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Caz

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Everything posted by Caz

  1. There are no current plans to add drip John Cena into Episode 6. However, I will take this post into consideration and have extensive discussions with my team for the potential of a drip John Cena spinoff game. More details to come in the future.
  2. ~ Excerpts from Patreon ~ ~ Clubs, Corporations, and Corruption ~ It's been a long time since I posted a substantial update on this development blog, so I thought it was time to get everyone here up to speed, and make sure you hadn't completely forgotten about me. Firstly, wow - it's 2021, and I haven't even made a post yet. Although this is late, I really hope everyone had a fantastic holiday season, and that 2021 shapes out to be better than 2020. While 2020 wasn't a great year for most, it was a big year for Desolation - we launched Episode 5, which featured huge upgrades graphica
  3. Big update on Desolation e6 coming in less than a week.

     

    Stay tuned!

    1. Show previous comments  8 more
    2. inktalegaster

      inktalegaster

      thank you for goodnews in these trying time

    3. Mindlack

      Mindlack

      Plot twist: the existence of E5 was a lockdown-induced dream all along. 

    4. BRS swag

      BRS swag

      Yay. It's here. Time for a new playthrough. 

  4. I didn't really base Shiv off anyone - which is pretty obvious from his earlier models oops. His re-design later on did yoink that jacket thoooo While Connor's original design from an art perspective was essentially budget Fern, his actual character isn't based off Fern. The character, being one of the first I made, is based off what I wanted the mainstream Pokemon games to have as a rival - someone who comes off as rude, competitive, and oftentimes downright mean, but also actually has a heart.
  5. I made Jarred in Episode 1 (back in 2015) when I was working on Desolation alone. Did I anticipate it? Of course. His rise was inevitable.
  6. This is the single greatest thing I have ever seen. I just... I can't. I am blown away. This is a game-changer. Shakespeare couldn't have done it himself. You are my new favourite person. EDIT: THE NAMES... THE PORTRAITS... YOU HAD TO REWRITE LITERALLY EVERY LINE FOR THIS. HOW DID YOU DO IT. ARE YOU OK.
  7. There's no real theme. It's a pretty sporadic process where I come up with a series of names for an area and then pick the one that a) fits the area best and b) fits well in conjunction with other town names. There's no real in-depth process.
  8. ~ Excerpts from Patreon ~ ~ A trip to the beach... ~ Just a short update today. While I continue to work on the sprawling, spoiler-ridden beast that is Cellia East, I offer you a brief respite to... the beach? I would say that it's the perfect time of year to hit the beach (it's summer where I am) but I suppose that's not super applicable to everyone, especially with lockdowns, so I'll just get on with it... There's more than one reason we're suddenly interested in beaches. With Episode 5, we aimed to polish the game bit by bit - to improve small elemen
  9. Coincidental. I never watched Naruto that far in (it's a really, really long show). I learnt of the relevant arc in Naruto a good deal of time after writing Episode 2 (where the dialogue you're referring to comes from). It's not exactly an idea that's deeply original, and in my case, it only served to facilitate discussions that were bought about by academic sceptics and much later by René Descartes, those discussions forming the thematic basis of the story. I wanted to bring in the question of living in a dream early on, but in a more indirect way.
  10. 1) I have major plot points drawn up until the end of the game. The rest I create episode-episode, which gives me a huge amount of freedom without going to far off track. 2) I actually did find it really difficult to fill in the blanks with E5's story. So much of the game was super unfamiliar to me, and it took loads of time to work things out. It's probably quite evident in E5 that my own perception of the characters had changed significantly.
  11. ~ Excerpts from Patreon ~ ~How much neon do we need? How about... an entire city!~ Oh, hey. It's certainly been a while - sorry about that. Anyway, yup, we darn did it. After some careful deliberation, we decided to go completely bonkers and make a district entirely neon... In concept, I knew getting the feeling and atmosphere for Cellia East right would be very difficult, but after an awful amount of time, and several changes to its theme, I'm pretty satisfied with the result. Without further ado, here's what I've come up with ~
  12. We have no plans ourselves of creating a fan wiki, so fans are welcome to do so
  13. I hope the issue is resolved (unless you chose to proceed fixing it yourself, in which case, I'm sorry for the wait!) Game.rxdata
  14. Sorry about the wait. I hope your issue is resolved. In future, I'd recommend using a save-backup, which are found in the same folder as your save. Game.rxdata
  15. ~ Snippet from Patreon ... it's about the friends we made along the way! Hi guys! Just a quick update today. I've finished up with the final bits of writing for Episode 6, and I've very happy with how it's turned it. There's still some side quest stories that I want to iron out, but following that and we'll be starting to chop through things at a faster pace. I wanted to dedicate this post to showing off some of the work that Posty and Ruby have been doing, and illustrating how much their role has expanded since they jumped on this rickety wagon. Fir
  16. Thank you! As for tilesets - this is fine. Note that by using my tilesets, you also have to give credit to Ame and Jan, as I frequently use resources from their tilesets.
  17. You could combine all of these optimisation posts into an actual thesis and get a research publication out of this literal madness
  18. Hi guys! I just wanted to say thanks again to all those that have been answering questions and helping one another out. I'm really busy most of the time, so it's awesome that things have mostly chugged along just fine in my absence (and Posty's moderation).
  19. Hi. Please send me a message (with your save attached) including what happened when your game "bugged out". I'll fix it for you
  20. Check your trainer card. The level cap is 20 before defeating the first Gym Leader.
  21. Sena moves when BOTH of the following criteria are met: Keep questions like these in Discussions, thanks.
  22. Here, try this. For me I had no issues talking to the NPC on your save. That being said, you may as well try and use this save regardless. If the issue persists, try running the game using game.exe. Game.rxdata
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