Alphys out for Moldsmal (who I gave a black sludge prior to the fight. He badly poisoned it with a toxic while tanking a leaf storm, then began spamming setting up amnesia to counter the special attack buff that Serperior was giving itself with a leaf storm. After both managed to raise their respective stats as high as they could get, effectively cancelling each other out, Moldsmal tanked one last leaf storm and unleashed a mighty sludge bomb that didn't KO Serperior but did leave it weak enough to get KO'd by toxic damage! All that remained was Fern's Roserade, so I swapped out for Kid. Kid set up a light screen, then tanked extrasensory twice (he flinched once) before tanking a hidden power and a giga drain to finish the Roserade with two psychics! With that over with, it's time to challenge Aya! ...Tomorrow. Because it's time for me to go to bed. The team so far:
  6. Well, I just lost to Nick again. I would have won, but I missed too many important moves... Oh well. Next time.

    1. Nhadala

      Nhadala

      RNG is a bitch :P

  7. Hey, I tried a poison-type mono-type run once. I would have beaten it, too, but then my hard drive crashed. Good luck!
  8. Thanks! Yeah, I figured that the coil trick worked last time, so it would probably work again this time. In theory, I guess a bulk up strategy would work too, but I'm not sure. Anyway... Update #27: Drama! Romance! Bloodshed! Well, Cain was pretty tricky, mostly because I didn't really have any counter to his Samurott, but I beat him eventually. On TEH URN, I led with Temmie, and he led with Venomoth. The poor bug didn't even stand a chance, as Temmie one-shot it with a fire blast. Cain's ultra-dangerous Samurott came out next, and I sent out Moldsmal. Moldsmal tanked two x-scissors, then set up a toxic and an acid spray. Unfortunately, Samurott then used dig, dodging a sludge bomb and doing massive damage to Moldsmal; luckily, he lived with just one HP and took it down with a sludge bomb! Up next came Cain's Nidoking, so I sent out Chara. Chara survived a superpower with 53 HP remaining, but fainted the next turn to a sludge wave, only getting off a single whirlpool in return. I sent out Alphys, and she tanked a sludge wave with 45 HP left to KO Nidoking with a psychic! Cain sent out his Muk next, so I sent out Jerry, who fired off an earthquake while the Muk set up an acid armor. Unfortunately, Cain then swapped out to his Gengar, getting a free switch as Gengar levitated over Jerry's earthquake. Luckily, Jerry managed to tank a shadow ball with 35 HP remaining and did massive damage with a rock blast, prompting Cain to use up a chocolate ice cream. It didn't help enough, though, as Jerry just took it down with another rock blast! Muk came back out, so I switched out to Kid, who dealt insane damage with a psychic but took insane damage in return from a poison jab; he even got poisoned to boot. Luckily, even though Cain used a chocolate ice cream, Kid was able to take down Muk with another psychic, leaving only Cain's Weezing! Kid did impressive damage to it with a psychic and even lowered its special defense, but then got KO'd by a sludge bomb. Fortunately, despite being overleveled, Temmie managed to come back out and KO Weezing with an extrasensory, ending the fight and finally earning me the right to challenge Aya and get my poison-type gym badge! Onward! The team so far:
  9. Should I make a note about Pokemon Reborn Hardcore on TV Tropes' page about Pokemon Reborn?

    1. Commander

      Commander

      Err...not really sure about doing that at least now. There's a big to do list for the episode 16 version and due to so many issues I might just rename the project so that...I can actually make the download easy to find. (And because I never really liked calling it hardcore).

  10. Just used my first edit on TV Tropes to edit the page for Pokemon Reborn. \o/

  11. Rest in pepperoni, key chain. Anyway... Update #26: i can't afford not to care anymore. I did it. I beat Solaris. Funny thing is, it actually didn't take me all that long. On TEH URN, I led with Temmie, and Solaris led with Scizor. Temmie tanked a superpower and burned Scizor with a will-o-wisp, then switched out to Parsnik, who tanked another superpower. He then set up six coils, tanking bullet punches, superpowers, and an x-scissor while Solaris used up his first full restore. After all the setting up was done, I healed Parsnik with a berry ice cream, allowing him to tank a superpower and an x-scissor and do massive damage with two facades, ending it and making Solaris use up full restore #2. Up next came Solaris' ace, the mighty Garchomp; I had Parsnik use a glare and a facade while Garchomp fired off a stone edge and a dragon rush; this left Parsnik pretty low on health, so I healed him with a berry ice cream- and that was a good move on my part, as he got rocked by an earthquake and lost a pretty big hunk of health. Undeterred, I had him use a facade, and Garchomp miraculously missed a dragon rush; this allowed me to heal Parsnik with a berry ice cream, allowing him to tank another earthquake. Garchomp finally went down the next turn to a facade, and up next came his Gyrados. I healed Parsnik while Gyrados did chip damage with an outrage, and Parsnik went on to paralyze it with a glare and do massive damage with a gunk shot, ending it! His Tyranitar came out next, and it took massive damage from a gunk shot as well; it managed to live and get off a dragon-dance-boosted earthquake, but Parsnik lived and took it down with another gunk shot! Solaris sent out his Excadrill next, and I healed Parsink... only for Excadrill to do massive damage with an earthquake. I let Parsnik faint to a second earthquake, then sent out Jerry, who managed to survive a third earthquake and take out the Excadrill with an earthquake of his own! With that over with, all that remained was his most problematic Pokemon for me: his Mandibuzz. I sent out Kid, and he set up dual screens while surviving three snarls before I swapped him out for Muffet. Sadly, Muffet fainted almost instantly from an air slash, so I sent Kid back out and healed Jerry with an ultra potion before he fainted to a snarl. Jerry came out, and Mandibuzz missed an air slash... unfortunately, Jerry missed a rock blast the same turn, so the turn was kind of pointless. Jerry landed a rock blast the next turn, but apparently the Mandibuzz's defense was pretty high, as he barely did any damage. He disobeyed me the next turn, then got badly poisoned and barely did some more damage the turn after that. After he disobeyed me the next turn, I gave up with him and healed Temmie with an ultra potion and let Jerry faint. I then sent out Temmie, and after burning the buzzard with a will-o-wisp, she managed to take it down with two fire blasts! With that over with, and another sadly unpreventable death happening, we get the HM for strength. Time to get Cain to finally open up the Wasteland for Frisk so that xe can get xyr badge! The team so far:
  12. Update #25: birds are singing, flowers are blooming... Well, Taka wasn't too bad at all. I led with Temmie, and he led with Klefki. Right out of the gate, Temmie got paralyzed with a thunder wave, and then missed a fire blast. So far, so abysmal. Luckily, Taka swapped out for his Floatzel, and Temmie dented it with a fire blast. I quickly swapped her out for Muffet, who tanked a waterfall and an ice punch, then finished it with a mighty leaf blade! Up next came Taka's ace, Chatot. I sent out Kid, and he set up a light screen, tanked two boombursts, and chipped away at its health with a psychic. He then got confused by a chatter, but amazingly, managed to land another psychic and a psyshock while Taka healed Chatot! I didn't want to push my luck, though, and used his last turn before fainting curing Temmie of paralysis. I sent out Jerry next, and he tanked a boomburst and did massive damage with a rock blast, taking out the bird! Taka sent his Cradily out next, so I sent out our newest team member: Parsnik the Arbok! She set up a coil, but then got confused by a confuse ray; despite this, she still managed to tank two acientpowers and KO it with three gunk shots, making Taka use another ultra potion! Up next came Taka's Gliscor. I sent out Muffet again, but she fainted from an acrobatics before she could do anything. Luckily, Chara was able to tank a night slash and a cross poison, and then got off a whirlpool and a bubble beam, taking the Gliscor down from whirlpool damage! Take sent out his Aerodactyl afterwards, so I sent out Jerry. After getting smacked upside the head with a fly, Jerry seriously injured Aerodactyl with a rock blast, prompting Taka to heal it with his last ultra potion; this left it wide open, however, allowing Jerry to end it with a rock blast! All that remained was Taka's Klefki, and I sent out Temmie. Frustratingly, Temmie got confused and missed a fire blast the first turn, then injured herself while Klefki set up spikes; luckily, on the third turn she landed a fire blast on Klefki, ending it and wrapping up the battle! Now, it's time to confront Team Meteor atop Pyrous Mountain and stop Solaris! ...I am so not looking forward to this... The team so far:
  13. Yeah, I had a lot of free time yesterday. Also, I didn't use Chara because the field weakened xyr attacks. Anyway... Update #24: Like, Team Attack! Well, Aster and Eclipse were fairly easy, although their Solrock and Lunatone did sweep my team on my first attempt. On my second, successful attempt, I led with Muffet and Chara, and they led with Solrock and Lunatone. Muffet tanked a solarbeam from Solrock (really, AI?) and set up a sticky web while Chara injured Solrock with a bubble beam but got put to sleep with a hypnosis. Aster and Eclipse used their first ultra potion on Solrock while Chara slept softly, but Muffet managed to KO Lunatone with a single leaf blade! Up next came Aster and Eclipse's Magmortar, and it surprisingly went for a psychic on Muffet instead of, y'know, any super-effective attack! This, fortunately, gave Muffet enough time to KO Solrock with a leaf blade before it could do anything while Chara still took a nap. Up next came Aster and Eclipse's Rhypherior, but it didn't even get off a single attack; Muffet ended it with a single leaf blade! Chara, meanwhile, finally woke up and got off a mighty bubble beam on Magmortar, who then used a thunderbolt... on Muffet (seriously, what the hell, AI?!). Up next came Aster and Eclipse's Electivire, which paralyzed Chara with a thunder wave before xe got off a bubble beam. Magmortar, meanwhile, finally got smart and took out Muffet with a heat wave, but not before she hit Electivire with a leaf blade. I sent out Jerry to avenge Muffet, and he chipped away at Electivire's health while Aster and Eclipse healed it with an ultra potion; Magmortar then dented him with a psychic, but Chara managed to take it out with a bubble beam! All that remained was Aster and Eclipse's Milotic (as well as the aforementioned Electivire); Chara took one for the team and tanked an earthquake from Jerry, which finished off Electivire and seriously weakened Milotic, who missed a hydro pump while Chara trapped it in a whirlpool! Milotic went down fast to a rock blast after that, ending the fight! Let's go rescue Cain! The team so far:
  14. Well, that's your opinion, and I respect it. I still admit it was a nice touch, but with all the people in the area talking about how the place resembled something I was expecting something a little more than an Easter egg.
  15. Update #23: maybe she's not feeling well? heh... or maybe she's not feeling anything at all... ? Well, Kiki was actually fairly easy! I led with Muffet, and although she fainted quickly to two stone edges, she still managed to set up a sticky web and get off a leaf blade. I sent out Tsunderplane afterwards, and while she fainted from a stone edge, she was able to get off an acrobatics before fainting, leaving Machamp in the red. Alphys came out next, and while Kiki tried using up her ultra potions on Machamp, Alphys just knocked it back down to the red with a field-boosted psychic. Kiki caught me off-guard by swapping her Machamp out for her Toxicroak, but this move backfired on her spectacularly, as Alphys knocked it down to one HP with a psychic (she would have KO'd it, if not for its focus sash), and then a combination of the sun and Toxicroak's dry skin finished it off! Kiki's Scrafty came out next, and I swapped out to Temmie. Temmie burned it with a will-o-wisp, then tanked two drain punches and KO'd it with two fire blasts! Machamp came back out, but Kid (I swapped Temmie out for him) managed to outspeed it and KO it with a psychic. Kiki's Hitmonlee came out afterwards to avenge it, but Alphys managed to outspeed it and KO it with a psychic, taking it out before it could even attack! Up next came Kiki's Lucario, but Temmie managed to pull off another OHKO with a fire blast before Lucario could even attack. All that remained was Kiki's ace: Mega Medicham. I kept Kid on the field, and he set up a reflect while Medicham got off a drain punch. The two then began trading psychics and drain punches; after a few turns, Medicham fell first, earning Frisk... a glimpse beneath Kiki's calm facade into her shattered psyche. Poor Kiki. Can I have my badge now? No? Okay... The team so far:
  16. Update #22: This Is Your Final Warning. Well, Victoria was actually a lot easier than I remember her being! On TEH URN, I led with Tsunderplane, and she led with Scrafty. Scrafty survived two acrobatics, then managed to take down Tsunderplane with a brick break and a crunch; luckily, Tsunderplane left it so weak than Victoria had to heal it, allowing Muffet (who came out after Tsunderplane) to set up a sticky web while Victoria healed it. Muffet then tanked a high jump kick to take down Scrafty with two x-scissors! Up next came Victoria's Heracross, so I sent out Temmie, who managed to roast the bug with a fire blast before it could even get off a single attack! Up next came Victoria's Poliwrath, so I sent out Kid. Kid did an insane amount of damage with a psychic and tanked an ice punch, then set up a reflect while Victoria swapped Poliwrath out for Hariyama. The poor thing only got off a single force palm before Kid trounced it with two psychics. Victoria then decided to take off the kid gloves and sent out her ace, Emboar. I followed suit and sent out Chara, who tanked a superpower and a sucker punch, then set up an acid armor and trapped Emboar in a whirlpool. Chara then began spamming bubble beam while the Emboar feebly fired off two superpowers, only making itself weaker with each hit; Victoria even tried healing it, but it was too little, too late, and Chara took it down. Victoria's Mega Gallade came out next, but for something that used to be a run-ender for my previous challenge runs, it actually didn't put up much of a fight; Temmie managed to burn it with a will-o-wisp, then tanked two night slashes and KO'd it with two hexes! Victoria sent out her battered Poliwrath in a desperate attempt to win, but Muffet (who I swapped Temmie out for) trounced it with a leaf blade! Time to challenge Kiki... hope that nothing bad happens to her... The team so far:
  17. Update #21: At Least We're Better Than Those Sickos That Stand Around and WATCH it Happen... Well, Cal wasn't all that bad, but it took me three tries to get everything to line up into place. On the third try (and TEH URN), I led with Alphys, and Cal led with Infernape. Infernape got off a fire punch, but Alphys lived with 29 HP remaining and took it down with a single psychic! Up next came Cal's most difficult Pokemon for me to deal with: Mega Charizard X. I swapped out to Jerry, and he survived a wing attack to do massive damage to Charizard with an earthquake. Cal used up his two ultra potions, but Jerry just kept retaliating with mighty earthquakes; ultimately, after getting off one last dragon claw, Jerry took the mighty dragon down. Up next came Cal's Typhlosion, and I sent out Temmie. Temmie began chipping away at Typhlosion with extrasensory while tanking solarbeams and flamethrowers; ultimately, however, she fell to a solarbeam, using her last turn to heal Jerry.I sent out Tsunderplane next, and she did some serious damage with an acrobatics, but fell the same turn from a flamethrower. Luckily, Kid was able to outspeed Typhlosion and end it with a psychic! Cal proceeded to send out his Delphox, so I had Kid set up dual screens and heal Alphys before he fainted to a shadow ball. Alphys tanked a shadow ball and fired off a mighty dark pulse, but Cal quickly swapped out Delphox for Blaziken; hilariously, though, it missed a high jump kick, allowing Alphys to take it down with a mighty psychic! Delphox reluctantly came back out, and Alphys tanked several shadow balls to take it out with a few dark pulses. All that remained was Cal's ace, Magmortar, so I sent out Moldsmal, who tanked a blast burn with just 10 HP to badly poison it with a toxic, then got off one last acid spray before getting KO'd by another blast burn. This, however, left Magmortar wide open to being KO'd by an earthquake from Jerry, ending the fight! Let's go tell Kiki that we beat him! The team so far:
  18. I'd have to say Pattern Bush in Fire Red and Leaf Green. I Similar to the Altering Cave example, I was expecting some massive secret with the pattern the area was named after... and it turned out to be the circuit board of the cartridge the game came in. Kid me was so disappointed.
  19. Well, there was a third one: Mr. Bigglesworth. There's PULSE #00 in his room, and the Watseland is implied to have been made by him after being hooked up to a PULSE.
  20. Update #20: Come Join the Fun. Well, ZEL and the PULSE Muk were kind of hard, but it was mostly the Muk. On TEH URN, I led with Temmie, and they led with Glaceon. Glaceon injured Temmie with a shadow ball, but Temmie survived and got off a mighty flamethrower, forcing ZEL to spend the next two turns healing it. Temmie kept up the pressure with two more flamethrowers, though, and after ZEL used up their last potion, Temmie ended Glaceon thanks to a critical hit! With Glaceon down, out came Team Meteor's trump card: the PULSE Muk! I swapped out to Kid, and he set up a light screen while the PULSE Muk fired off three sludge waves. Luckily, Kid lived and was able to get off three psychics, leaving Muk with only about a fourth of its health, but he fainted from a discharge immediately after. Jerry came out, tanked a water pulse thanks to sturdy, and fired off a mighty earthquake, ending the PULSE Muk's suffering! Even though the battle was technically won at this point (for crying out loud, ZEL only attacked me to protect the PULSE), ZEL still sent out their Flareon, so I sent out Chara. Chara tanked a flare blitz (although xe took a surprising amount of damage in the process) and trapped Flareon in a whirlpool, then got healed by a berry ice cream while Flareon used dig. The dig connected, but Chara lived and set up an acid armor, then tanked an iron tail and fired off a mighty bubble beam, taking the Flareon down! Jolteon came back out, so I sent out Temmie as death fodder while I healed Jerry with a berry ice cream. Temmie went down to a thunderbolt, but Jerry was able to come out, survive a signal beam, and end the Jolteon with an earthquake! Up next came ZEL's Espeon, so I sent out Alphys, who did some serious damage with three dark pulses while the Espeon set up dual screens and got off a psychic. Unfortunately, then the Espeon used morning sun twice, healing back HP faster than Alphys could take it away. Just when I thought things were going to come down to a stall battle, ZEL switched Espeon out for Umbreon! I swapped out Alphys for Chara, but xe missed two whirlpools while Umbreon set up two double teams, and once the whirlpool landed all Chara could do was miss a bubble beam before being taken down by three feint attacks. Luckily, Muffet came out next, and she did massive damage to Umbreon with an x-scissors, although she did get confused with a confuse ray; even more fortunately, ZEL swapped Umbreon out for Espeon, which resuted in Espeon getting taken out by an x-scissor! All that remained was the Umbreon, but it went down quickly to one more x-scissor! With the lake seemingly saved (spoilers: it's not), it's time to go out and get the HM for strength! The team so far:
  21. Actually, once I get a Gogoat, I was planning on either naming it Toriel or Asgore, depending on what gender it is. I digress, however... Update #19: WOULD YOU SMOOCH A GHOST? Well, Shade was... actually really hard! There were so many things that gave me trouble: xyr Rotom, Corey, xyr Chandelure, and sometimes even xyr Aegislash and Dusknoir; why, I think the only thing that didn't give me trouble was xyr Golurk. Anyway, on TEH URN, I led with Moldsmal, and xe led with Rotom. Moldsmal set up an amnesia, tanked a discharge and a shadow ball, then got healed by a berry ice cream, tanked two more shadow balls, and badly poisoned Rotom with a toxic. What followed next was about a minute and a half of potion stalling, with the occasional sludge bomb or acid spray thrown in; eventually Rotom fell. Up next came Shade's Golurk, and I swapped out Moldsmal for Muffet. Muffet did massive damage to Golurk with a leaf blade while only taking minor damage in return from a thunder punch; she then did insane damage in return with another leaf blade, neutralizing the ultra potion Shade used that turn. Then, to my surprise, Shade swapped out Golurk for Corey the Gengar, causing Corey to get smacked by a leaf blade on the switch. Muffet then tanked a dazzling gleam when Corey mega evolved, and set up a sticky web before fainting to a shadow ball. I sent out Jerry to avenge Muffet, and he managed to survive a shadow ball with 12 HP remaining and KO Corey with a bulldoze! With Corey down, Golurk came back out, but it went down fast to a bubble beam from Chara. Up next came Shade's Dusknoir, and I sent out Alphys. Alphys disabled Dusknoir's leftovers with an embargo and then did some damage with a dark pusle; sadly, she fainted from two shadow claws before she could do anything else. Moldsmal came back out and badly poisoned Dusknoir with a toxic, but fainted from an earthquake. Luckily, Chara was able to come back out, and xe set up three acid armors and began spamming bubble beam despite being burned, xe managed to last long enough to KO Dusknoir after about a minute or so of waiting! Shade's Aegislash came out next, so I sent out Temmie. She burned it with a will-o-wisp, then tanked a brick break with 8 HP remaining and KO'd Aegislash with a flamethrower! All that remained was Shade's ace, Chandelure. I had Temmie sacrifice herself to heal Jerry with an ultra potion, and after she fell to a flamethrower, Jerry came out, tanked an energy ball, and fired off a bulldoze; amazingly, thanks to the bulldoze and the sticky web, Chandelure was so slow that Jerry was able to outspeed it, knocking it out! With Shade defeated, Frisk earns the Omen Badge... and proceeds to watch xyr friends get kidnapped by Team Meteor. Yay. The team so far:
  22. Thanks! And yeah, I think you'll do fine in the Redemption League. You did curb-stomp my team, after all! Anyway... Update #18: DID YOU. JUST FLIP. MY SWITCH? Well, Cain was kind of tricky, but I managed to beat him eventually. On TEH URN, I led with Muffet, and he led with Samurott. Samurott set up a swords dance, but Muffet was able to take it down with two leaf blades, making Cain use up a super potion in the process! Up next came Cain's Muk. Muk took Muffet down pretty fast with a poison jab, but Muffet was at least able to set up a sticky web before fainting. I sent out Alphys next, but she got frozen by an ice punch and fainted to a poison jab. Kid came out to avenge her, and he set up a reflect while Muk set up an acid armor. Kid then began spamming psybeam, and actually managed to confuse the Muk. He tanked an ice punch and a poison jab, and made Cain use up his other super potion before Cain swapped it out for his Venomoth. Luckily, Venomoth went down fast to a psybeam and a psyshock, before it could even attack. Out next came Cain's Nidoking, so I sent out Ice Cap, who just barely survived a sludge wave with just 8 HP to do massive damage in return with a field-boosted icy wind! Cain quickly swapped out for his Muk, but it went down almost instantaneously to an icy wind. I sent out Chara next while Cain sent Nidoking back out, and xe took out Nidoking with a mighty bubble beam after tanking an earth power! All that remained was Cain's Haunter, so I sent out Kid quickly, and had him set up a light screen before he fainted to a shadow ball. I sent out Jerry next, and he tanked a sludge bomb to... set up stealth rock. Stupid clumsy fingers. Anyway, he then proceeded to get confused, but managed to land a rock blast, and dodged a destiny bond by injuring himself in confusion. He then tanked a sludge bomb and did massive damage in return with a mighty rock blast, ending the fight! With that done, we get the key to the Wasteland... or not, since Cain ditzes out and chases after Heather instead of giving me the key, even though it would have literally taken all of two seconds... sigh... The team so far:
  23. Update #17: Down Here, It's Kill or Be Killed! Well, Fern was kind of anticlimactic. I led with Muffet, and he led with Ludicolo. Muffet took some serious damage from an ice beam and a scald, but hung on with 5 HP, set up a sticky web, and did some damage in return with a bug bite. Sadly, she fainted the next turn from a scald, but Tsunderplane (who came out next) was able to acrobatics the racist caricature to death while Fern used up his two super potions! Fern's Serperior came out next, so I sent out Ice Cap, now a Vanillish! Serperior set up a coil and did some damage with an aqua tail, but Ice Cap tanked it and 2HKO'd it with two ice beams! Up next came Fern's Sceptile, and poor Ice Cap didn't fare as well against it; Sceptile took him down with a single leaf storm. I sent out Temmie next, and she just barely survived a leaf blade with just 6 HP to burn it with a will-o-wisp. I healed her with a berry ice cream, and she proceeded to tank a drain punch and two leaf storms to end the Sceptile with two flame bursts, learning flamethrower in the process! Up next came Fern's Roserade, and I sent out Jerry, now a fully-evolved Golem! Jerry, as to be expected, didn't last very long; all he did was get off a single bulldoze before Roserade giga drained his arse into oblivion. Luckily, by this point it was so slow that Tsunderplane was able to swoop in and take it down with an acrobatics, leaving only Fern's Ferrothorn... which went down to a single flamethrower from Temmie before it could even do anything. With that over with, it's time to go get the key to the Wasteland from Cain! The team so far:
  24. Oh, I got my trainer card from the Redemption League Sign-Up Thread. You can find it here. Also, yeah, the fight kind of took a nosedive after that strong start. Still, there's something to be said about winning a three-on-one fight against the odds.
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