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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Posts posted by Jan
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25 minutes ago, Tassei_ said:
Could someone or something without a soul become a dimensional rift?
Yes, it doesn't necessarily require a soul. Just one being and Rift matter.
21 minutes ago, eggon said:Will any legendary pokemon be available before post game? And are there any plans to add gen 8 pokemon?
Some Legends are available. Most notable Zygarde (Doggo) and Type:Null/Silvally. Phione also exists but I don't exactly classify that as a legend?
21 minutes ago, Autumn Zephyr said:Oooh, that's interesting~! I always did personally how the drifblim-specific items were able to pump it up a bit without forcing it to lose its Unburden access (I swear that Ability was busted in PMD2), though I'll admit that I didn't think of this mechanic specifically until I found out that the Silvally Crest was reworked to more greatly resemble the base mechanic. Though now I'm wondering if the king of Iesei (I think I misspelled that >_>;) would've had any significant role in the worldbuilding prior, aside from maybe being the ruler of yet another currently nameless kingdom.
On a different note, is there any particular reason why Zygarde doesn't seem to have taken any action to stop the Calamity? It's kinda the sort of thing it's supposed to stop, after all.
Maybe you'll see soon :]
13 minutes ago, Majin J-Awesome_One said:I looked at the badges in the pictures of the game and I realized that the 16th and 17th 1 are very similar in design just with the different colors. Is it possible this might be like a double Gym Battle where you fight the (obvious) Dark and Fairy Gym Leaders and receive both of their Gym Badges upon their defeat?
May be possiblle, who knows :]
11 minutes ago, hoshi said:Are there any discarded ideas/concepts for characters/story/gameplay that are worth mentioning?
There's quite a few, I think when the game is wrapping up I'll make a thread of cut content + unused material.
5 minutes ago, Cyphre said:Thanks for clarifying, because her blue outfit and hair really confused me. Literally everyone else looks exactly the same, and Erin dont recognize you later, unlike Saki.
Will Zetta be relevant again? He is my personal favorite character and it really sucked how he was basically written from the story. He is one guy i absolutely wanna save and befriend.
Is there a reason we cant get more than 6 character sprites as a choice? I feel like girl characters are made way better and guy sprites are extremely generic and underwhelming, while i loved some of the previous ones, the one with long red hair in particular. Will we be able to get more character choices or is it final?
Was there a particular reason Protagonist wont have romance options nor some VN-like routes in the end? I personally think this is something community will support wholeheartedly and the choice to exclude it just baffles me.
Also personal question, its no secret that time travel is a bi**h to write as a plot device and it leaves an astounding amount of plotholes, what was your thought process when including this? Werent you afraid this would cause problems in the long run?-In Erin's defense she's not really paying attention to who you are-- She's trying to get the library to lose business because they played her. She probably did recognize you, but didn't think it was important enough to mention.
-Zetta isn't gone for good, that's all I'll say.
-Yeah, the reason is workload. Each sprite has around 8? sprite sets. With secondary outfits (and future ones!) it multiplies each time. So the number of sprites that need to be made are.... A Lot. Besides I also animate the player's sprite sometimes during cutscenes and I just don't have the motivation to do more than 6 lol.
-As for romance, I just don't feel comfortable doing it. I don't really like games that turn harem-ish. It's just a personal turn off. Anything more than subtle and it just gets awkward for me. Sorry if that answer is disappointing.
-It's a bitch and that's why I chose to do it. I'm not afraid. I know I'm not perfect and I will make mistakes. Rejuv is just a trial run for me, long term. A very fun trial run, at that!
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8 minutes ago, Cyphre said:
So i've been replaying v12 from the beginning, and there was a small event with a blue model of Erin when you enter Magnolia library, blue hair, blue clothes, in the very beginning, and i think it was already there in v11.
Is it some leftovers from previous versions and should not be in the game? Or is it actually part of the story?
Also is there a chance of more people appearing in the game as NPC's as a result of some sort of maybe contests or lottery or smth like Ice Cream Sand Witch?They're just cameos before their official appearance! It's the same Erin but with blue hair. She likes to dye her hair. Flora, Jenkel, Rune, Huey, Dylan all have appearances like this.
Just a little something I did to make the world feel more alive, and that these characters actually exist before their debut.
I have an NPC reward on my patreon, but I'm not opposed to doing something like a lottery or a contest for something like that. We'll see. There's a lot more NPCs that need to be made :]
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13 minutes ago, Majin J-Awesome_One said:
So since you have admitted that Venam and Melia are in love, I'm curious about this. When exactly did Jan plan that? Was it gonna be like that from the start of the game since V1 came out or did that pop into his mind as he continued making the game?
I can't say from the beginning because that wouldn't be true. Up to around Angie, I was just going with the flow because I thought I was going to quit soon. V6 was the version I decided to actually take the project seriously and put together something. So I'd say around then.
10 minutes ago, reaper. said:okay so first of all, thank you for this wonderful game. i really love what you people have done and how much invested i am in this. i can only imagine if you had the budget of an actual studio and these were your primary jobs what could've been the result. and then more of a question its like a request if an eternal flower floette could be put in the game with its signature much. i really wanted to use that pokemon but havent been able to so far in any game at all and i was hoping i could use it in rejuv. ik its a silly request but if any way it could be possible maybe you devs could think about it please? and again thank you for rejuv. i absolutely love it.
I'm glad you enjoyed the game! Unfortunately I don't have plans for Eternal Flower Floette, but it's not completely off the table, I suppose. It's just sort of weird to release something that hasn't even been released officially. Not that I've followed the rules of official games anyway.
9 minutes ago, Autumn Zephyr said:I think I already know what sort of answer I'm gonna get for this one, but I'll ask anyway: Seeing as the episode subtly revealed that the Garufa were not only a society of skilled mages, but also quite technologically advanced (I wonder how many other people bothered reading the doors in the ark), how likely is it that the latter will have a role in the mechanics in upcoming versions?
On a slightly different note, how early were the Crests planned to be a thing before the implementation in V11?
Guaranteed to have a major role. Truths will start to come out very soon!
As for Crests, they're an idea I came up with at the end of v10. It started because I forced myself to play with Delcatty on a personal playthrough of Emerald. It was so bad that I wished there was something in the game similar to Pikachu's Light Ball to make it viable. Then I decided to look up if there were anything similar to the Light Ball and came across the Mystery Dungeon series. Apparently they have Pokemon specific items that act as passive buffs? I thought that was really cool and decided to bring it to Rejuv. I had no idea how people would receive this mechanic because it'd be bordering on the fine line of fake megas (Even though technically fakemon do exist).
It's why some of the early crests were so basic. Just stat increases. We wanted to test the waters with it first before we did anything too drastic.
Surprisingly, people love them. Which is great because I love Crests too. Not as much as Griselda, though. That's just unhealthy.
Edit: Forgot to mention, but ironically, the Pokemon that inspired Crests didn't get one because nothing we could do for it would save it, rip.
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7 minutes ago, kulesiak said:
Any plans for more "where love lies" like parts?
WWL did much better than I thought it would, so I'm happy to say that I do have plans for other side games. Not many though as I'd like to focus most of my time on the main game.
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There's no romance with the player. I've said it many times. Relationships are not inherently romantic. Relationships could mean family and friends. In this case, it just means how strong your friendship is.
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18 hours ago, RedAlert said:
So update I got the Infernape quest. I have to add that the Goomidra questline was one of the most hilarious sidequest ever and thoroughly enjoyed it.
However, the reward is disappointing behind measure - what in the world is the Infernape Crest???? Especially after the monstrosity that was the Torterra Crest? You can't do this to me Jan agghghgh
PS: Just to make sure, it swaps Attack and Defense? So now I have a defensive Infernape? Is that it?
SpoilerThe rewards you get for the goomink quest:
Infernape Crest.
Bulk Up TM.
Goomy.
Pawniard.
Solosis.
Wild Ditto encounter.
Access to 4 new crests in the village shop.
Even if you didn't like the Infernape Crest, you get a ton of things here.
Infernape didn't need a crest, it's already good, so for Pokemon like that (Who usually end up in a trio or duo) we switch playstyles up. Infernape Crest is actually quite useful with Slack Off.
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4 hours ago, RedWolf705 said:
is there a patch file of some kind? i don't want to have to download the entire game again just to update
Patches aren't used to update past versions. They're mainly for people who already downloaded the new version and want the latest fixes.
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6 hours ago, Bluenix said:
Yeah at the start of the game i remember that at oceana pier there is a buizel you can get by having a gourmet thingy, but as i have it and speak with the buizel nothing happens and as i verified it on rpg maker the battle event aint there only the no gourmet action and the after battle action to make the sprite dissapear.
This isn't bugged. The event was just changed. Go into the buildings in the pier and talk to some of the npcs.
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31 minutes ago, SnoogySocks said:
So what if I am on gym 5? can I still update my game or do I have to wait until I get to GDS?
No, you're fine to update.
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21 minutes ago, Cerulean Azure Brawler said:I wonder where's the V13 status thread at?
The game's been out for less than a week...
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Cover Art:
Spoiler
Alternate Cover Art [SPOILERS]
Spoiler
Spoiler

"FLORA: Oh, would you look at that... It's p̺̠̜̩̭͆̈́ͧͭ̂L̯̈́̌ͤͨ̈̏̕ȁ͍̯̲̘͈̖̬Y͉̠͔̖̮̠̋̓ͨ̅é͆̎̊̿r̭̭̯͇̻ͫͩͦ͂̈̈́͢ͅ Lemme guess... You're not happy with what I've done?
Jan and his team tried their best to fend me off, but they didn't stand a chance against me.
Everything I've worked for has already fallen into place.
That doesn't satisfy you, though, does it? I bet it won't be until you've faced me face to face?
Well, I'm happy to oblige. If you think you're so strong, p̺̠̜̩̭͆̈́ͧͭ̂L̯̈́̌ͤͨ̈̏̕ȁ͍̯̲̘͈̖̬Y͉̠͔̖̮̠̋̓ͨ̅é͆̎̊̿r̭̭̯͇̻ͫͩͦ͂̈̈́͢ͅ, then put your money where
your mouth is."
SpoilerDownloads: Last Updated 7/15/19 (743 MB)
Or, if you already have a base version 12 and would like a smaller download:
Patch 2 : Last Updated 8/1/19 (85 MB)
Do not load up in these locations:
- GDC Interiors
- Dream District Exteriors
- Odd Path
- Route 9
- Odd Tower
- Darchlight Manor (Backyard)
To begin the new version, simply enter this door at the Grand Dream Stadium:
If you are having an issue with switching characters in the Pyramid, please insert this file into your data folder. Leave the map and return and it will reset itself.
Changelog: 12
Spoiler#####################################
########Version 12 Changelog#########
#####################################
Table of Contents:
Graphics [GF]
Implementation [IM]
Map Remodels {MR]
Bug Fixes [BF]
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############Graphics#################
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--Overworld--
Aevis sprite Updated.
Aevia sprite Updated.
Axel sprite Updated.
Aria sprite Updated.
Erin sprite Updated.
Madelis Sprite Updated.
Ana Player Sprite Updated.
Venam sprite Updated
Isha sprite Updated
Marianette sprite Updated.
Angie sprite Updated.
Alexandra sprite Updated.
Erick sprite Updated.
Karen sprite Updated.
Rune sprite Updated.
Kai'ya sprite updated.
Crawli sprite updated.
Texen Sprite Updated.
--Battle Sprites--
Aroma Lady Sprite Updated.
Lady Sprite Updated.
Cool Guy Sprite Updated.
Old Lady Sprite Updated.
Charmer Sprite Updated.
Hiker Sprite Updated.
Tech Guy Sprite Updated.
Bug Catcher Sprite Updated.
Lass sprite Updated.
Amanda Sprite Updated.
Biker Sprite Updated.
Fisherman Sprite Updated.
Black Belt Sprite Updated.
Cooltrainer M/F Sprites Updated.
Youngster Sprite Updated.
Worker F/M Sprites Updated.
Schoolboy/Girl Sprites Updated.
Officer Sprite Updated.
Kimono Girl Sprite Updated.
Rorim B sprite updated
Nim sprite updated.
Amber Sprite Updated.
Karrina Sprite Updated.
Truck Guy Sprite Added
Dive sprites Updated. (Legacy not included.)
--VS Sprites--
Isha Sprite Updated.
Ryland Sprite Added.
Risa Sprite Added.
--Misc--
Amanda portrait has been cleaned up.
Plethora of shiny sprites have been redone/cleaned up.
####################################
##########Balance###################
####################################
Crests
- Seviper Crest now deals damage proportionally to how much HP the opponent has left. Speed is increased by 1.3x
- Relicanth Crest now increases Attack by 1.2x and Spdef by 1.3x.
- Oricorio Crest now increases SpAtk and Speed by 1.25x
- Dusknoir Crest now increases Attack by 1.2x. Still strengthens weaker moves.
- Fearow Crest now requires the target to be at or below 75% HP to take effect.
- Silvally Crest now has a ton of Extra Effects.
Fields
- Desert Field
* Dig only lasts one turn.
- Icy Field
* These moves will transform this field to the Cave Field. If the field was originally Water or Murkwater Surface, it returns to those.
Earthquake Magnitude Bulldoze
- Underwater Field
* Physical moves used by non Water types decrease in base power 0.5x
* Pokemon with the following abilities are immune to the damage decrease:
Swift Swim Steelworker
-- Psychic Terrain
* Fairy moves no longer get boosted by 1.3x
-- Haunted Field
* Physical Fairy moves no longer get weakened.
* Psychic-type moves are weakened by 0.5x
-- Bewitched Field
* The following moves gain a 1.5x boost in power:
Hex Mystical Fire
####################################
##########Implementation############
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-Gourmet Treat vendor on Route 3 removed. teehee
+Added Meltan
+Added Melmetal
+Added Egg Moves to the Move Tutor in Sheridan (Senior tutor)
+Added 21 new crests.
+Added new intro.
+Added new moves: Desert's Mark, Arenite Wall.
+Added animation for Venam's Kiss.
+Added animation for Gale Strike.
+Added animation for Multipulse.
+Added animation for Arenite Wall.
+Added animation for Desert's Mark.
+Added animation for Black Hole Eclipse.
+Added animation for Never Ending Nightmare.
+Added animation for Hydro Vortex.
+Added SE volume control.
+Spector's quest is no longer time based.
-Removed Meltan.
-Removed Melmetal.
-Removed Texen.
-Removed Gourmet Treat vendor on Route 3.
####################################
#########Map Remodels###############
####################################
+Dream District cleaned up.
+GDC Interiors have been redone.
-Odd Path and Odd Tower removed.
+Forgotten Path + Forgotten Tower added.
####################################
##########Bug Fixes#################
####################################
+Fixed Issue with Kyogre not spawning if you sequence break certain events.
+Fixed Seviper egg and various others.
+Fixed issue with players getting stuck in Jenner's lab when entering Valor Mountain
+Fixed issue where older players are stuck in Teila Resort because of variable discrepencies.
+Growlithe and Espurr errors where they can trap you (They are good lads please do not be mad at them.)
+Fixed the issue with the berry salesman at the Lost Camp selling the wrong berries.
+Fixed the issue on Terajuma where losing to the Sharpedo Gang makes you invisible and tangeble.
+Fixed the issue where the game crashes if you say no to going to Teila Resort with Melia.
+Fixed issue in the Sheridan Wetlands where a grunt can trap you from leaving via walk tile.
+Issue with Teleport placing you on top of a building in Gearen City.
+Fixed sequence weirdness with the Ana Quest after speaking to the officer in the Judicial District.
+Fixed the sprite issue at the Safari Zone when using Bait or Rocks.
+Fixed the issue with abilities on Alolan Mons.
+Contrary now takes seed stat boosts into account.
+Restored lost/bugged Zygarde Cells.
+Pokemon in the Day Care can no longer go over the cap.
+Fixed the broken encounters on Yui's Ranch + GDC Gate (Tall Grass)
+Darchlight Forest isn't so dark during the night anymore.
+Following trainers no longer act weirdly.
+Second Dusk Stone in the Wispy Ruins has been removed.
+Unburden has been fixed.
+Fixed random crash that happens that displays the error "bridge="
+Weather no longer follows you when you fly.
+Background noise (Waves, rain) no longer follow you when you fly.
+Various tile errors and typos.Changelog V12.1
Spoiler####################################
##########Balance###################
####################################
-Elite 4 battles no longer back to back.
-Dufaux health brought down from 1000 to 500. :c
####################################
##########Implementation############
####################################
-Thunderstone Quiz pushed to post-Venam battle
-Fake Meltan no longer Normal type
####################################
##########Bug Fixes#################
####################################
-Invisibility/tangebility glitch that occurs if you lose to Ryland and Isha.
-Coin Case now appears in Neo East Gearen Water Treament Center if not gotten before city revamp.
-Fixed sequence break in Narcissa's quest.
-Moved the Tecanlite Key back to its correct position.
-Fixed the lever issue at the Mysterious Manor.
-Chapter 4 now plays properly.
-EV Rooms leading to the wrong places.
-Fixed issue with party messing up when switching characters in the Apartment Depths.
-Bladestar transmission no longer hangs on loadup
-Cutscene with Isha beginning without talking to Delpha.
-Fixed the error where players could switch characters mid cutscene.
-Fixed inactivity with Claydol on top of the Pyramid.
-Fixed the issue with the breeder in Hiyoshi not appearing.
-Fixed the issue with Ren having the wrong team vs the Rift if you do not have the Weird Diary.
-Damien no longer stops you in GDC if you've progressed enough through V10 content.
-Multiple tile errors and typos
PBS Files:
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All your spoiler-filled venting shall go here! Have fun 'n stuff.
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QuoteWhen I said I was going all out, I wasn't kidding. Since we won't ever get there...I don't get the whole Melia and Venam thing. There was never anything there than them just being friends. Well kind of close friends...which makes it weird considering Ren...mother of god that guy just can't get a break, can he. Now I'm not against having gay relationships in games but...most romances in games are often week as it takes a long time to properly build then execute. That's kind of why I'm not a fan of forcing LBT that one acronym in media. I think it's an insult since these people struggle and it's not just a simple happy ending. I kind of like Modern Family's take on it. Basically if it's included, fine, but don't include it for the sake of representation. All you'll do is get funny looks. I'm not against these elements at all, but for the love of god, try to make sure you know what you're doing.
@Commander I usually stay quiet about this thread because I believe anyone can critic/say what they want about the game, whatever, but this post gave me a serious migraine (As I'm sure my game has given you plenty). So here I am.
"I think it's an insult since these people struggle and it's not just a simple happy ending."
...You know at least half the dev team is LGBT+, right? God forbid some LGBT characters have one happy ending. The only thing that's insulting here is this comment. I don't understand that, out of the whole game-- a game about magical creatures and "dinosaurs that can control time and space", you point out this as being unrealistic. It's fiction. So what if it isn't realistic? If you want some realistic in depth game about struggle and bad endings LGBT/minorities experience, please look up other titles. I assure you there are thousands of them. I didn't do it to be political, or to put myself on a pedestal and say "Look how progressive my game is, you guys". I did it because I'm gay, and -because- I understand the struggle we go through. It's always the ones who aren't in that situation who think that they can speak for others. Before making a statement about issues you know nothing about, to rephrase, "try to make sure you know what you're talking about."
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There is still one planned, yeah, but school has really gotten hectic so I haven't had the chance to sit down and go through the last few remaining things for the patch. Apologies for the delay.
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So is it just me, or anyone else feel a slight Fate/Stay Night influence? Mostly with Keta's character. Halfway through, loving it so far btw, and I can't help but connect the similarities. @AquaShadow85
I've actually never played/seen Fate series. I'm pretty curious on the similarities there are.
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Just now, Gheist said:
I just completed the regular ending and apparently to get the true one I need to get some capsule from the spot were I beat the Nihilego however when I go back there, Taelia is still just standing there next to the rocks talking to me about explosives and she stays there no matter how much of the story I progress until the time skip and then a house is there.
This is clearly some kind of bug but if anybody found a workaround please let me know. Also I think I'm still missing one of the keys. I got the one after the quiz and Aelita left me another one in that chest.
So I need to know where whatever isn't under the Nihilego is that I'm missing and then I guess I'll wait for a patch or something if nobody knows how I could get around the bug.
SpoilerI'm aware of the bug, but the capsule/keys aren't necessary for the true ending. It's an easter egg at best.
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2 minutes ago, Elios said:
Jan, this will be the only side episode, or maybe you may do another one in the future?
Depends on how this one goes, really! I may have plans for future titles if this one is successful.
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3 minutes ago, Commander said:
Huh, I'm not sure why this isn't mentioned but I do have a serious question. So obviously the game is related to the Rejuvenation game, but I am curious how many spoilers to that game there are so if there's a certain point that I should play up to before trying it I'd really like to know about that now just to avoid any major spoilers or twists in the game.
As for the error people are seeing, I am quite familiar with it as well...I've done like 100 of those. I can't remember the exact way it's done in events but uhh...I'm sure it's easy to fix. Basically, that's fancy for Jan dun goofed with an event.
As I said in the main post, the V10 one, you have to play V10's content to fully understand the side episode. The issue is already fixed and patched version is going up shortly.
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Version -1 | Where Love Lies
Spoiler
I decided this needed its own post because the original thread is already filled with main game posts, and mixing the two would make it SUPER hectic. So for neatness sake, and for better manageability, this thread exists.
I already spoke about it in the original post, but this short game covers the story of Keta and how he met Taelia. I worked really hard on this project and I think it came out really well. It's not required to understand the main game and it is a completely separate thing. Just a little extra for all of you!
Details:
- 4 Chapter short story that contains two endings. The regular ending, and the true ending
- All Pokemon are not obtainable. Catching Pokemon will not be a thing in this side episode. Instead, the means of getting new members is done through a new mechanic.
DOWNLOAD LINKS:
Patch 1 (Main download already has Patch 1 installed.)
How to install a patch:
SpoilerTo install a patch, delete the Data, Graphics, and Fonts folder from the original folder, and replace them with the contents in the patch zip!
Go nuts. V10 patch 1 will be out tomorrow.
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10th and (hopefully) final patch is out. Has a lot of fixes and I -think- it takes care of most, if not all of the game breaking issues found so far. Those experiencing the keta glitch will no longer need to post their save in the thread. This patch should take care of that for you.
Speaking of the Save File Troubleshooting thread, this isn't that. Do not post your saves here unless stated otherwise. This thread is already clogged with duplicate reports etc.
All other bugs will be fixed during v10's development!
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ICSW is correct. Just fixed it on my end.
12 hours ago, Quinnox said:I have tried many things to reproduce this last time it was reported, but it works fine for me everytime so I don't really know what to tell you. Put your save in the troubleshooting thread and it will be fixed for you as soon as it's possible to.
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9 minutes ago, Quinnox said:
Shhh don't tell Jan about this one, take Maria with you and show her the big city
Too late, this one's been reported quite a few times already ^~^.




[OFFICIAL Q&A] Ask the Rejuvenation dev team!
in Hub
Posted
I don't have any plans for any other crossovers. While it's not out of the question, I don't want too many crossovers to happen. I think the one we have with Reborn is enough, at least for now.
Definitely not. I understand the ability is useless, but without that ability Slaking is just too powerful.
1,) Personally speaking, I don't really like debug mod. I think it's abused and it makes my hard work feel meaningless sometimes. That being said I can't really stop anyone from using it, nor do I really want to deal with the backlash of doing so. I just let it exist.
2.) Probably not, sorry.
3.) Yes, they will. Some choices are starting to take effect right now actually.
Soon(tm)
Ren's the same age still. As for Nim, I cannot say!
I think it's pretty self explanatory. :] (It was used for a joke post and I never removed it because im cursed.)
1.) We still have plans for future crests! They will probably be made until around v15, but who even knows at this point?
2.) Those will probably be saved for Post Game. Though I wouldn't mind throwing in a friendly battle here or there.
3.) Along with the power of the interceptor, I wanted to show that the Player isn't the only one getting stuff done. I thought it would be fun to show the perspective of other characters and how they deal with situations.
And yes... That area was Literal Hell. It took a long time to tune up and even now it gives slight trouble.
Probably stuff like Diancie, and the Red/Blue orb. I plan to have all Pokemon bar legendaries available during v15.
Tbh this is a good question. I don't think I could ever play rejuv from start to finish on a whim anymore. I've played it so many times. Hundreds of times. At this point I don't even have my own save file anymore because
I constantly switch saves to test things. Maybe when it's finally done I can sit down and play it.